Enable custom insert_subvector for larger vector types.
This is necessary now that SelectionDAG can attempt v3f64 insert
to v4f64, etc.
Reviewed By: foad
Differential Revision: https://reviews.llvm.org/D105385
Codegen for the raw/struct buffer access intrinsics would update the
offset in the MMO to reflect the combined offset, if it was known to be
constant. If the combined offset was not known to be constant, or if
there was an index, it would set the offset in the MMO to 0. This is
unsafe because it makes it look like the access does not alias with
another access with a fixed non-zero offset.
Fix these cases by setting the pointer in the MMO to null, to reflect
the fact that we do not have any known IR value pointer + constant
offset for the access.
D106284 did this for SelectionDAG. This is the corresponding fix for
GlobalISel.
Differential Revision: https://reviews.llvm.org/D106451
Codegen for the raw/struct buffer access intrinsics would update the
offset in the MMO to reflect the combined offset, if it was known to be
constant. If the combined offset was not known to be constant, or if
there was an index, it would set the offset in the MMO to 0. This is
unsafe because it makes it look like the access does not alias with
another access with a fixed non-zero offset.
Fix these cases by setting the pointer in the MMO to null, to reflect
the fact that we do not have any known IR value pointer + constant
offset for the access.
Differential Revision: https://reviews.llvm.org/D106284
I have added a new FastMathFlags parameter to getArithmeticReductionCost
to indicate what type of reduction we are performing:
1. Tree-wise. This is the typical fast-math reduction that involves
continually splitting a vector up into halves and adding each
half together until we get a scalar result. This is the default
behaviour for integers, whereas for floating point we only do this
if reassociation is allowed.
2. Ordered. This now allows us to estimate the cost of performing
a strict vector reduction by treating it as a series of scalar
operations in lane order. This is the case when FP reassociation
is not permitted. For scalable vectors this is more difficult
because at compile time we do not know how many lanes there are,
and so we use the worst case maximum vscale value.
I have also fixed getTypeBasedIntrinsicInstrCost to pass in the
FastMathFlags, which meant fixing up some X86 tests where we always
assumed the vector.reduce.fadd/mul intrinsics were 'fast'.
New tests have been added here:
Analysis/CostModel/AArch64/reduce-fadd.ll
Analysis/CostModel/AArch64/sve-intrinsics.ll
Transforms/LoopVectorize/AArch64/strict-fadd-cost.ll
Transforms/LoopVectorize/AArch64/sve-strict-fadd-cost.ll
Differential Revision: https://reviews.llvm.org/D105432
This patch introduces a pass that uses the Attributor to deduce AMDGPU specific attributes.
Reviewed By: jdoerfert, arsenm
Differential Revision: https://reviews.llvm.org/D104997
This adds custom lowering for truncating stores when operating on
fixed length vectors in SVE. It also includes a DAG combine to
fold extends followed by truncating stores into non-truncating
stores in order to prevent this pattern appearing once truncating
stores are supported.
Currently truncating stores are not used in certain cases where
the size of the vector is larger than the target vector width.
Differential Revision: https://reviews.llvm.org/D104471
Clear the map when running the analysis multiple times.
The assertion that should ensure that every function is only
analyzed once triggered sometimes (once every ~70 compiles of some
graphics pipelines) when two functions of subsequent runs were allocated
at the same address.
Differential Revision: https://reviews.llvm.org/D106452
Add maximum NSA size limit as an ISA feature.
Use this to reduce NSA usage on GFX10.1 to avoid stability issues
with 4 and 5 dwords NSA instructions.
Maintain use of longer NSA instructions on GFX10.3.
Note: this also contains some minor fixes for GlobalISel which
did not work correctly with non-NSA form instructions on GFX10.
Reviewed By: foad
Differential Revision: https://reviews.llvm.org/D103348
Allow MIMG instructions to be selected with 6/7 VGPRs for vaddr.
Previously these were rounded up to VReg_256 this saves VGPRs.
Reviewed By: foad
Differential Revision: https://reviews.llvm.org/D103800
Disable null export (for kills) when a frontend defines a pixel
shader as not exporting using amdgpu-color-export and
amdgpu-depth-export function attrbutes.
