This reverts commit bd7949bcd86633bd4203b2ba6f891aea00fce4d1.
Revert this patch since reviwers have different opinions regarding
the approach in post-commit review.
Will open RFC for further discussion.
Differential Revision: https://reviews.llvm.org/D132408
This patch extends the load merge/widen in AggressiveInstCombine() to handle reverse load patterns.
Differential Revision: https://reviews.llvm.org/D135137
Revert rGef89409a59f3b79ae143b33b7d8e6ee6285aa42f "Fix 'unused-lambda-capture' gcc warning. NFCI."
Revert rG926ccfef032d206dcbcdf74ca1e3a9ebf4d1be45 "[SLP] ScalarizationOverheadBuilder - demand all elements for scalarization if the extraction index is unknown / out of bounds"
Revert ScalarizationOverheadBuilder sequence from D134605 - when accumulating extraction costs by Type (instead of specific Value), we are not distinguishing enough when they are coming from the same source or not, and we always just count the cost once. This needs addressing before we can use getScalarizationOverhead properly.
Instead of accumulating all extraction costs separately and then adjusting for repeated subvector extractions, this patch collects all the extractions and then converts to calls to getScalarizationOverhead to improve the accuracy of the costs.
I'm not entirely satisfied with the getExtractWithExtendCost handling yet - this still just adds all the getExtractWithExtendCost costs together - it really needs to be replaced with a "getScalarizationOverheadWithExtend", but that will require further refactoring first.
This replaces my initial attempt in D124769.
Differential Revision: https://reviews.llvm.org/D134605
SimplifyCFG folds
bool foo() {
if (cond1) return false;
if (cond2) return false;
return true;
}
as
bool foo() {
if (cond1 | cond2) return false
return true;
}
'cond2' is called 'bonus insts' in branch folding since they introduce overhead
since the original CFG could do early exit but the folded CFG always executes
them. SimplifyCFG calculates the costs of 'bonus insts' of a folding a BB into
its predecessor BB which shares the destination. If it is below bonus-inst-threshold,
SimplifyCFG will fold that BB into its predecessor and cond2 will always be executed.
When SimplifyCFG calculates the cost of 'bonus insts', it only consider 'bonus' insts
in the current BB to be considered for folding. This causes issue for unrolled loops
which share destinations, e.g.
bool foo(int *a) {
for (int i = 0; i < 32; i++)
if (a[i] > 0) return false;
return true;
}
After unrolling, it becomes
bool foo(int *a) {
if(a[0]>0) return false
if(a[1]>0) return false;
//...
if(a[31]>0) return false;
return true;
}
SimplifyCFG will merge each BB with its predecessor BB,
and ends up with 32 'bonus insts' which are always executed, which
is much slower than the original CFG.
The root cause is that SimplifyCFG does not consider the
accumulated cost of 'bonus insts' which are folded from
different BB's.
This patch fixes that by introducing a ValueMap to track
costs of 'bonus insts' coming from different BB's into
the same BB, and cuts off if the accumulated cost
exceeds a threshold.
Reviewed by: Artem Belevich, Florian Hahn, Nikita Popov, Matt Arsenault
Differential Revision: https://reviews.llvm.org/D132408
This was originally part of D133788. There are no visible
regressions. All of the diffs show a large unsigned constant
becoming a small negative constant. This should be better
for analysis (and slightly less compile-time) and codegen.
Most of our cost model tables have been created assuming cost kind == recip-throughput. But we're starting to see passes wanting to get accurate costs for the other kinds as well. Some of these can be determined procedurally (e.g. codesize by default could just be the split count after type legalization), but others are going to need to be handled in cost tables - this is especially true for x86 which has so many ISA combinations.
I've created a 'CostKindCosts' struct which can hold cost values for the 4 cost kinds, defaulting to -1U for unknown cost, this can be used with the existing CostTblEntryT/CostTableLookup template code. I've also added a [TargetCostKind] accessor to make it much easier to look up individual <Optional> costs.
This just changes the ISD::SELECT costs to check the effect (and also to check that the ISD::SETCC are correctly handled for default/None cost kinds) - the plan would be to slowly extend this and move the CostKindTblEntry type somewhere generic to allow other targets to use it once its matured.
