As noted by @reames, we should be checking that the memory access is aligned to
the element size (or the unaligned vector memory access feature is enabled)
before lowering vlseg/vsseg intrinsics via the interleaved access pass.
Reviewed By: reames
Differential Revision: https://reviews.llvm.org/D154536
This changes the costmodelling of the vecreduce.min/max nodes to use the costs
of the relevant min/max intrinsics instead of expanding them to compare and
selects. The getMinMaxReductionCost have changed to take a Opcode for the
relevant intrinsic, dropping the IsUnsigned and CondTy parameters as they are
no longer needed.
A follow up patch will add some basic fminimum/fmaximum costmodelling.
Differential Revision: https://reviews.llvm.org/D153547
Building on D149889, this patch updates SLP to pass the vector type as
the AccessTy to getGEPCost.
This should have the effect of GEPs being costed for more often instead
of being treated as foldable into the address mode and thus free, as
some architectures, notably RISC-V, do not have offset+reg addressing
modes for vector memory accesses.
Note that in SLP, GEPs are costed in two places: getPointersChainCost
and GetGEPCostDiff.
Reviewed By: ABataev
Differential Revision: https://reviews.llvm.org/D153570
Currently getGEPCost uses the target type of the GEP as a heuristic for
the type that will be accessed, to pass onto isLegalAddressingMode.
Targets use this to work out if a GEP can then be folded into the
load/store instruction that uses the GEP.
For example, on RISC-V loads and stores can have an offset added to a
base register folded into a single instruction, so the following GEP is
free:
%p = getelementptr i32, ptr %base, i32 42 ; getInstructionCost = 0
%x = load i32, ptr %p ; getInstructionCost = 1
------------------------------------------------------------------------
lw t0, a0(42)
However vector loads and stores cannot have an offset folded into them,
so the following GEP is costed:
%p = getelementptr <2 x i32>, ptr %base, i32 42 ; getInstructionCost = 1
%x = load <2 x i32>, ptr %p ; getInstructionCost = 1
------------------------------------------------------------------------
addi a0, 42
vle32 v8, (a0)
The issue arises whenever there is a mismatch between the target type of
the GEP and the type that is actually accessed:
%p = getelementptr i32, ptr %base, i32 42 ; getInstructionCost = 0
%x = load <2 x i32>, ptr %p ; getInstructionCost = 1
------------------------------------------------------------------------
addi a0, 42
vle32 v8, (a0)
Even though this GEP will result in an add instruction, because TTI
thinks it's loading an i32, it will think it can be folded and not
charge for it.
The target type can become mismatched with the memory access during
transformations, noticeably during SLP where a scalar base pointer will
be reused to perform a vector load or store.
This patch adds an optional AccessType argument to getGEPCost which
allows the type of memory accessed by users to be passed in as a hint,
so that we can more accurately determine if the GEP can be folded into
its users.
If AccessType is not provided, getGEPCost falls back to the old
behaviour of using the PointeeType to guess the memory access type. This
can be revisited in a later patch.
Also for now, only GEPs with exactly one user use the access type hint.
Whilst we could look through all users and use all access types to
determine if we can fold the GEP, this patch avoids doing so to prevent
O(N) behaviour.
Differential Revision: https://reviews.llvm.org/D149889
I propose that we go ahead and enabled SLP by default. Over the last few weeks, @luke and I have been working through codegen issues seen at small VLs from a couple of SPEC workloads. We still have a ways to go to get optimal codegen, but we're at the point where having a single configuration we're all tuning against is probably the right default.
As a bit of history, I introduced this TTI hook back in a310637132 back in August of last year to unblock enabling LoopVectorizer. At the time, we had a couple known issues: constant materialization, address generation, and a general lack of maturity of small fixed vector codegen. By now, each of these has had significant investment. I can't say any of them are completely fixed, but we're no longer seeing instances of them every place we look.
What we're mostly seeing at this point is a long tail of code gen opportunities, many involving build vectors, shuffles, and extract patterns. I have a couple patches up to continue iterating on those issues, but I don't think they need to be blockers for enabling SLP.
Differential Revision: https://reviews.llvm.org/D152750
SiFive's x280 CPU has a vector unit that VLEN/2 bits wide. This
means that LMUL=1 operations take 2 to process all VLEN bits.
This patch adds a DLenFactor tuning parameter and applies it to
TuneSiFive7. getLMULCost has been updated to use this factor in
its calculations. I've added an x280 command line to one cost
model test to demonstrate the effect.
Reviewed By: arcbbb
Differential Revision: https://reviews.llvm.org/D152421
This patch uses the (de)interleaving intrinsics introduced in
D141924 to handle vectorization of interleaving groups with a
factor of 2 for scalable vectors.