This allows the generation of export free pixel shaders.
Reviewed By: foad
Differential Revision: https://reviews.llvm.org/D105683
This is SCC pass, moving it to the end of SCC PM saves one
Function PM. This needs the analysis to take into account
memory access width since it is now places after the
load/store optimizer (D105651).
Differential Revision: https://reviews.llvm.org/D105652
A function with less memory instructions but wider access
is the same as a function with more but narrower accesses
in terms of memory boundness. In fact the pass would give
different answers before and after vectorization without
this change.
Differential Revision: https://reviews.llvm.org/D105651
The killed flag is not always set. E.g. when a variable is used in a
loop, it is never marked as killed, although it is unused in following
basic blocks. Also, we try to deprecate kill flags and not use them.
Check if the register is live in the endif block. If not, consider it
killed in the then and else blocks.
The vgpr-liverange tests have two new tests with loops
(pre-committed, so the diff is visible).
I also needed to change the subtarget to gfx10.1, otherwise calls
are not working.
Differential Revision: https://reviews.llvm.org/D106291
Rename getBufferOffsetForMMO to updateBufferMMO and pass in the MMO to
be updated, in preparation for the bug fix in D106284.
Call updateBufferMMO consistently for all buffer intrinsics, even the
ones that use setBufferOffsets to decompose a combined offset
expression.
Add a getIdxEn helper function.
Differential Revision: https://reviews.llvm.org/D106354
First, collect the register usage in each function, then apply the
maximum register usage of all functions to functions with indirect
calls.
This is more accurate than guessing the maximum register usage without
looking at the actual usage.
As before, assume that indirect calls will hit a function in the
current module.
Differential Revision: https://reviews.llvm.org/D105839
Remove uses of to-be-deprecated API. In cases where the correct
element type was not immediately obvious to me, fall back to
explicit getPointerElementType().
This avoids relying on G_EXTRACT on unusual types, and also properly
decomposes structs into multiple registers. This also preserves the
LLTs in the memory operands.
Any def of EXEC prevents rematerialization of any VOP instruction
because of the physreg use. Create a callback to check if the
physreg use can be ingored to allow rematerialization.
Differential Revision: https://reviews.llvm.org/D105836
If no scratch or flat instructions are used, we do not need to
initialize the flat scratch hardware register.
Differential Revision: https://reviews.llvm.org/D105920
This patch aims to revert the changes introduced by D70781 D71192 D76364
D70781 was introduced to fix hardware hang where we do not insert exp-
null-done for a kill inside infinit loop. At that time we have not added
exp-null-done for kill early termination, but I believe as for now, we will
always add the exp-null-done for early termination case in LaterBranchLowering.
D71192 was introduced to handle the only_kill case, which is also been
handled by the kill early termination work.
D76364 was used to fix a regression by D71192, where we cleared the done
bit of the export in the existing program and not let the normal return
block branching to the new unified return block.
With this change, we just trust frontends have setup exp-done correctly
which is true for all existing frontends. The backend only inserts
exp-null-done for the kill cases which is handled in SILateBranchLowering.cpp.
Reviewed by: critson
Differential Revision: https://reviews.llvm.org/D105610
AMDGPU normally spills SGPRs to VGPRs. Previously, since all register
classes are handled at the same time, this was problematic. We don't
know ahead of time how many registers will be needed to be reserved to
handle the spilling. If no VGPRs were left for spilling, we would have
to try to spill to memory. If the spilled SGPRs were required for exec
mask manipulation, it is highly problematic because the lanes active
at the point of spill are not necessarily the same as at the restore
point.
Avoid this problem by fully allocating SGPRs in a separate regalloc
run from VGPRs. This way we know the exact number of VGPRs needed, and
can reserve them for a second run. This fixes the most serious
issues, but it is still possible using inline asm to make all VGPRs
unavailable. Start erroring in the case where we ever would require
memory for an SGPR spill.
This is implemented by giving each regalloc pass a callback which
reports if a register class should be handled or not. A few passes
need some small changes to deal with leftover virtual registers.
In the AMDGPU implementation, a new pass is introduced to take the
place of PrologEpilogInserter for SGPR spills emitted during the first
run.
