This is the more natural lowering, and presents more opportunities to
reduce 64-bit ops to 32-bit.
This should also help avoid issues graphics shaders have had with
64-bit values, and simplify argument lowering in globalisel.
llvm-svn: 366578
Ordinarily it is lowered as a build_vector of each extract_vector_elt,
which in turn get lowered to bitcasts and bit shifts. Very little
understand the lowered extract pattern, resulting in much worse
code. We treat concat_vectors of v2i16 as legal, so prefer that.
llvm-svn: 364959