I looked at canonicalizing in the other direction, but that causes
many potential regressions and infinite loops because we already
(possibly wrongly) canonicalize "trunc X to i1" into an and+icmp.
This has a data layout restriction to avoid creating illegal
mask instructions, but we could remove that if we can show
that the backend can undo this when needed.
The motivating example from issue #56119 is modeled by the
PhaseOrdering test.
The transform was wrong in 3 ways:
1. It created an extra instruction when the source and dest types don't match.
2. It did not account for an extra use of the icmp, so could create 2 extra insts.
3. It favored bit hacks over icmp (icmp generally has better analysis).
This fixes#54692 (modeled by the PhaseOrdering tests).
This is a minimal step to fix the bug, but we should likely invert
this and the sibling transform for the "is negative" pattern too.
The backend should be able to invert this back to a shift if that
leads to better codegen.
This is a reduced try of 3794cc0e9964 - that was reverted because
it could cause infinite loops by conflicting with the related
transforms in this block that create shifts.
This reverts commit 3794cc0e996481e10307b67c8436aa44e0d65d22.
This change is suspected of causing bots to hang at stage 2
compiles, so reverting to confirm and investigate.
The existing transform was wrong in 3 ways:
1. It created an extra instruction when the source and dest types don't match.
2. It did not account for an extra use of the icmp, so could create 2 extra insts.
3. It favored bit hacks over icmp (icmp generally has better analysis).
This fixes#54692 (modeled by the PhaseOrdering tests).
This is a minimal step to fix the bug, but we should likely invert
the sibling transform for the "is negative" pattern too.
The backend should be able to invert this back to a shift if that
leads to better codegen.
The tests (see C++ source in #54692) have multiple potential
optimizations/canonicalizations, but we should be consistent
since they are logically identical.