This avoids the call overhead as well as the the save/restore of
fflags and the snan handling in the libm function.
The save/restore of fflags and snan handling are needed to be
correct for -ftrapping-math. I think we can ignore them in the
default environment.
The inline sequence will generate an invalid exception for nan
and an inexact exception if fractional bits are discarded.
I've used a custom inserter to explicitly create the control flow
around the float->int->float conversion.
We can probably avoid the final fsgnj after the conversion for
no signed zeros FMF, but I'll leave that for future work.
Note the comparison constant is slightly different than glibc uses.
They use 1<<53 for double, I'm using 1<<52. I believe either are valid.
Numbers >= 1<<52 can't have any fractional bits. It's ok to do the
float->int->float conversion on numbers between 1<<53 and 1<<52 since
they will all fit in 64. We only have a problem if the double can't fit
in i64
Reviewed By: reames
Differential Revision: https://reviews.llvm.org/D136508
Another step towards getting rid of dependencies to the legacy
pass manager.
Primary change here is to just do -passes=foo instead of -foo in
simple situations (when running a single pass). But also
updated a few test running multiple passes.
This change updates the costs to make constant pool loads match their actual cost, and adds the broadcast special case to avoid too many regressions. We really need more information about the constants being rematerialized, but this is an incremental improvement.
Differential Revision: https://reviews.llvm.org/D134746
This reverts commit 1c62af3e23cab41074f7ce0ba86a93bea82b99b9.
The commit causes the test below to fail. Revert for now to get the bots
back to green.
Failing test:
lvm/test/Transforms/LoopVectorize/AArch64/masked-op-cost.ll
The mul by constant costmodels handle power-of-2 constants, but not negated-power-of-2, despite the backends handling both.
This patch adds the OperandValueProperties::OP_NegatedPowerOf2 enum and wires it for use for basic mul cost analysis and SLP handling.
Fixes#50778
Differential Revision: https://reviews.llvm.org/D111968
This mainly just adds costs for the targets where we have actual funnelshift/rotate instructions (VBMI2/XOP etc.) - the cases where we expand still need addressing, although for many the default shift+or expansion, especially for uniform cases, isn't that bad.
This was achieved with the 'cost-tables vs llvm-mca' script D103695
Add costs for the funnel shift instructions - fixes some discrepancies I was hitting with costs numbers from the 'cost-tables vs llvm-mca' script D103695
This was achieved with an updated version of the 'cost-tables vs llvm-mca' script D103695 (and recent fixes to the bdver2 + alderlake models)
Adding full CostKinds costs are affecting some other tests as they make assumptions about SizeLatency costs, so they need addressing first
These were based off a mixture of vector integer add/sub costs and the numbers from the 'cost-tables vs llvm-mca' script from D103695 - the extra costs for different predicates are still proving tricky to implement, but I've gotten most costs to within +/1 now - the AVX512 are tricky as we still don't handle predicate results properly, so most of these were done by hand.
These are the worst case generic vector shift costs, where nothing is known about the shift amounts - in particular this should stop us using the default sizelatency cost of 1 for so many pre-AVX2 vector shifts that can often actually expand during lowering to +20 uops, just for 128-bit vectors, resulting in some horrible inline/unroll decisions.
This was achieved with an updated version of the 'cost-tables vs llvm-mca' script D103695 (I'll update the patch soon for reference)
Vector shift by const uniform is the cheapest shift instruction we have, non-const uniform have a marginally higher cost - some targets 'splat' the amount internally to use the shift-per-element instruction, others see a higher cost for the explicit zeroing of the upper bits for the (64-bit) shift amount.
This was achieved with an updated version of the 'cost-tables vs llvm-mca' script D103695 (I'll update the patch soon for reference)
Corrects the shift by constant costs to better account for them being converted to multiples for lowering - which demonstrates that we should probably be trying harder NOT to convert these to multiplies for some CPUs (v4i32 in particular).
This patch adds cost model for vector insert/extract element instructions. In RVV, we could use vector scalar move instruction to insert or extract the first element, and use vslide to move it. But for mask vector or i64 vector in i32 target, we need special instructions to make it.
Reviewed By: reames
Differential Revision: https://reviews.llvm.org/D133007
This patch adds cost model for vector compare and select instructions. For vector FP compare instruction, it only add the comparisions supported natively.
Reviewed By: reames
Differential Revision: https://reviews.llvm.org/D132296
They shouldn't be happening after XOP shift costs - AVX2 shift supports takes preference over XOP for everything but vXi8 shifts - the improvement is pretty limited as it only affects bdver4 targets but it does help clean up a fraction of the messy shift cost logic....