I'm also going to resurrect D103695 so that it can help with latency/codesize/sizelatency coverage testing.
For sizelatency - IIRC the definition was vague to let it be target specific - I've tried to use typical uop counts so they're comparable to MicroOpBufferSize etc.
REAPPLIED: Added early out to prevent getCmpSelInstrCost being used for anything but generic integer/float scalar/vector types - getTypeLegalizationCost can't handle the "exotic" TypeID enums that some passes attempt to get a costs for (aggregates etc.).
Differential Revision: https://reviews.llvm.org/D132216
Most of our cost model tables have been created assuming cost kind == recip-throughput. But we're starting to see passes wanting to get accurate costs for the other kinds as well. Some of these can be determined procedurally (e.g. codesize by default could just be the split count after type legalization), but others are going to need to be handled in cost tables - this is especially true for x86 which has so many ISA combinations.
I've created a 'CostKindCosts' struct which can hold cost values for the 4 cost kinds, defaulting to -1U for unknown cost, this can be used with the existing CostTblEntryT/CostTableLookup template code. I've also added a [TargetCostKind] accessor to make it much easier to look up individual <Optional> costs.
This just changes the ISD::SELECT costs to check the effect (and also to check that the ISD::SETCC are correctly handled for default/None cost kinds) - the plan would be to slowly extend this and move the CostKindTblEntry type somewhere generic to allow other targets to use it once its matured.
I'm also going to resurrect D103695 so that it can help with latency/codesize/sizelatency coverage testing.
For sizelatency - IIRC the definition was vague to let it be target specific - I've tried to use typical uop counts so they're comparable to MicroOpBufferSize etc.
Differential Revision: https://reviews.llvm.org/D132216
Don't demand low order bits from the LHS of an Add if:
- they are not demanded in the result, and
- they are known to be zero in the RHS, so they can't possibly
overflow and affect higher bit positions
This is intended to avoid a regression from a future patch to change
the order of canonicalization of ADD and AND.
Differential Revision: https://reviews.llvm.org/D130075
If computeKnownBits encounters a phi node, and we fail to determine any known bits through direct analysis, see if the incoming value is part of a branch condition feeding the phi.
Handle cases where icmp(IncomingValue PRED Constant) is driving a branch instruction feeding that phi node - at the moment this only handles EQ/ULT/ULE predicate cases as they are the most straightforward to handle and most likely for branch-loop 'max upper bound' cases - we can extend this if/when necessary.
I investigated a more general icmp(LHS PRED RHS) KnownBits system, but the hard limits we put on value tracking depth through phi nodes meant that we were mainly catching constants anyhow.
Fixes the pointless vectorization in PR38280 / Issue #37628 (excessive unrolling still needs handling though)
Differential Revision: https://reviews.llvm.org/D131838
We call tail-call-elim near the beginning of the pipeline,
but that is too early to annotate calls that get added later.
In the motivating case from issue #47852, the missing 'tail'
on memset leads to sub-optimal codegen.
I experimented with removing the early instance of
tail-call-elim instead of just adding another pass, but that
appears to be slightly worse for compile-time:
+0.15% vs. +0.08% time.
"tailcall" shows adding the pass; "tailcall2" shows moving
the pass to later, then adding the original early pass back
(so 1596886802 is functionally equivalent to 180b0439dc ):
https://llvm-compile-time-tracker.com/index.php?config=NewPM-O3&stat=instructions&remote=rotateright
Note that there was an effort to split the tail call functionality
into 2 passes - that could help reduce compile-time if we find
that this change costs more in compile-time than expected based
on the preliminary testing:
D60031
Differential Revision: https://reviews.llvm.org/D130374
This enabled opaque pointers by default in LLVM. The effect of this
is twofold:
* If IR that contains *neither* explicit ptr nor %T* types is passed
to tools, we will now use opaque pointer mode, unless
-opaque-pointers=0 has been explicitly passed.
* Users of LLVM as a library will now default to opaque pointers.
It is possible to opt-out by calling setOpaquePointers(false) on
LLVMContext.
A cmake option to toggle this default will not be provided. Frontends
or other tools that want to (temporarily) keep using typed pointers
should disable opaque pointers via LLVMContext.
