Cleanup most of the lazy-init `BugType` legacy.
Some will be preserved, as those are slightly more complicated to
refactor.
Notice, that the default category for `BugType` is `LogicError`. I
omitted setting this explicitly where I could.
Please, actually have a look at the diff. I did this manually, and we
rarely check the bug type descriptions and stuff in tests, so the
testing might be shallow on this one.
This avoids recomputing string length that is already known at compile time.
It has a slight impact on preprocessing / compile time, see
https://llvm-compile-time-tracker.com/compare.php?from=3f36d2d579d8b0e8824d9dd99bfa79f456858f88&to=e49640c507ddc6615b5e503144301c8e41f8f434&stat=instructions:u
This a recommit of e953ae5bbc313fd0cc980ce021d487e5b5199ea4 and the subsequent fixes caa713559bd38f337d7d35de35686775e8fb5175 and 06b90e2e9c991e211fecc97948e533320a825470.
The above patchset caused some version of GCC to take eons to compile clang/lib/Basic/Targets/AArch64.cpp, as spotted in aa171833ab0017d9732e82b8682c9848ab25ff9e.
The fix is to make BuiltinInfo tables a compilation unit static variable, instead of a private static variable.
Differential Revision: https://reviews.llvm.org/D139881
Revert "Fix lldb option handling since e953ae5bbc313fd0cc980ce021d487e5b5199ea4 (part 2)"
Revert "Fix lldb option handling since e953ae5bbc313fd0cc980ce021d487e5b5199ea4"
GCC build hangs on this bot https://lab.llvm.org/buildbot/#/builders/37/builds/19104
compiling CMakeFiles/obj.clangBasic.dir/Targets/AArch64.cpp.d
The bot uses GNU 11.3.0, but I can reproduce locally with gcc (Debian 12.2.0-3) 12.2.0.
This reverts commit caa713559bd38f337d7d35de35686775e8fb5175.
This reverts commit 06b90e2e9c991e211fecc97948e533320a825470.
This reverts commit e953ae5bbc313fd0cc980ce021d487e5b5199ea4.
This patch replaces each use of the previous API with the new one.
In variadic cases, it will use the ADL `matchesAny(Call, CDs...)`
variadic function.
Also simplifies some code involving such operations.
Reviewed By: martong, xazax.hun
Differential Revision: https://reviews.llvm.org/D113591
`CallDescriptions` deserve its own translation unit.
This patch simply moves the corresponding parts.
Also includes the `CallDescription.h` where it's necessary.
Reviewed By: martong, xazax.hun, Szelethus
Differential Revision: https://reviews.llvm.org/D113587
D105553 added NoStateChangeFuncVisitor, an abstract class to aid in creating
notes such as "Returning without writing to 'x'", or "Returning without changing
the ownership status of allocated memory". Its clients need to define, among
other things, what a change of state is.
For code like this:
f() {
g();
}
foo() {
f();
h();
}
We'd have a path in the ExplodedGraph that looks like this:
-- <g> -->
/ \
--- <f> --------> --- <h> --->
/ \ / \
-------- <foo> ------ <foo> -->
When we're interested in whether f neglected to change some property,
NoStateChangeFuncVisitor asks these questions:
÷×~
-- <g> -->
ß / \$ @&#*
--- <f> --------> --- <h> --->
/ \ / \
-------- <foo> ------ <foo> -->
Has anything changed in between # and *?
Has anything changed in between & and *?
Has anything changed in between @ and *?
...
Has anything changed in between $ and *?
Has anything changed in between × and ~?
Has anything changed in between ÷ and ~?
...
Has anything changed in between ß and *?
...
This is a rather thorough line of questioning, which is why in D105819, I was
only interested in whether state *right before* and *right after* a function
call changed, and early returned to the CallEnter location:
if (!CurrN->getLocationAs<CallEnter>())
return;
Except that I made a typo, and forgot to negate the condition. So, in this
patch, I'm fixing that, and under the same hood allow all clients to decide to
do this whole-function check instead of the thorough one.
Differential Revision: https://reviews.llvm.org/D108695
D105553 added NoStateChangeFuncVisitor, an abstract class to aid in creating
notes such as "Returning without writing to 'x'", or "Returning without changing
the ownership status of allocated memory". Its clients need to define, among
other things, what a change of state is.
For code like this:
f() {
g();
}
foo() {
f();
h();
}
We'd have a path in the ExplodedGraph that looks like this:
-- <g> -->
/ \
--- <f> --------> --- <h> --->
/ \ / \
-------- <foo> ------ <foo> -->
When we're interested in whether f neglected to change some property,
NoStateChangeFuncVisitor asks these questions:
÷×~
-- <g> -->
ß / \$ @&#*
--- <f> --------> --- <h> --->
/ \ / \
-------- <foo> ------ <foo> -->
Has anything changed in between # and *?
Has anything changed in between & and *?
Has anything changed in between @ and *?
...
Has anything changed in between $ and *?
Has anything changed in between × and ~?
Has anything changed in between ÷ and ~?
...
Has anything changed in between ß and *?
...
This is a rather thorough line of questioning, which is why in D105819, I was
only interested in whether state *right before* and *right after* a function
call changed, and early returned to the CallEnter location:
if (!CurrN->getLocationAs<CallEnter>())
return;
Except that I made a typo, and forgot to negate the condition. So, in this
patch, I'm fixing that, and under the same hood allow all clients to decide to
do this whole-function check instead of the thorough one.
Differential Revision: https://reviews.llvm.org/D108695