This is a follow up of D99010. We didn't consider the live range of shape registers when hoist ldtilecfg. There maybe risks, e.g. we happen to insert it to an invalid range of some registers and get unexpected error.
This patch fixes this problem by storing the value to corresponding stack place of ldtilecfg after all its definition immediately.
This patch also fix a problem in previous code: If we don't have a ldtilecfg which dominates all AMX instructions, we cannot initialize shapes for other ldtilecfg.
There're still some optimization points left. E.g. eliminate unused mov instructions, break the def-use dependency before RA etc.
Reviewed By: LuoYuanke, xiangzhangllvm
Differential Revision: https://reviews.llvm.org/D99966
The previous code calculated the first ldtilecfg by dominating all AMX registers' def. This may result in the ldtilecfg being inserted into a loop.
This patch try to calculate the nearest point where all shapes of AMX registers are reachable.
Reviewed By: LuoYuanke
Differential Revision: https://reviews.llvm.org/D99010
This is an optimized approach for D94155.
Previous code build the model that tile config register is the user of
each AMX instruction. There is a problem for the tile config register
spill. When across function, the ldtilecfg instruction may be inserted
on each AMX instruction which use tile config register. This cause all
tile data register clobber.
To fix this issue, we remove the model of tile config register. Instead,
we analyze the AMX instructions between one call to another. We will
insert ldtilecfg after the first call if we find any AMX instructions.
Reviewed By: LuoYuanke
Differential Revision: https://reviews.llvm.org/D95136
Previous code build the model that tile config register is the user of
each AMX instruction. There is a problem for the tile config register
spill. When across function, the ldtilecfg instruction may be inserted
on each AMX instruction which use tile config register. This cause all
tile data register clobber.
To fix this issue, we remove the model of tile config register. We
analyze the regmask of call instruction and insert ldtilecfg if there is
any tile data register live across the call. Inserting the sttilecfg
before the call is unneccessary, because the tile config doesn't change
and we can just reload the config.
Besides we also need check tile config register interference. Since we
don't model the config register we should check interference from the
ldtilecfg to each tile data register def.
ldtilecfg
/ \
BB1 BB2
/ \
call BB3
/ \
%1=tileload %2=tilezero
We can start from the instruction of each tile def, and backward to
ldtilecfg. If there is any call instruction, and tile data register is
not preserved, we should insert ldtilecfg after the call instruction.
Differential Revision: https://reviews.llvm.org/D94155