Extend the optimization that converts s_barrier to wave_barrier (nop)
when the number of work items is not larger than wave size.
This handles the "split barrier" form of s_barrier where the barrier
is represented by separate intrinsics (s_barrier_signal/s_barrier_wait).
Note: the version where s_barrier is used in gfx12 (and later split)
has the optimization already, but some front-ends may prefer to use
split intrinsics and this is being addressed by the patch.
The encoding of v_dot2c_f32_bf16 opcode is same as v_mac_f32 in gfx90a,
both from gfx9 series. This required a new decoderNameSpace GFX950_DOT.
Co-authored-by: Sirish Pande <Sirish.Pande@amd.com>
v_dot2_f32_bf16 was added in gfx11 along with v_dot2_f16_f16 and v_dot2_bf16_bf16.
All three instructions were part of Dot9 instructions in the compiler.
This patch will split existing dot9 (v_dot2_f16_f16, v_dot2_bf16_bf16, v_dot2_f32_bf16)
into new dot9 (v_dot2_f16_f16 and v_dot2_bf16_bf16), and dot12 (v_dot2_f32_bf16).
All necessary changes to gfx11 and gfx12 are updated to reflect this change.
Co-authored-by: Sirish Pande <Sirish.Pande@amd.com>
Scale packed 16-component single-precision float vectors from
two source inputs using the exponent provided by the third
single-precision float input, then convert the values to a packed
32-component FP6 float value.
Co-authored-by: Pravin Jagtap <Pravin.Jagtap@amd.com>
This adds the f32/f64/f16/bf16 test cases for below pattern :
`fmul x, select(y, A, B)`
with just one use of select Inst above.
It acts as pre-commit tests for dagCombining above pattern into cheaper
ldexp in case of non-inlline 32 bit-constants. (#111109)
The 2-pass XDL write VGPR, read by non-XDL SGEMM/DGEMM case
was 1 wait state overly conservative. Previously, for gfx940,
the XDL/non-XDL cases happened to have the same number of cycles
in all cases. Now the XDL consumer case has an additional state for
2 pass sources.
This was a bit annoying because these introduce a new special case
encoding usage. op_sel is repurposed as a subset of dpp controls,
and is eligible for VOP3->VOP1 shrinking. For some reason fi also
uses an enum value, so we need to convert the raw boolean to 1 instead
of -1.
The 2 registers are swapped, so this has 2 defs. Ideally the builtin
would return a pair, but that's difficult so return a vector instead.
This would make a hypothetical builtin that supports v2f16 directly
uglier.
Update VOPC profile with VOP3 pseudo:
1. On GFX11+, v_cmp_class_f16 has src1 type f16 for literals, however
it's semantically interpreted as an integer. Update VOPC class f16
profile from operand type f16, i16 to f16, f16, currently updating it
for fake16 format, and will update t16 format in the following patch.
2. 16bit V_CMP_CLASS instructions (V_CMP_**_U/I/F16) are named with
`t16`, but actually using 32 bit registers. Correct it by updating the
pseudo definitions with useRealTrue16/useFakeTrue16 predicates and
rename these `t16` instructions to `fake16`.
3. Update the inst select so that `t16`/`fake16` instructions are
selected in true16/fake16 flow.
4. The mir test file are impacted for a name change of these impacted 16
bit V_CMP instructions, but non-functional change to emitted code
These use a new VOP3PX encoding for the v_mfma_scale_* instructions,
which bundles the pre-scale v_mfma_ld_scale_b32. None of the modifiers
are supported yet (op_sel, neg or clamp).
I'm not sure the intrinsic should really expose op_sel (or any of the
others). If I'm reading the documentation correctly, we should be able
to just have the raw scale operands and auto-match op_sel to byte
extract patterns.
The op_sel syntax also seems extra horrible in this usage, especially with the
usual assumed op_sel_hi=-1 behavior.
Do this by using ComputeKnownBits and checking for !isNonNegative and
isUnsigned. This rejects shrinking unsigned div/rem if operands exceed
smax_bitwidth since we know NumSignBits will be always 0.
When spilling a VGPR in `emitPrologue`, chain functions prefer to use
offsets to access the stack instead of the SP.
This patch fixes `emitEpilogue` to do the same. It also brings back some
test coverage that was lost in #93526, when WWM registers started being
shifted to the lowest available range (which meant that tests that were
originally spilling v8 would shift to spill v0, which is a scratch
register for chain functions and didn't get spilled).
Change-Id: Icb07fccd859b563cd45f74c25ae578ecb38bdeeb
In graphics shaders it is better overall to use NSA encoding for IMAGE
instructions, because the benefit of less constrained register
allocation outweighs the cost of larger encoding. In particular NSA form
often avoids the need for extra V_MOV_B32 instructions between IMAGE
instructions, which can allow the IMAGE instructions to be claused.
Note that in GFX12 there is no longer a bit in the encoding to choose
between NSA and non-NSA forms, so this only affects GFX10 and GFX11.