These are used to store new state added by the Scalable Matrix
Extension which is documented in
https://developer.arm.com/documentation/ddi0616/aa/.
The values match those defined by Linux, see:
e62252bc55/include/uapi/linux/elf.h (L435)
The ZT register(s) are added by SME2 which is not yet publicly
documented but has support in LLVM and Linux already.
Also added descriptions for SVE and PAC_MASK notes since those
were missing.
Reviewed By: jhenderson
Differential Revision: https://reviews.llvm.org/D148126
Let Propeller use specialized IDs for basic blocks, instead of MBB number.
This allows optimizations not just prior to asm-printer, but throughout the entire codegen.
This patch only implements the functionality under the new `LLVM_BB_ADDR_MAP` version, but the old version is still being used. A later patch will change the used version.
####Background
Today Propeller uses machine basic block (MBB) numbers, which already exist, to map native assembly to machine IR. This is done as follows.
- Basic block addresses are captured and dumped into the `LLVM_BB_ADDR_MAP` section just before the AsmPrinter pass which writes out object files. This ensures that we have a mapping that is close to assembly.
- Profiling mapping works by taking a virtual address of an instruction and looking up the `LLVM_BB_ADDR_MAP` section to find the MBB number it corresponds to.
- While this works well today, we need to do better when we scale Propeller to target other Machine IR optimizations like spill code optimization. Register allocation happens earlier in the Machine IR pipeline and we need an annotation mechanism that is valid at that point.
- The current scheme will not work in this scenario because the MBB number of a particular basic block is not fixed and changes over the course of codegen (via renumbering, adding, and removing the basic blocks).
- In other words, the volatile MBB numbers do not provide a one-to-one correspondence throughout the lifetime of Machine IR. Profile annotation using MBB numbers is restricted to a fixed point; only valid at the exact point where it was dumped.
- Further, the object file can only be dumped before AsmPrinter and cannot be dumped at an arbitrary point in the Machine IR pass pipeline. Hence, MBB numbers are not suitable and we need something else.
####Solution
We propose using fixed unique incremental MBB IDs for basic blocks instead of volatile MBB numbers. These IDs are assigned upon the creation of machine basic blocks. We modify `MachineFunction::CreateMachineBasicBlock` to assign the fixed ID to every newly created basic block. It assigns `MachineFunction::NextMBBID` to the MBB ID and then increments it, which ensures having unique IDs.
To ensure correct profile attribution, multiple equivalent compilations must generate the same Propeller IDs. This is guaranteed as long as the MachineFunction passes run in the same order. Since the `NextBBID` variable is scoped to `MachineFunction`, interleaving of codegen for different functions won't cause any inconsistencies.
The new encoding is generated under the new version number 2 and we keep backward-compatibility with older versions.
####Impact on Size of the `LLVM_BB_ADDR_MAP` Section
Emitting the Propeller ID results in a 23% increase in the size of the `LLVM_BB_ADDR_MAP` section for the clang binary.
Reviewed By: tmsriram
Differential Revision: https://reviews.llvm.org/D100808
Add file with Xtensa ELF relocations. Add Xtensa support to ELF.h,
ELFObject.h and ELFYAML.cpp. Add simple test of Xtensa ELF representation in YAML.
Differential Revision: https://reviews.llvm.org/D64827
Let Propeller use specialized IDs for basic blocks, instead of MBB number.
This allows optimizations not just prior to asm-printer, but throughout the entire codegen.
This patch only implements the functionality under the new `LLVM_BB_ADDR_MAP` version, but the old version is still being used. A later patch will change the used version.
####Background
Today Propeller uses machine basic block (MBB) numbers, which already exist, to map native assembly to machine IR. This is done as follows.
- Basic block addresses are captured and dumped into the `LLVM_BB_ADDR_MAP` section just before the AsmPrinter pass which writes out object files. This ensures that we have a mapping that is close to assembly.
- Profiling mapping works by taking a virtual address of an instruction and looking up the `LLVM_BB_ADDR_MAP` section to find the MBB number it corresponds to.
- While this works well today, we need to do better when we scale Propeller to target other Machine IR optimizations like spill code optimization. Register allocation happens earlier in the Machine IR pipeline and we need an annotation mechanism that is valid at that point.
- The current scheme will not work in this scenario because the MBB number of a particular basic block is not fixed and changes over the course of codegen (via renumbering, adding, and removing the basic blocks).
- In other words, the volatile MBB numbers do not provide a one-to-one correspondence throughout the lifetime of Machine IR. Profile annotation using MBB numbers is restricted to a fixed point; only valid at the exact point where it was dumped.
