This patch introduces a new command-line option for clang, namely,
amdgpu-precise-mem-op (or precise-memory in the backend). When this option is specified, a waitcnt
instruction is generated after each memory load/store instruction. The
counter values are always 0, but which counters are involved depends on
the memory instruction.
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Co-authored-by: Jun Wang <jun.wang7@amd.com>
MIParser checks that implicit operands match the instruction definition,
so they have to be $vcc even in wave32 mode. Use the mirFileLoaded hook
to fix them after MIParser's checks, converting them to $vcc_lo which is
what that rest of CodeGen expects.
This is all just extending the fixImplicitOperands hack which was
introduced with GFX10, but at least it makes it possible to write a MIR
test which creates the same instructions that normal CodeGen would
generate.
gfx11 chips may, in some conditions, behave incorrectly with S_CLAUSE
instructions (hard clauses) containing more than 32 operations (that is,
whose arguments exceed 0x1f). However, gfx10 targets will work
successfully with clauses of up to length 63.
Therefore, define the MaxHardClauseLength property on GCNSubtarget and
make it a subtarget feature via tablegen, thus allowing us to specify,
both now and in the future, the maximum viable size of clauses on
various hardware from the tablegen definition. If MaxHardClauseLength is
0, which is the default, the hardware does not support hard clauses.
These generic targets include multiple GPUs and will, in the future,
provide a way to build once and run on multiple GPU, at the cost of less
optimization opportunities.
Note that this is just doing the compiler side of things, device libs an
runtimes/loader/etc. don't know about these targets yet, so none of them
actually work in practice right now. This is just the initial commit to
make LLVM aware of them.
This contains the documentation changes for both this change and #76954
as well.
Update SIMemoryLegalizer and SIInsertWaitcnts to use separate wait
instructions per counter (e.g. S_WAIT_LOADCNT) and split VMCNT into
separate LOADCNT, SAMPLECNT and BVHCNT counters.
https://github.com/llvm/llvm-project/pull/70634 has disabled use
of potentially negative scratch offsets, but we can use it on GFX12.
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Co-authored-by: Stanislav Mekhanoshin <Stanislav.Mekhanoshin@amd.com>
For image and buffer stores the default behaviour on GFX12 is to set all
unset components to the value of the first component. So if we pass only
X component, it will be the same as XXXX, or XY same as XYXX.
This patch simplifies the passed vector of components in InstCombine by
removing components from the end that are equal to the first component.
For image stores it also trims DMask if necessary.
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Co-authored-by: Mateja Marjanovic <mmarjano@amd.com>
Modify GCNHazardRecognizer::fixLdsDirectVMEMHazard() so the waitvsrc
operand
in gfx12 DS_PARAM_LOAD or DS_DIRECT_LOAD instructions is set
appropriately
depending on whether a hazard is found or not, rather than inserting an
S_WAITCNT_DEPCTR instruction if a hazard needs to be mitigated.
Co-authored-by: Stephen Thomas <Stephen.Thomas@amd.com>
Consistently treat packed 16-bit operands as 32-bit values, because
that's really what they are. The attempt to treat them differently was
ultimately incorrect and lead to miscompiles, e.g. when using non-splat
constants such as (1, 0) as operands.
Recognize 32-bit float constants for i/u16 instructions. This is a bit
odd conceptually, but it matches HW behavior and SP3.
Remove isFoldableLiteralV216; there was too much magic in the dependency
between it and its use in SIFoldOperands. Instead, we now simply rely on
checking whether a constant is an inline constant, and trying a bunch of
permutations of the low and high halves. This is more obviously correct
and leads to some new cases where inline constants are used as shown by
tests.
Move the logic for switching packed add vs. sub into SIFoldOperands.
This has two benefits: all logic that optimizes for inline constants in
packed math is now in one place; and it applies to both SelectionDAG and
GISel paths.
Disable the use of opsel with v_dot* instructions on gfx11. They are
documented to ignore opsel on src0 and src1. It may be interesting to
re-enable to use of opsel on src2 as a future optimization.
A similar "proper" fix of what inline constants mean could potentially
be applied to unpacked 16-bit ops. However, it's less clear what the
benefit would be, and there are surely places where we'd have to
carefully audit whether values are properly sign- or zero-extended. It
is best to keep such a change separate.
Fixes: Corruption in FSR 2.0 (latent bug exposed by an LLPC change)
No GFX12 encoding was added for these. This patch adds tests that they
are not recognized by the assembler and defends against generating them
in codegen.
The BUFFER_ATOMIC_CSUB and GLOBAL_ATOMIC_CSUB instructions have
encodings for
non-value-returning forms, although actually using them isn't supported
by
hardware. However, these encodings aren't supported by the backend,
meaning
that they can't even be assembled or disassembled.
Add support for the non-returning encodings, but gate actually using
them
in instruction selection behind a new feature
FeatureAtomicCSubNoRtnInsts,
which no target uses. This does allow the non-returning instructions to
be
tested manually and llvm.amdgcn.atomic.csub.ll is extended to cover
them.
The feature does not gate assembling or disassembling them, this is now
not an error, and encoding and decoding tests have been adapted
accordingly.
In order to avoid duplicating every dpp pseudo opcode that has src1, we
allow it for all opcodes and add manual checks on subtargets that do not
support it.
Implement a new pass to combine multiple image_load_2dmsaa and
2darraymsaa intrinsic calls into a single image_msaa_load if:
- they refer to the same vaddr except for sample_id,
- they use a constant sample_id and they fall into the same group,
- they have the same dmask and the number of instructions and the
number of vaddr/vdata dword transfers is reduced by the combine
This should be valid on all GFX11 but a hardware bug renders it
unworkable on GFX11.0.* so it is only enabled for GFX11.5.
Based on a patch by Rodrigo Dominguez!
This patch adds the DAG isel changes for kernel argument preloading.
These changes are not usable with older firmware but subsequent patches
in the series will make the codegen backwards compatible. This patch
should only be submitted alongside that subsequent patch.
Preloading here begins from the start of the kernel arguments until the
amount of arguments indicated by the CL flag
amdgpu-kernarg-preload-count.
Aggregates and arguments passed by-ref are not supported.
Special care for the alignment of the kernarg segment is needed as well
as consideration of the alignment of addressable SGPR tuples when we
cannot directly use misaligned large tuples that the arguments are
loaded to.
Reviewed By: bcahoon
Differential Revision: https://reviews.llvm.org/D158579
Add assembler directives for preloading kernel arguments that correspond
to new fields in the kernel descriptor for the length and offset of
arguments that will be placed in SGPRs prior to kernel launch. Alignment
of the arguments in SGPRs is equivalent to the kernarg segment when
accessed via the kernarg_segment_ptr. Kernarg SGPRs are allocated
directly after other user SGPRs.
Reviewed By: arsenm
Differential Revision: https://reviews.llvm.org/D159459
Older versions of gcc wouldn't accept the constexpr getNumUserSGPRForField (introduced in D159439 / 343be5132e2831d85) as it couldn't treat the llvm_unreachable call as constexpr