One disadvantage of this is currently StackSlotColoring is no longer
used for SGPR spills. It would need to be run again, which will
require more work.
Error if the standard -regalloc option is used. Introduce new separate
-sgpr-regalloc and -vgpr-regalloc flags, so the two runs can be
controlled individually. PBQB is not currently supported, so this also
prevents using the unhandled allocator.
This makes them consistent with all the other return convention
handling. If we don't do this, we lose the sext/zext flag if treated
as a full assignment, which complicates a future GlobalISel patch.
Currently, if target of s_branch instruction is in another section, it will fail with the error of undefined label. Although in this case, the label is not undefined but present in another section. This patch tries to handle this issue. So while handling fixup_si_sopp_br fixup in getRelocType, if the target label is undefined we issue an error as before. If it is defined, a new relocation type R_AMDGPU_REL16 is returned.
This issue has been reported in https://gcc.gnu.org/bugzilla/show_bug.cgi?id=100181 and https://bugs.llvm.org/show_bug.cgi?id=45887. Before https://reviews.llvm.org/D79943, we used to get an crash for this scenario. The crash is fixed now but the we still get an undefined label error. Jumps to other section can arise with hold/cold splitting.
A patch to handle the relocation in lld will follow shortly.
Reviewed By: arsenm
Differential Revision: https://reviews.llvm.org/D105760
The loops are run exactly once per lane, so VGPRs do not need to be
saved. Use the SIOptimizeVGPRLiveRange pass to add phi nodes that take
undef when coming from the loop.
There is still a shortcoming:
Return values from a function call in the loop are copied because their
live range conflicts with the live range of arguments, even if arguments
are only IMPLICIT_DEF after the phi insertion.
Differential Revision: https://reviews.llvm.org/D105192
This is a pilot change to verify the logic. The rest will be
done in a same way, at least the rest of VOP1.
Differential Revision: https://reviews.llvm.org/D105742
This adds custom lowering for truncating stores when operating on
fixed length vectors in SVE. It also includes a DAG combine to
fold extends followed by truncating stores into non-truncating
stores in order to prevent this pattern appearing once truncating
stores are supported.
Currently truncating stores are not used in certain cases where
the size of the vector is larger than the target vector width.
Differential Revision: https://reviews.llvm.org/D104471
This patch removes the IsPairwiseForm flag from the Reduction Cost TTI
hooks, along with some accompanying code for pattern matching reductions
from trees starting at extract elements. IsPairWise is now assumed to be
false, which was the predominant way that the value was used from both
the Loop and SLP vectorizers. Since the adjustments such as D93860, the
SLP vectorizer has not relied upon this distinction between paiwise and
non-pairwise reductions.
This also removes some code that was detecting reductions trees starting
from extract elements inside the costmodel. This case was
double-counting costs though, adding the individual costs on the
individual instruction _and_ the total cost of the reduction. Removing
it changes the costs in llvm/test/Analysis/CostModel/X86/reduction.ll to
not double count. The cost of reduction intrinsics is still tested
through the various tests in
llvm/test/Analysis/CostModel/X86/reduce-xyz.ll.
Differential Revision: https://reviews.llvm.org/D105484
The rest of the SOP instructions implicitly set SCC and not
suitable for the rematerialization.
Differential Revision: https://reviews.llvm.org/D105670
Noticed while making a related change. This code was doing
something really peculiar: Creating an APInt by parsing a string.
And then creating a SmallVector with one element to create the
GEP.
Instead create the APInt from integers and directly pass the single
index to GetElementPtrInst::Create().
SelectionDAG's equivalents in ISD::InputArg/OutputArg track the
original argument index. Mips relies on this, and its currently
reinventing its own parallel CallLowering infrastructure which tracks
these indexes on the side. Add this to help move towards deleting the
custom mips handling.
- In [D98783](https://reviews.llvm.org/D98783), an extra GlobalDCE pass
is inserted before the internalization pass to ensure a global
variable without users could be internalized even if there are dead
users. Instead of inserting a dedicated optimization pass, the
dead user checking, i.e. 'use_empty()', should be preceeded with
constant dead user removal to ensure an accurate result.
Differential Revision: https://reviews.llvm.org/D105590