Support parsing and printing inline assembly operands in MIR using the
symbolic form instead of numeric register class IDs, thus removing the
need to update tests when the numbers change.
The numeric form remains supported.
---------
Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
### Prefetch Symbol Resolution
Based on this
[suggestion](https://discourse.llvm.org/t/rfc-code-prefetch-insertion/88668/29?u=rlavaee),
we must identify if a prefetch target is defined in the current module
to avoid **undefined symbol errors**. Since this occurs during
sequential **CodeGen**, we must rely on function names rather than IR
Module APIs.
**Key Changes:**
* **`MachineFunction` Integration:** Added a `PrefetchTargets` field
(with serialization) to track all targets associated with a function.
* **Guaranteed Emission:** All prefetch targets are now emitted
regardless of basic block or callsite index matches to ensure the symbol
exists.
* **Fallback Placement:** Targets with non-matching callsite indices are
emitted at the end of the block to resolve the reference.
In this PR, unnamed machine functions in an MIR file are associated with
anonymous functions in the embedded LLVM IR according to the order in
which they are specified. If there are more unnamed machine functions
then there are LLVM IR functions, the parsing will fail by reporting the
original error message of `function ‘’ isn’t defined in the provided
LLVM IR`.
Closes#36511
Previously we effectively took the absolute value of the APSInt, instead
diagnose the unexpected negative value.
Change-Id: I4efe961e7b29fdf1d5f97df12f8139aac12c9219
- Refactor register operand parsing to eliminate duplicated LLT parsing
code.
- Additionally, fix the register operand syntax in MI LangRef to match
what the parser supports.
This Change makes `RegState` into an enum class, with bitwise operators.
It also:
- Updates declarations of flag variables/arguments/returns from
`unsigned` to `RegState`.
- Updates empty RegState initializers from 0 to `{}`.
If this is causing problems in downstream code:
- Adopt the `RegState getXXXRegState(bool)` functions instead of using a
ternary operator such as `bool ? RegState::XXX : 0`.
- Adopt the `bool hasRegState(RegState, RegState)` function instead of
using a bitwise check of the flags.
This Change is to prepare to make RegState into an enum class. It:
- Updates documentation to match the order in the code.
- Brings the `get<>RegState` functions together and makes them
`constexpr`.
- Adopts the `get<>RegState` where RegStates were being chosen with
ternary operators in backend code.
- Introduces `hasRegState` to make querying RegState easier once it is
an enum class.
- Adopts `hasRegState` where equivalent was done with bitwise
arithmetic.
- Introduces `RegState::NoFlags`, which will be used for the lack of
flags.
- Documents that `0x1` is a reserved flag value used to detect if
someone is passing `true` instead of flags (due to implicit bool to
unsigned conversions).
- Updates two calls to `MachineInstrBuilder::addReg` which were passing
`false` to the flags operand, to no longer pass a value.
- Documents that `getRegState` seems to have forgotten a call to
`getEarlyClobberRegState`.
This PR relands llvm/llvm-project#176091 (commit
1d616cdca3aba9d22f120888bb6b09b75ca90b92) which was reverted in
llvm/llvm-project#176190 (commit
6309cd8668fc2ae589f156b23f86821f4ce5b7ea).
Reverts llvm/llvm-project#176091
Reverting because some compilers were erroring on the call to
`Reg.isReg()` (which is not `constexpr`) in a `constexpr` function.
This Change is to prepare to make RegState into an enum class. It:
- Updates documentation to match the order in the code.
- Brings the `get<>RegState` functions together and makes them
`constexpr`.
- Adopts the `get<>RegState` where RegStates were being chosen with
ternary operators in backend code.
- Introduces `hasRegState` to make querying RegState easier once it is
an enum class.
- Adopts `hasRegState` where equivalent was done with bitwise
arithmetic.
- Introduces `RegState::NoFlags`, which will be used for the lack of
flags.
- Documents that `0x1` is a reserved flag value used to detect if
someone is passing `true` instead of flags (due to implicit bool to
unsigned conversions).
- Updates two calls to `MachineInstrBuilder::addReg` which were passing
`false` to the flags operand, to no longer pass a value.
- Documents that `getRegState` seems to have forgotten a call to
`getEarlyClobberRegState`.
Introduce MO_LaneMask as new machine operand type. This can be used to
hold liveness infomation at sub-register granularity for register-type
operands. We also introduce a new COPY_LANEMASK instruction that uses
MO_lanemask operand to perform partial copy from source register
opernad.
