This change is a big blob of code that isn't easy to break up. It
either comes in all together as a blob, works and has tests, or it
doesn't do anything.
Logically you can think of this patch as three things:
(1) Adding virtual interfaces so the bitcode writer can be overridden
(2) Adding a new bitcode writer implementation for DXIL
(3) Adding some (optional) crazy CMake goop to build the
DirectXShaderCompiler's llvm-dis as dxil-dis for testing
Reviewed By: nikic
Differential Revision: https://reviews.llvm.org/D122082
The DXIL Prepare pass handles the IR mutations required to convert
modern LLVM IR into something that more closely resembles LLVM-3.7 IR
so that the DXIL bitcode writer can emit 3.7 IR.
This change adds the codegen pass handling the first two IR
transformations:
* stripping new function attributes
* converting fneg into fsub
Reviewed By: nikic
Differential Revision: https://reviews.llvm.org/D122081
This is the bare minimum needed to get the DirectX target compiling,
but does not actually do anything.
Reviewed By: pete, rnk, arsenm, jaebaek
Differential Revision: https://reviews.llvm.org/D122080