4 Commits

Author SHA1 Message Date
Chen Zheng
b1d7010caa [DebugInfo] make DW_LANG_C11 respect -gstrict-dwarf
Reviewed By: dblaikie

Differential Revision: https://reviews.llvm.org/D140544
2022-12-25 21:01:02 -05:00
David Blaikie
c73876db4f Reapply "DebugInfo: Add/support new DW_LANG codes for recent C and C++ versions""
This may be a breaking change for consumers if they're trying to detect
if code is C or C++, since it'll start using new codes that they may not
be ready to recognize, in which case they may fall back to non-C
handling.

This caused regressions due to PS4 having a different default for C
language version than other targets. Those tests were adapted to be
relaxed about which C version is used.

This reapplies commit 3c312e48f325c1b1ee11404ee6cfa08ee00037b0
Which was reverted by commit 6ab6085c77ef9bcdabf842342f63fba4291791a4.

Differential Revision: https://reviews.llvm.org/D138597
2022-12-12 22:36:23 +00:00
David Blaikie
6ab6085c77 Revert "DebugInfo: Add/support new DW_LANG codes for recent C and C++ versions"
Some buildbots are failing in Clang and LLDB tests. (I guess the LLDB
failure is due to the explicit C language tests in DwarfUnit.cpp that
need to be updated - not sure what the Clang failures are about, they
seem to be still emitting C99 when we're expecting C11 and I checked
those tests pass... maybe systems with a different C language version
default?)

This reverts commit 3c312e48f325c1b1ee11404ee6cfa08ee00037b0.
2022-12-06 22:52:47 +00:00
David Blaikie
3c312e48f3 DebugInfo: Add/support new DW_LANG codes for recent C and C++ versions
This may be a breaking change for consumers if they're trying to detect
if code is C or C++, since it'll start using new codes that they may not
be ready to recognize, in which case they may fall back to non-C
handling.

Differential Revision: https://reviews.llvm.org/D138597
2022-12-06 21:11:08 +00:00