One such use case of MO_LaneMask can be seen in #151123, where it can be
used to store live regUnits information corresponding to the source
register of the COPY instructions, later can be used during CopyPhysReg
expansion.
(original PR: #166210)
This allows more accurate alias analysis to apply at the bundle level.
This has a bunch of minor effects in post-RA scheduling that look mostly
beneficial to me, all of them in AMDGPU (the Thumb2 change is cosmetic).
The pre-existing (and unchanged) test in
CodeGen/MIR/AMDGPU/custom-pseudo-source-values.ll tests that MIR with a
bundle with MMOs can be parsed successfully.
v2:
- use cloneMergedMemRefs
- add another test to explicitly check the MMO bundling behavior
v3:
- use poison instead of undef to initialize the global variable in the
test
v4:
- treat bundle memory accesses as never trivially disjoint
This allows more accurate alias analysis to apply at the bundle level.
This has a bunch of minor effects in post-RA scheduling that look mostly
beneficial to me, all of them in AMDGPU (the Thumb2 change is cosmetic).
The pre-existing (and unchanged) test in
CodeGen/MIR/AMDGPU/custom-pseudo-source-values.ll tests that MIR with a
bundle with MMOs can be parsed successfully.
v2:
- use cloneMergedMemRefs
- add another test to explicitly check the MMO bundling behavior
v3:
- use poison instead of undef to initialize the global variable in the
test
I'm not sure if this is the best way forward or not, but we have a lot
of issues with forgetting that shuffle_vectors can be scalar again and
again. (There is another example from the recent known-bits code added
recently). As a scalar-dst shuffle vector is just an extract, and a
scalar-source shuffle vector is just a build vector, this patch makes
scalar shuffle vector illegal and adjusts the irbuilder to create the
correct node as required.
Most targets do this already through lowering or combines. Making scalar
shuffles illegal simplifies gisel as a whole, it just requires that
transforms that create shuffles of new sizes to account for the scalar
shuffle being illegal (mostly IRBuilder and LessElements).
Remove the type alias now that the std::variant aspect is gone, directly
using std::vector in the few places that need it is more idiomatic.
Move a routine from a core header to single user.
In review of bbde6b, I had originally proposed that we support the
legacy text format. As review evolved, it bacame clear this had been a
bad idea (too much complexity), but in order to let that patch finally
move forward, I approved the change with the variant. This change undoes
the variant, and updates all the tests to just use the array form.
This flag applies to G_PTR_ADD instructions and indicates that the operation
implements an inbounds getelementptr operation, i.e., the pointer operand is in
bounds wrt. the allocated object it is based on, and the arithmetic does not
change that.
It is set when the IRTranslator lowers inbounds GEPs (currently only in some
cases, to be extended with a future PR), and in the
(build|materialize)ObjectPtrOffset functions.
Inbounds information is useful in ISel when we have instructions that perform
address computations whose intermediate steps must be in the same memory region
as the final result. A follow-up patch will start using it for AMDGPU's flat
memory instructions, where the immediate offset must not affect the memory
aperture of the address.
This is analogous to a concurrent effort in SDAG: #131862
(related: #140017, #141725).
For SWDEV-516125.
This reverts commit 05e08cdb3e576cc0887d1507ebd2f756460c7db7.
Adding the missing -mtriple flags in MIR/X86 test files which caused
these tests to fail which was the reason for reverting the patch.
Introducing `EnableCallGraphSection` target option to add
CalleeTypeIds field in CallSiteInfo. Read the callee type ids
in and out by the MIR parser/printer.
Reviewers: ilovepi
Reviewed By: ilovepi
Pull Request: https://github.com/llvm/llvm-project/pull/87574
The module currently stores the target triple as a string. This means
that any code that wants to actually use the triple first has to
instantiate a Triple, which is somewhat expensive. The change in #121652
caused a moderate compile-time regression due to this. While it would be
easy enough to work around, I think that architecturally, it makes more
sense to store the parsed Triple in the module, so that it can always be
directly queried.
For this change, I've opted not to add any magic conversions between
std::string and Triple for backwards-compatibilty purses, and instead
write out needed Triple()s or str()s explicitly. This is because I think
a decent number of them should be changed to work on Triple as well, to
avoid unnecessary conversions back and forth.
The only interesting part in this patch is that the default triple is
Triple("") instead of Triple() to preserve existing behavior. The former
defaults to using the ELF object format instead of unknown object
format. We should fix that as well.
