3 Commits

Author SHA1 Message Date
weiguozhi
c166a43c6e
New calling convention preserve_none (#76868)
The new experimental calling convention preserve_none is the opposite
side of existing preserve_all. It tries to preserve as few general
registers as possible. So all general registers are caller saved
registers. It can also uses more general registers to pass arguments.
This attribute doesn't impact floating-point registers. Floating-point
registers still follow the c calling convention.

Currently preserve_none is supported on X86-64 only. It changes the c
calling convention in following fields:
  
* RSP and RBP are the only preserved general registers, all other
general registers are caller saved registers.
* We can use [RDI, RSI, RDX, RCX, R8, R9, R11, R12, R13, R14, R15, RAX]
to pass arguments.

It can improve the performance of hot tailcall chain, because many
callee saved registers' save/restore instructions can be removed if the
tail functions are using preserve_none. In my experiment in protocol
buffer, the parsing functions are improved by 3% to 10%.
2024-02-05 13:28:43 -08:00
Varun Gandhi
92dcb1d2db [Clang] Introduce Swift async calling convention.
This change is intended as initial setup. The plan is to add
more semantic checks later. I plan to update the documentation
as more semantic checks are added (instead of documenting the
details up front). Most of the code closely mirrors that for
the Swift calling convention. Three places are marked as
[FIXME: swiftasynccc]; those will be addressed once the
corresponding convention is introduced in LLVM.

Reviewed By: rjmccall

Differential Revision: https://reviews.llvm.org/D95561
2021-07-09 11:50:10 -07:00
Sunil Srivastava
f4038e75d2 Disallow most calling convention attributes on PS4
PS4 now only allows "cdecl", and its equivalent on PS4, "sysv_abi".

Differential Revision: https://reviews.llvm.org/D64780

llvm-svn: 366617
2019-07-19 21:38:34 +00:00