Trying to reduce the diffs from D118333 for cases where it makes
more sense to use an FP ABI.
Reviewed By: asb, kito-cheng
Differential Revision: https://reviews.llvm.org/D120447
For large integers (for example, magic numbers generated by
TargetLowering::BuildSDIV when dividing by constant), we may
need about 4~8 instructions to build them.
In the same time, it just takes two instructions to load
constants (with extra cycles to access memory), so it may be
profitable to put these integers into constant pool.
Reviewed By: asb, craig.topper
Differential Revision: https://reviews.llvm.org/D114950
Summary:
RISC-V uses a post-select peephole pass to optimise
`(load/store (ADDI $reg, %lo(addr)), 0)` into `(load/store $reg, %lo(addr))`.
This peephole wasn't firing for accesses to constant pools, which is how we
materialise most floating point constants.
This adds support for the constantpool case, which improves code generation for
lots of small FP loading examples. I have not added any tests because this
structure is well-covered by the `fp-imm.ll` testcases, as well as almost
all other uses of floating point constants in the RISC-V backend tests.
Reviewed By: luismarques, asb
Differential Revision: https://reviews.llvm.org/D79523
Summary:
RISC-V uses a post-select peephole pass to optimise
`(load/store (ADDI $reg, %lo(addr)), 0)` into `(load/store $reg, %lo(addr))`.
This peephole wasn't firing for accesses to constant pools, which is how we
materialise most floating point constants.
This adds support for the constantpool case, which improves code generation for
lots of small FP loading examples. I have not added any tests because this
structure is well-covered by the `fp-imm.ll` testcases, as well as almost
all other uses of floating point constants in the RISC-V backend tests.
Reviewed By: luismarques, asb
Differential Revision: https://reviews.llvm.org/D79523
Most of the test changes are trivial instruction reorderings and differing
register allocations, without any obvious performance impact.
Differential Revision: https://reviews.llvm.org/D66973
llvm-svn: 372106
The SplitF64 node is used on RV32D to convert an f64 directly to a pair of i32
(necessary as bitcasting to i64 isn't legal). When performed on a ConstantFP,
this will result in a FP load from the constant pool followed by a store to
the stack and two integer loads from the stack (necessary as there is no way
to directly move between f64 FPRs and i32 GPRs on RV32D). It's always cheaper
to just materialise integers for the lo and hi parts of the FP constant, so do
that instead.
llvm-svn: 357341
This patch:
* Adds necessary RV64D codegen patterns
* Modifies CC_RISCV so it will properly handle f64 types (with soft float ABI)
Note that in general there is no reason to try to select fcvt.w[u].d rather than fcvt.l[u].d for i32 conversions because fptosi/fptoui produce poison if the input won't fit into the target type.
Differential Revision: https://reviews.llvm.org/D53237
llvm-svn: 352833