Differential Revision: https://reviews.llvm.org/D126689
This option was added in D89854. It prevents GVN from performing
load PRE in a loop, if doing so would require critical edge
splitting on the backedge. From the review:
> I know that GVN Load PRE negatively impacts peeling,
> loop predication, so the passes expecting that latch has
> a conditional branch.
In the PhaseOrdering test in this patch, splitting the backedge
negatively affects vectorization: After critical edge splitting,
the loop gets rotated, effectively peeling off the first loop
iteration. The effect is that the first element is handled
separately, then the bulk of the elements use a vectorized
reduction (but using unaligned, off-by-one memory accesses) and
then a tail of 15 elements is handled separately again.
It's probably worth noting that the loop load PRE from D99926 is
not affected by this change (as it does not need backedge
splitting). This is about normal load PRE that happens to occur
inside a loop.
Differential Revision: https://reviews.llvm.org/D126382
Use IRBuilder so that the newly created freeze instructions
automatically gets inserted back into the IC worklist.
The changed worklist processing order leads to some cosmetic
differences in tests.
Fixes https://github.com/llvm/llvm-project/issues/55619.
This patch adds initial support for a pointer diff based runtime check
scheme for vectorization. This scheme requires fewer computations and
checks than the existing full overlap checking, if it is applicable.
The main idea is to only check if source and sink of a dependency are
far enough apart so the accesses won't overlap in the vector loop. To do
so, it is sufficient to compute the difference and compare it to the
`VF * UF * AccessSize`. It is sufficient to check
`(Sink - Src) <u VF * UF * AccessSize` to rule out a backwards
dependence in the vector loop with the given VF and UF. If Src >=u Sink,
there is not dependence preventing vectorization, hence the overflow
should not matter and using the ULT should be sufficient.
Note that the initial version is restricted in multiple ways:
1. Pointers must only either be read or written, by a single
instruction (this allows re-constructing source/sink for
dependences with the available information)
2. Source and sink pointers must be add-recs, with matching steps
3. The step must be a constant.
3. abs(step) == AccessSize.
Most of those restrictions can be relaxed in the future.
See https://github.com/llvm/llvm-project/issues/53590.
Reviewed By: dmgreen
Differential Revision: https://reviews.llvm.org/D119078
Currently SLP vectorizer walks through the instructions and selects
3 main classes of values: 1) reduction operations - instructions with same
reduction opcode (add, mul, min/max, etc.), which build the reduction,
2) reduced values - instructions with the same opcodes, but different
from the reduction opcode, 3) extra arguments - all other values,
instructions from the different basic block rather than the root node,
instructions with to many/less uses.
This scheme is not very efficient. It excludes some instructions and all
non-instruction values from the reductions (constants, proficient
gathers), to many possibly reduced values are marked as extra arguments.
Patch improves this process by introducing a bit extended analysis
stage. During this stage, we still try to select 3 classes of the
values: 1) reduction operations - same as before, 2) possibly reduced
values - all instructions from the current block/non-instructions, which
may build a vectorization tree, 3) extra arguments - instructions from
the different basic blocks. Additionally, an extra sorting of the
possibly reduced values occurs to build the scalar sequences which
highly likely will bed vectorized, e.g. loads are grouped by the
distance between them, constants are grouped together, cmp instructions
are sorted by their compare types and predicates, extractelement
instructions are sorted by the vector operand, etc. Also, these groups
are reordered by their length so the longest group is the first in the
list of the possibly reduced values.
The vectorization process tries to emit the reductions for all these
groups. These reductions, remaining non-vectorized possible reduced
values and extra arguments are then combined into the final expression
just like it was before.
Differential Revision: https://reviews.llvm.org/D114171
Currently SLP vectorizer walks through the instructions and selects
3 main classes of values: 1) reduction operations - instructions with same
reduction opcode (add, mul, min/max, etc.), which build the reduction,
2) reduced values - instructions with the same opcodes, but different
from the reduction opcode, 3) extra arguments - all other values,
instructions from the different basic block rather than the root node,
instructions with to many/less uses.
This scheme is not very efficient. It excludes some instructions and all
non-instruction values from the reductions (constants, proficient
gathers), to many possibly reduced values are marked as extra arguments.