Reviewed By: fhahn, reames
Differential Revision: https://reviews.llvm.org/D145163
For a GEP in a pointer chain, if:
1) a pointer chain is unit-strided
2) the base pointer wasn't folded and is sitting in a register somewhere
3) the distance between the GEP and the base pointer is small enough and
can be folded into the addressing mode of the using load/store
Then we can exclude that GEP from the total cost of the pointer chain,
as it will likely be folded away.
In order to check if 3) holds, we need to know the type of memory access
being made by the users of the pointer chain. For that, we need to pass
along a new argument to getPointersChainCost. (Using the source pointer
type of the GEP isn't accurate, see https://reviews.llvm.org/D149889 for
more details).
Also note that 2) is currently an assumption, and could be modelled more
accurately.
This prevents some unprofitable cases from being SLP vectorized on
RISC-V by making the scalar costs cheaper and closer to the actual
codegen.
For now the getPointersChainCost hook is duplicated for RISC-V to prevent
disturbing other targets, but could be merged back in and shared with
other targets in a following patch.
Reviewed By: ABataev
Differential Revision: https://reviews.llvm.org/D149654
Use divideCeil for fixed vectors which avoids the need for a std::max
with 1 and should be more correct for odd sized vectors if those
occur.
Use conditional operator instead of an if/else.
We were modeling these as if the index type was always e8, but the actual
lowering uses the data type width if legal. We also weren't accounting for
i64 on xlen32 correctly.
Noticed via inspection while working on the shuffle/buildvec lowering. Note
that this costing is also wrong in a more major way - we don't actually use
a constant pool load in many cases. But that's a separate issue.
Similar to the getArithmeticReductionCost / getExtendedReductionCost calls (which really don't need to use std::optional<>).
This will be necessary to correct recognize fast/nnan fmax/fmul reductions which can avoid nan handling - which will allow us to remove the fmax/fmin special case in X86TTIImpl::getMinMaxCost and use getIntrinsicInstrCost like we do for integer reductions (63c3895327839ba5b57f5b99ec9e888abf976ac6).
Differential Revision: https://reviews.llvm.org/D148149
Generally, the cost of a memory op will scale with the number of vector registers accessed. Machines might exist which have a narrow memory access than vector register width, but machines with a wider memory access width than vector register width seem unlikely.
I noticed this because we were preferring wide loads + deinterleaves on examples where the cost of a short gather (actually a strided load) would be better. Touching 8 vector registers instead of doing a 4 element gather is not a good tradeoff.
Differential Revision: https://reviews.llvm.org/D147470
If the legalized type is a legal interleaved access type (i.e. there's a
supported vlseg/vsseg instruction for it), the interleaved access pass
will pick any interleaved memory op (wide load + shuffles) and lower it
into a vlseg/vsseg intrinsic.
Reviewed By: reames
Differential Revision: https://reviews.llvm.org/D146522
The cost model was not accounting for the fact that we can generate a dual vrgather + an index expression sequence instead of scalarizing.
A couple cases to call out:
1) I did not model the difference between vrgather and vrgatherei16. The result is the constant pool cost can be slightly understated on RV32. I don't think we care, but if someone disagrees, this would be easy to add.
2) Our current codegen for i8 vectors longer than 256 (which is the limit of what this costs) has some room for improvement.
3) As indicated by the *regression* in reported cost for <2 x iN> vectors, our current vector lowering is missing support for a sub-case where scalarize-and-insert is actually faster than the generic fallback path.
Differential Revision: https://reviews.llvm.org/D147063
The cost model was not accounting for the fact that we can generate vrgather + an index expression.
Two cases to call out.
1) I did not model the difference between vrgather and vrgatherei16. The result is the constant pool cost can be slightly understated on RV32. I don't think we care, but if someone disagrees, this would be easy to add.
2) Our current codegen for i8 vectors longer than 256 (which is the limit of what this costs) has some room for improvement.
Differential Revision: https://reviews.llvm.org/D147000
After some discussion and experimentation, we have seen that changing the default number of vector register bits to LMUL=2 strikes a sweet spot.
Whilst we could be clever here and make the vectorizer smarter about dynamically selecting an LMUL that
a) Doesn't affect register pressure
b) Suitable for the microarchitecture
we would need to teach its heuristics about RISC-V register grouping specifics.
Instead this just does the easy, pragmatic thing by changing the default to a safe value that doesn't affect register pressure signifcantly[1], but should increase throughput and unlock more interleaving.
[1] Register spilling when compiling sqlite at various levels of `-riscv-v-register-bit-width-lmul`:
LMUL=1 2573 spills
LMUL=2 2583 spills
LMUL=4 2819 spills
LMUL=8 3256 spills
Reviewed By: craig.topper
Differential Revision: https://reviews.llvm.org/D143723
The loop vectorizer supports generating interleaved loads and stores via
shuffle patterns for fixed length vectors.
