19 Commits

Author SHA1 Message Date
Timm Baeder
fefe670be0
[clang][bytecode] Compile the definition, not the most recent decl (#158093) 2025-09-12 07:12:09 +02:00
Timm Baeder
6ce13ae1c2
[clang][bytecode] Always track item types in InterpStack (#151088)
This has been a long-standing problem, but we didn't use to call the
destructors of items on the stack unless we explicitly `pop()` or
`discard()` them.

When interpretation was interrupted midway-through (because something
failed), we left `Pointer`s on the stack. Since all `Block`s track what
`Pointer`s point to them (via a doubly-linked list in the `Pointer`),
that meant we potentially leave deallocated pointers in that list. We
used to work around this by removing the `Pointer` from the list before
deallocating the block.

However, we now want to track pointers to global blocks as well, which
poses a problem since the blocks are never deallocated and thus those
pointers are always left dangling.

I've tried a few different approaches to fixing this but in the end I
just gave up on the idea of never knowing what items are in the stack.
We already have an `ItemTypes` vector that we use for debugging
assertions. This patch simply enables this vector unconditionally and
uses it in the abort case to properly `discard()` all elements from the
stack. That's a little sad IMO but I don't know of another way of
solving this problem.

As expected, this is a slight hit to compile times:
https://llvm-compile-time-tracker.com/compare.php?from=574d0a92060bf4808776b7a0239ffe91a092b15d&to=0317105f559093cfb909bfb01857a6b837991940&stat=instructions:u
2025-08-18 17:15:31 +02:00
Timm Baeder
105963ad5e
[clang][bytecode] Use SmallVector for Function::Code (#151821)
This way we can use resize_for_overwrite, which is slightly more
efficient:

https://llvm-compile-time-tracker.com/compare.php?from=7bdab76350970a3ac471da6a30035dd5b7ef14f3&to=b55bd2c74f230e2150e54b0523db6a8426eab54d&stat=instructions:u
2025-08-04 17:03:58 +02:00
Timm Baeder
8259be65c7
[clang][bytecode] Remove unused includes (#151848)
UnsignedOrNone.h from PrimType.h and ASTLambda.h from Function.h.
2025-08-03 08:52:03 +02:00
Timm Baeder
478bdd8b90
[clang][bytecode] Save Constexpr bit in Function (#142793)
Rename isConstexpr to isValid, the former was always a bad name. Save a
constexpr bit in Function so we don't have to access the decl in
CheckCallable.
2025-06-05 06:38:48 +02:00
Kazu Hirata
403c722657
[ByteCode] Drop const from a return type (NFC) (#141415) 2025-05-25 13:28:50 -07:00
Timm Baeder
c14acb7442
[clang][bytecode] Save Immediate bit in Function (#139671)
Otherwise, we have to look at the FunctionDecl at every function call.
2025-05-13 12:56:08 +02:00
Timm Baeder
959905a5ad
[clang][bytecode] Don't create Function instances for builtins (#137618)
Now that we don't use them anymore in InterpBuiltin.cpp and we don't
create frames for them anymore anyway, just don't create Function
instances.
2025-04-28 14:08:42 +02:00
Timm Baeder
e086d7b146
[clang][bytecode] Don't create function frames for builtin calls (#137607)
They don't have local variables etc. so don't create frames for them.
2025-04-28 13:11:15 +02:00
Timm Baeder
49f06075a6
[clang][bytecode] Fix union copy/move operator active check (#132238)
Don't call CheckActive for copy/move operators. They will activate the
union member.
2025-03-20 19:08:55 +01:00
Timm Baeder
83356f3b62
[clang][bytecode] Compile functions lazily (#131596)
Create the Function* handles for all functions we see, but delay the
actual compilation until we really call the function. This speeds up
compile times with the new interpreter a bit.
2025-03-17 15:58:35 +01:00
Timm Baeder
16c721f2d1
[clang][bytecode] Destroy local variables in reverse order (#125727)
See the attached test case.
2025-02-05 08:09:13 +01:00
Timm Baeder
cf893baf02
[clang][bytecode][NFC] Add a FunctionKind enum (#125391)
Some function types are special to us, so add an enum and determinte the
function kind once when creating the function, instead of looking at the
Decl every time we need the information.
2025-02-02 12:09:30 +01:00
Kazu Hirata
23fbaff9a3
[ByteCode] Migrate away from PointerUnion::{is,get,dyn_cast} (NFC) (#115809)
Note that PointerUnion::{is,get,dyn_cast} have been soft deprecated in
PointerUnion.h:

  // FIXME: Replace the uses of is(), get() and dyn_cast() with
  //        isa<T>, cast<T> and the llvm::dyn_cast<T>
2024-11-11 22:49:58 -08:00
Timm Baeder
6f8e855150
[clang][bytecode] Implement __builtin_ai32_addcarryx* (#111671) 2024-10-09 15:42:19 +02:00
Timm Bäder
7d4afba831 [clang][bytecode][NFC] Fix Function::getName() for non-decl functions 2024-09-07 10:56:18 +02:00
Timm Baeder
3745a2e8ab
[clang][bytecode][NFC] Cache the BuiltinID in Function (#106745)
FunctionDecl::getBuiltinID() is surprisingly slow and we tend to call it
quite a bit, especially when interpreting builtin functions. Caching the
BuiltinID here reduces the time I need to compile the
floating_comparison namespace from builtin-functions.cpp from 7.2s to
6.3s locally.
2024-08-31 01:50:59 +02:00
Timm Baeder
ca148b2150
[clang][bytecode] Support ObjC blocks (#104551)
I started out by adding a new pointer type for blocks, and I was fully
prepared to compile their AST to bytecode and later call them.

... then I found out that the current interpreter doesn't support
calling blocks at all. So we reuse `Function` to support sources other
than `FunctionDecl`s and classify `BlockPointerType` as `PT_FnPtr`.
2024-08-20 06:08:53 +02:00
Timm Baeder
a07aba5d44
[clang] Rename all AST/Interp stuff to AST/ByteCode (#104552)
"Interp" clashes with the clang interpreter and people often confuse
this.
2024-08-16 17:13:12 +02:00