Patch improves this process by introducing a bit extended analysis
stage. During this stage, we still try to select 3 classes of the
values: 1) reduction operations - same as before, 2) possibly reduced
values - all instructions from the current block/non-instructions, which
may build a vectorization tree, 3) extra arguments - instructions from
the different basic blocks. Additionally, an extra sorting of the
possibly reduced values occurs to build the scalar sequences which
highly likely will bed vectorized, e.g. loads are grouped by the
distance between them, constants are grouped together, cmp instructions
are sorted by their compare types and predicates, extractelement
instructions are sorted by the vector operand, etc. Also, these groups
are reordered by their length so the longest group is the first in the
list of the possibly reduced values.
The vectorization process tries to emit the reductions for all these
groups. These reductions, remaining non-vectorized possible reduced
values and extra arguments are then combined into the final expression
just like it was before.
Differential Revision: https://reviews.llvm.org/D114171
Now that integer min/max intrinsics have good support in both
InstCombine and other passes, start canonicalizing SPF min/max
to intrinsic min/max.
Once this sticks, we can stop matching SPF min/max in various
places, and can remove hacks we have for preventing infinite loops
and breaking of SPF canonicalization.
Differential Revision: https://reviews.llvm.org/D98152
LICM will speculatively hoist code outside of loops. This requires removing information, like alias analysis (https://github.com/llvm/llvm-project/issues/53794), range information (https://bugs.llvm.org/show_bug.cgi?id=50550), among others. Prior to https://reviews.llvm.org/D99249 , LICM would only be run after LoopRotate. Running Loop Rotate prior to LICM prevents a instruction hoist from being speculative, if it was conditionally executed by the iteration (as is commonly emitted by clang and other frontends). Adding the additional LICM pass first, however, forces all of these instructions to be considered speculative, even if they are not speculative after LoopRotate. This destroys information, resulting in performance losses for discarding this additional information.
This PR modifies LICM to accept a ``speculative'' parameter which allows LICM to be set to perform information-loss speculative hoists or not. Phase ordering is then modified to not perform the information-losing speculative hoists until after loop rotate is performed, preserving this additional information.
Reviewed By: lebedev.ri
Differential Revision: https://reviews.llvm.org/D119965
Unfortunately, it seems we really do need to take the long route;
start from the "merge" block, find (all the) "dispatch" blocks,
and deal with each "dispatch" block separately, instead of simply
starting from each "dispatch" block like it would logically make sense,
otherwise we run into a number of other missing folds around
`switch` formation, missing sinking/hoisting and phase ordering.
This reverts commit 85628ce75b3084dc0f185a320152baf85b59aba7.
This reverts commit c5fff9095342a792bf4b9a077fe3c3a83c4e566c.
This reverts commit 34a98e1046e3aa55e5f26ab20a15e96b4034d25a.
This reverts commit 1e353f092288309d74d380367aa50bbd383780ed.
Added support for alternate ops vectorization of the cmp instructions.
It allows to vectorize either cmp instructions with same/swapped
predicate but different (swapped) operands kinds or cmp instructions
with different predicates and compatible operands kinds.
Differential Revision: https://reviews.llvm.org/D115955
The current `FoldTwoEntryPHINode()` is not quite designed correctly.
It starts from the merge point, and then tries to detect
the 'divergence' point.
Because of that, it is limited to the simple two-predecessor case,
where the PHI completely goes away. but that is rather pessimistic,
and it doesn't make much sense from the costmodel side of things.
For example if there is some other unrelated predecessor of
the merge point, we could split the merge point so that
the then/else blocks first branch to an empty block
and then to the merge point, and then we'd be able to speculate
the then/else code.
But if we'd instead simply start at the divergence point,
and look for the merge point, then we'll just natively support this case.
There's also the fact that `SpeculativelyExecuteBB()` already does
just that, but only if there is a single block to speculate,
and with a much more restrictive cost model.
But that also means we have code duplication.
Now, sadly, while this is as much NFCI as possible,
there is just no way to cleanly migrate to
the proper implementation. The results *are* going to be different
somewhat because of various phase ordering effects and SimplifyCFG
block iteration strategy.