In terms of waitcnt insertion/if necessary, the waitcnt pass forces convergence
for a loop. Previously, that kicked if greater than 2 passes over a loop, which
doesn't account for loop with many bottom blocks. So, increase the threshold to
(n+1), where n is the number of bottom blocks. This gives the pass an
opportunity to consider the contribution of each bottom block, to the overall
loop, before the forced convergence potentially kicks in.
Differential Revision: https://reviews.llvm.org/D47488
llvm-svn: 333556
We should also check that the "bottom" basic block of a loopis a successor of the "header" basic block, otherwise we don't propagate the information correctly when the CFG is complex. This fixes an important rendering problem with Wolfsentein 2, because of one vector-memory wait was missing.
Differential Revision: https://reviews.llvm.org/D43831
llvm-svn: 330337