- Further, the object file can only be dumped before AsmPrinter and cannot be dumped at an arbitrary point in the Machine IR pass pipeline. Hence, MBB numbers are not suitable and we need something else.
####Solution
We propose using fixed unique incremental MBB IDs for basic blocks instead of volatile MBB numbers. These IDs are assigned upon the creation of machine basic blocks. We modify `MachineFunction::CreateMachineBasicBlock` to assign the fixed ID to every newly created basic block. It assigns `MachineFunction::NextMBBID` to the MBB ID and then increments it, which ensures having unique IDs.
To ensure correct profile attribution, multiple equivalent compilations must generate the same Propeller IDs. This is guaranteed as long as the MachineFunction passes run in the same order. Since the `NextBBID` variable is scoped to `MachineFunction`, interleaving of codegen for different functions won't cause any inconsistencies.
The new encoding is generated under the new version number 2 and we keep backward-compatibility with older versions.
####Impact on Size of the `LLVM_BB_ADDR_MAP` Section
Emitting the Propeller ID results in a 23% increase in the size of the `LLVM_BB_ADDR_MAP` section for the clang binary.
Reviewed By: tmsriram
Differential Revision: https://reviews.llvm.org/D100808
This patch mechanically replaces None with std::nullopt where the
compiler would warn if None were deprecated. The intent is to reduce
the amount of manual work required in migrating from Optional to
std::optional.
This is part of an effort to migrate from llvm::Optional to
std::optional:
https://discourse.llvm.org/t/deprecating-llvm-optional-x-hasvalue-getvalue-getvalueor/63716
The e_flags of existing object files are all 0x3 which happens to be
compatible. From this commit on, all LoongArch objects produced with
upstream LLVM will be of object file ABI v1, which is already supported
by binutils' master branch (to be released as 2.40), and is allowed by
the same binutils version to interlink with v0 objects so the existing
distributions have time to migrate.
Differential Revision: https://reviews.llvm.org/D134601
The ABI for big-endian AArch32, as specified by AAELF32, is above-
averagely complicated. Relocatable object files are expected to store
instruction encodings in byte order matching the ELF file's endianness
(so, big-endian for a BE ELF file). But executable images can
//either// do that //or// store instructions little-endian regardless
of data and ELF endianness (to support BE32 and BE8 platforms
respectively). They signal the latter by setting the EF_ARM_BE8 flag
in the ELF header.
(In the case of the Thumb instruction set, this all means that each
16-bit halfword of a Thumb instruction is stored in one or other
endianness. The two halfwords of a 32-bit Thumb instruction must
appear in the same order no matter what, because the first halfword is
the one that must avoid overlapping the encoding of any 16-bit Thumb
instruction.)
llvm-objdump was unconditionally expecting Arm instructions to be
stored little-endian. So it would correctly disassemble a BE8 image,
but if you gave it a BE32 image or a BE object file, it would retrieve
every instruction in byte-swapped form and disassemble it to
nonsense. (Even an object file output by LLVM itself, because
ARMMCCodeEmitter outputs instructions big-endian in big-endian mode,
which is correct for writing an object file.)
This patch allows llvm-objdump to correctly disassemble all three of
those classes of Arm ELF file. It does it by introducing a new
SubtargetFeature for big-endian instructions, setting it from the ELF
image type and flags during llvm-objdump setup, and teaching both
ARMDisassembler and llvm-objdump itself to pay attention to it when
retrieving instruction data from a section being disassembled.
Differential Revision: https://reviews.llvm.org/D130902
Currently we use the `.llvm.offloading` section to store device-side
objects inside the host, creating a fat binary. The contents of these
sections is currently determined by the name of the section while it
should ideally be determined by its type. This patch adds the new
`SHT_LLVM_OFFLOADING` section type to the ELF section types. Which
should make it easier to identify this specific data format.
Reviewed By: jhenderson
Differential Revision: https://reviews.llvm.org/D129052
This is a resurrection of D106421 with the change that it keeps backward-compatibility. This means decoding the previous version of `LLVM_BB_ADDR_MAP` will work. This is required as the profile mapping tool is not released with LLVM (AutoFDO). As suggested by @jhenderson we rename the original section type value to `SHT_LLVM_BB_ADDR_MAP_V0` and assign a new value to the `SHT_LLVM_BB_ADDR_MAP` section type. The new encoding adds a version byte to each function entry to specify the encoding version for that function. This patch also adds a feature byte to be used with more flexibility in the future. An use-case example for the feature field is encoding multi-section functions more concisely using a different format.
Conceptually, the new encoding emits basic block offsets and sizes as label differences between each two consecutive basic block begin and end label. When decoding, offsets must be aggregated along with basic block sizes to calculate the final offsets of basic blocks relative to the function address.
