The Pointer class already has the capability to be a function pointer,
but we still classifed function pointers as PT_FnPtr/FunctionPointer.
This means when converting from a Pointer to a FunctionPointer, we lost
the information of what the original Pointer pointed to.
Use the regular code paths for interpreting.
Add new instructions: `StartSpeculation` will reset the diagnostics
pointers to `nullptr`, which will keep us from reporting any diagnostics
during speculation. `EndSpeculation` will undo this.
The rest depends on what `Emitter` we use.
For `EvalEmitter`, we have no bytecode, so we implement `speculate()` by
simply visiting the first argument of `__builtin_constant_p`. If the
evaluation fails, we push a `0` on the stack, otherwise a `1`.
For `ByteCodeEmitter`, add another instrucion called `BCP`, that
interprets all the instructions following it until the next
`EndSpeculation` instruction. If any of those instructions fails, we
jump to the `EndLabel`, which brings us right before the
`EndSpeculation`. We then push the result on the stack.
Instead of heap-allocating it. This is similar to what the current
interpeter does. In C, we have no function calls, so the extra heap
allocation never makes sense.
The global scope we create when evaluating expressions might free some
of the dynamic memory allocations, so we can't check for memory leaks
before destroying it.
The new constant interpreter's `clang::interp::InterpState` contains
both `clang::interp::Context` and `clang::ASTContext`. So using `S.Ctx`
and `S.getCtx()` was a bit confusing. This PR rename `getCtx()` to
`getASTContext` to make things more clearer.
Signed-off-by: yronglin <yronglin777@gmail.com>