There are two problems this patch tries to address:
1) We currently free resources in a random order wrt. plugin and
libomptarget destruction. This patch should ensure the CUDA plugin
is less fragile if something during the deinitialization goes wrong.
2) We need to support (hard) pause runtime calls eventually. This patch
allows us to free all associated resources, though we cannot
reinitialize the device yet.
Follow up patch will associate one event pool per device/context.
Differential Revision: https://reviews.llvm.org/D120089
This implements the runtime portion of the interop directive.
It expects the frontend and IRBuilder portions to be in place
for proper execution. It currently works only for GPUs
and has several TODOs that should be addressed going forward.
Reviewed By: RaviNarayanaswamy
Differential Revision: https://reviews.llvm.org/D106674