This encoding uses smaller values compared to the existing one (offsets relative to function symbol).
Smaller values tend to occupy fewer bytes in ULEB128 encoding. As a result, we get about 17% total reduction in the size of the bb-address-map section (from about 11MB to 9MB for the clang PGO binary).
The extra two bytes (version and feature fields) incur a small 3% size overhead to the `LLVM_BB_ADDR_MAP` section size.
Reviewed By: jhenderson
Differential Revision: https://reviews.llvm.org/D121346
This is the first patch of a series to upstream support for the new
subtarget.
Contributors:
Jay Foad <jay.foad@amd.com>
Konstantin Zhuravlyov <kzhuravl_dev@outlook.com>
Patch 1/N for upstreaming AMDGPU gfx11 architectures.
Reviewed By: foad, kzhuravl, #amdgpu
Differential Revision: https://reviews.llvm.org/D124536
This ELF note is aarch64 and Android-specific. It specifies to the
dynamic loader that specific work should be scheduled to enable MTE
protection of stack and heap regions.
Current synthesis of the ".note.android.memtag" ELF note is done in the
Android build system. We'd like to move that to the compiler, and this
is the first step.
Reviewed By: MaskRay, jhenderson
Differential Revision: https://reviews.llvm.org/D119381
Instead of the GNU extension `SHF_GNU_RETAIN`, Solaris provides equivalent
functionality with `SHF_SUNW_NODISCARD`. This patch implements the necessary
support.
Tested on `sparcv9-sun-solaris2.11`, `amd64-pc-solaris2.11`, and
`x86_64-pc-linux-gnu`.
Differential Revision: https://reviews.llvm.org/D107955
This patch adds necessary definitions for LoongArch ELF files, including
relocation types. Also adds initial support to ELFYaml, llvm-objdump,
and llvm-readobj in order to work with LoongArch ELFs.
Differential revision: https://reviews.llvm.org/D115859
Summary:
Add code object v5 support (deafult is still v4)
Generate metadata for implicit kernel args for the new ABI
Set the metadata version to be 1.2
Reviewers:
t-tye, b-sumner, arsenm, and bcahoon
Fixes:
SWDEV-307188, SWDEV-307189
Differential Revision:
https://reviews.llvm.org/D118272
Notes generated in OpenBSD core files provide additional information
about the kernel state and CPU registers. These notes are described
in core.5, which can be viewed here: https://man.openbsd.org/core.5
Differential Revision: https://reviews.llvm.org/D111966
The MSP430 ABI supports build attributes for specifying
the ISA, code model, data model and enum size in ELF object files.
Differential Revision: https://reviews.llvm.org/D107969
Currently when .llvm.call-graph-profile is created by llvm it explicitly encodes the symbol indices. This section is basically a black box for post processing tools. For example, if we run strip -s on the object files the symbol table changes, but indices in that section do not. In non-visible behavior indices point to wrong symbols. The visible behavior indices point outside of Symbol table: "invalid symbol index".
This patch changes the format by using R_*_NONE relocations to indicate the from/to symbols. The Frequency (Weight) will still be in the .llvm.call-graph-profile, but symbol information will be in relocation section. In LLD information from both sections is used to reconstruct call graph profile. Relocations themselves will never be applied.
With this approach post processing tools that handle relocations correctly work for this section also. Tools can add/remove symbols and as long as they handle relocation sections with this approach information stays correct.
Doing a quick experiment with clang-13.
The size went up from 107KB to 322KB, aggregate of all the input sections. Size of clang-13 binary is ~118MB. For users of -fprofile-use/-fprofile-sample-use the size of object files will go up slightly, it will not impact final binary size.
Reviewed By: jhenderson, MaskRay
Differential Revision: https://reviews.llvm.org/D104080
This patch adds support for a new field in the FileHeader, which states
the name to use for the section header string table. This also allows
combining the string table with another string table in the object, e.g.
the symbol name string table. The field is optional. By default,
.shstrtab will continue to be used.
This partially fixes https://bugs.llvm.org/show_bug.cgi?id=50506.
Reviewed by: Higuoxing
Differential Revision: https://reviews.llvm.org/D104035
As suggested in https://bugs.llvm.org/show_bug.cgi?id=50527, this
moves the DenseMapInfo for APInt and APSInt into the respective
headers, removing the need to include APInt.h and APSInt.h from
DenseMapInfo.h.
We could probably do the same from StringRef and ArrayRef as well.
Differential Revision: https://reviews.llvm.org/D103422
The `e_flags` contains a mixture of bitfields and regular ones, ensure all of them can be serialized and deserialized.
Reviewed By: MaskRay
Differential Revision: https://reviews.llvm.org/D100250