This change implements import call optimization for AArch64 Windows
(equivalent to the undocumented MSVC `/d2ImportCallOptimization` flag).
Import call optimization adds additional data to the binary which can be
used by the Windows kernel loader to rewrite indirect calls to imported
functions as direct calls. It uses the same [Dynamic Value Relocation
Table mechanism that was leveraged on x64 to implement
`/d2GuardRetpoline`](https://techcommunity.microsoft.com/blog/windowsosplatform/mitigating-spectre-variant-2-with-retpoline-on-windows/295618).
The change to the obj file is to add a new `.impcall` section with the
following layout:
```cpp
// Per section that contains calls to imported functions:
// uint32_t SectionSize: Size in bytes for information in this section.
// uint32_t Section Number
// Per call to imported function in section:
// uint32_t Kind: the kind of imported function.
// uint32_t BranchOffset: the offset of the branch instruction in its
// parent section.
// uint32_t TargetSymbolId: the symbol id of the called function.
```
NOTE: If the import call optimization feature is enabled, then the
`.impcall` section must be emitted, even if there are no calls to
imported functions.
The implementation is split across a few parts of LLVM:
* During AArch64 instruction selection, the `GlobalValue` for each call
to a global is recorded into the Extra Information for that node.
* During lowering to machine instructions, the called global value for
each call is noted in its containing `MachineFunction`.
* During AArch64 asm printing, if the import call optimization feature
is enabled:
- A (new) `.impcall` directive is emitted for each call to an imported
function.
- The `.impcall` section is emitted with its magic header (but is not
filled in).
* During COFF object writing, the `.impcall` section is filled in based
on each `.impcall` directive that were encountered.
The `.impcall` section can only be filled in when we are writing the
COFF object as it requires the actual section numbers, which are only
assigned at that point (i.e., they don't exist during asm printing).
I had tried to avoid using the Extra Information during instruction
selection and instead implement this either purely during asm printing
or in a `MachineFunctionPass` (as suggested in [on the
forums](https://discourse.llvm.org/t/design-gathering-locations-of-instructions-to-emit-into-a-section/83729/3))
but this was not possible due to how loading and calling an imported
function works on AArch64. Specifically, they are emitted as `ADRP` +
`LDR` (to load the symbol) then a `BR` (to do the call), so at the point
when we have machine instructions, we would have to work backwards
through the instructions to discover what is being called. An initial
prototype did work by inspecting instructions; however, it didn't
correctly handle the case where the same function was called twice in a
row, which caused LLVM to elide the `ADRP` + `LDR` and reuse the
previously loaded address. Worse than that, sometimes for the
double-call case LLVM decided to spill the loaded address to the stack
and then reload it before making the second call. So, instead of trying
to implement logic to discover where the value in a register came from,
I instead recorded the symbol being called at the last place where it
was easy to do: instruction selection.
Following discussions in #110443, and the following earlier discussions
in https://lists.llvm.org/pipermail/llvm-dev/2017-October/117907.html,
https://reviews.llvm.org/D38482, https://reviews.llvm.org/D38489, this
PR attempts to overhaul the `TargetMachine` and `LLVMTargetMachine`
interface classes. More specifically:
1. Makes `TargetMachine` the only class implemented under
`TargetMachine.h` in the `Target` library.
2. `TargetMachine` contains target-specific interface functions that
relate to IR/CodeGen/MC constructs, whereas before (at least on paper)
it was supposed to have only IR/MC constructs. Any Target that doesn't
want to use the independent code generator simply does not implement
them, and returns either `false` or `nullptr`.
3. Renames `LLVMTargetMachine` to `CodeGenCommonTMImpl`. This renaming
aims to make the purpose of `LLVMTargetMachine` clearer. Its interface
was moved under the CodeGen library, to further emphasis its usage in
Targets that use CodeGen directly.
4. Makes `TargetMachine` the only interface used across LLVM and its
projects. With these changes, `CodeGenCommonTMImpl` is simply a set of
shared function implementations of `TargetMachine`, and CodeGen users
don't need to static cast to `LLVMTargetMachine` every time they need a
CodeGen-specific feature of the `TargetMachine`.
5. More importantly, does not change any requirements regarding library
linking.
cc @arsenm @aeubanks
The MIRPrinter emits ` :: ` at the start of a MMO. The MIRLexer eats all
the white space after the operand and before the `::` when there is no
comment. We need to eat the space after the comment to allow MIRLexer to
parse comments on a MMO.