This enables it for RISC-V, since interleaved shuffle patterns can be
lowered to vlseg/vsseg in https://reviews.llvm.org/D145022
Reviewed By: reames
Differential Revision: https://reviews.llvm.org/D145155
Consider a shuffle mask of <0, 2>:
This is one of two deinterleave masks to deinterleave a vector of 4
elements with factor 2.
Unfortunately, this is also technically an interleave mask, where
two subvectors of length 1 at indexes 0 and 2 will be interleaved.
This is because a mask can interleave non-contiguous subvectors:
e.g. <0, 6, 4, 1, 7, 5> on a vector of size 8:
```
<0 1 2 3 4 5 6 7> indices
^ ^ ^ ^ ^ ^
0 0 2 2 1 1 deinterleaved subvector
```
This means that deinterleaving shuffles can accidentally be costed as
interleaves.
And it's incorrect in the context of interleaves, because the
only interleave shuffles we model at the moment are single permutation
shuffles, i.e. we are interleaving the first vector below and ignoring
the second:
shufflevector <2 x i32> %v0, <2 x i32> poison, <2 x i32> <i32 0, i32 2>
A mask of <0, 2> interleaves across both vectors.
The fix here is to set NumInputElts correctly: We were setting it to
twice the mask length, i.e. using both input vectors. But in fact we're
actually only using the first vector here, and isInterleaveMask actually
already has logic to ensure that the mask indices stay within the bounds
of the input vectors.
This lacks a test case due to how we're unable to test deinterleave
shuffles (because they are length changing), but is covered in the tests
in D145155
Reviewed By: reames
Differential Revision: https://reviews.llvm.org/D146176
The loop vectorizer supports generating interleaved loads and stores via
shuffle patterns for fixed length vectors.
This enables it for RISC-V, since interleaved shuffle patterns can be
lowered to vlseg/vsseg in https://reviews.llvm.org/D145022
Reviewed By: reames
Differential Revision: https://reviews.llvm.org/D145155
This adds two new methods to ShuffleVectorInst, isInterleave and
isInterleaveMask, so that the logic to check if a shuffle mask is an
interleave can be shared across the TTI, codegen and the interleaved
access pass.
Reviewed By: craig.topper
Differential Revision: https://reviews.llvm.org/D145971
The existing scalable costing was just bad. No LMUL cost, no i1 specific costing, etc.. We had updated the fixed cost model, but none of the code is actually fixed length specific. Moving it down handles the scalable cases too.
Fixed vector costs may be more precise, but the actual lowering will use scalable vectors if nothing better is available. During review, we noticed a case where fixed vector reverse can be improved cost model wise, that will follow seperately.
Differential Revision: https://reviews.llvm.org/D145953
Interleave and deinterleave shuffles are lowered by a more efficient
sequence if the element size is smaller than ELEN.
Reviewed By: reames
Differential Revision: https://reviews.llvm.org/D145678
Since code-size cost doesn't scale linearly with LMUL,
this change is to separate it from throughput.
Reviewed By: reames
Differential Revision: https://reviews.llvm.org/D142068
This matches the behavior from a number of other targets, including e.g. X86. This does have the effect of increasing register pressure slightly, but we have a relative abundance of registers in the ISA compared to other targets which use the same heuristic.
The motivation here is that our current cost heuristic treats number of registers as the dominant cost. As a result, an extra use outside of a loop can radically change the LSR result. As an example consider test4 from the recently added test/Transforms/LoopStrengthReduce/RISCV/lsr-cost-compare.ll. Without a use outside the loop (see test3), we convert the IV into a pointer increment. With one, we leave the gep in place.
The pointer increment version both decreases number of instructions in some loops, and creates parallel chains of computation (i.e. decreases critical path depth). Both are generally profitable.
Arguably, we should really be using a more sophisticated model here - such as e.g. using profile information or explicitly modeling parallelism gains. However, as a practical matter starting with the same mild hack that other targets have used seems reasonable.
Differential Revision: https://reviews.llvm.org/D142227
LoopUnroll estimates the loop size via getInstructionCost(),
but getInstructionCost() cannot pass CostKind to getVectorInstrCost().
And so does getShuffleCost() to getBroadcastShuffleOverhead(),
getPermuteShuffleOverhead(), getExtractSubvectorOverhead(),
and getInsertSubvectorOverhead().
To address this, this patch adds an argument CostKind to these
functions.
Reviewed By: RKSimon
Differential Revision: https://reviews.llvm.org/D142116
1. Refactor for costs of sqrt/fabs
2. Add half type support for the cost model of sqrt/fabs
Reviewed By: craig.topper
Differential Revision: https://reviews.llvm.org/D132908
Need to include the cost of the initial insertelement to the cost of the
broadcasts. Also, need to adjust the cost of the gather/buildvector if
the element is inserted into poison/undef vector.
Differential Revision: https://reviews.llvm.org/D140498