Previously, we always used the wave64 encodings for EH registers
regardless of whether we were compiling for wave32, which seems wrong.
We don't seem to use the EH registers, so this commit is mostly just
about papering over code that converts from non-EH dwarf registers to
LLVM registers while claiming they are EH dwarf registers. That kind of
code should be okay on any non-darwin target (since darwin is the only
target that uses a different encoding for EH registers).
The current implementation of `isInlinableLiteral16` assumes, a 16-bit
inlinable
literal is either an `i16` or a `fp16`. This is not always true because
of
`bf16`. However, we can't tell `fp16` and `bf16` apart by just looking
at the
value. This patch splits `isInlinableLiteral16` into three versions,
`i16`,
`fp16`, `bf16` respectively, and call the corresponding version.
These generic targets include multiple GPUs and will, in the future,
provide a way to build once and run on multiple GPU, at the cost of less
optimization opportunities.
Note that this is just doing the compiler side of things, device libs an
runtimes/loader/etc. don't know about these targets yet, so none of them
actually work in practice right now. This is just the initial commit to
make LLVM aware of them.
This contains the documentation changes for both this change and #76954
as well.
Introduce Code Object V6 in Clang, LLD, Flang and LLVM. This is the same
as V5 except a new "generic version" flag can be present in EFLAGS. This
is related to new generic targets that'll be added in a follow-up patch.
It's also likely V6 will have new changes (possibly new metadata
entries) added later.
Docs change are part of the follow-up patch #76955
Named '.amdhsa_code_object_version'. This directive sets the
e_ident[ABIVERSION] in the ELF header, and should be used as the assumed
COV for the rest of the asm file.
This commit also weakens the --amdhsa-code-object-version CL flag.
Previously, the CL flag took precedence over the IR flag. Now the IR
flag/asm directive take precedence over the CL flag. This is implemented
by merging a few COV-checking functions in AMDGPUBaseInfo.h.
Endoding is VOP3P. Tagged as deep/machine learning instructions. i32
type (v4fp8 or v4bf8 packed in i32) is used for src0 and src1. src0 and
src1 have no src_modifiers. src2 is f32 and has src_modifiers: f32
fneg(neg_lo[2]) and f32 fabs(neg_hi[2]).
---------
Co-authored-by: Petar Avramovic <Petar.Avramovic@amd.com>
Consistently treat packed 16-bit operands as 32-bit values, because
that's really what they are. The attempt to treat them differently was
ultimately incorrect and lead to miscompiles, e.g. when using non-splat
constants such as (1, 0) as operands.
Recognize 32-bit float constants for i/u16 instructions. This is a bit
odd conceptually, but it matches HW behavior and SP3.
Remove isFoldableLiteralV216; there was too much magic in the dependency
between it and its use in SIFoldOperands. Instead, we now simply rely on
checking whether a constant is an inline constant, and trying a bunch of
permutations of the low and high halves. This is more obviously correct
and leads to some new cases where inline constants are used as shown by
tests.
Move the logic for switching packed add vs. sub into SIFoldOperands.
This has two benefits: all logic that optimizes for inline constants in
packed math is now in one place; and it applies to both SelectionDAG and
GISel paths.
Disable the use of opsel with v_dot* instructions on gfx11. They are
documented to ignore opsel on src0 and src1. It may be interesting to
re-enable to use of opsel on src2 as a future optimization.
A similar "proper" fix of what inline constants mean could potentially
be applied to unpacked 16-bit ops. However, it's less clear what the
benefit would be, and there are surely places where we'd have to
carefully audit whether values are properly sign- or zero-extended. It
is best to keep such a change separate.
Fixes: Corruption in FSR 2.0 (latent bug exposed by an LLPC change)
V3 has been deprecated for a while as well, so it can safely be removed
like V2 was removed.
- [Clang] Set minimum code object version to 4
- [lld] Fix tests using code object v3
- Remove code object V3 from the AMDGPU backend, and delete or port v3
tests to v4.
- Update docs to make it clear V3 can no longer be emitted.
The HWEncoding values currently form a strange mix of actual register
codes for some subtargets and types of operands and informational flags.
This patch removes the dependency allowing arbitrary changes in the
structure of HWEncoding values without breaking register encodings.
Such changes, in turn, would make it possible to speed up and simplify
getAVOperandEncoding() testing for AGPRs as well as other functions
dealing with register codes downstream. They would also allow to
maintain the same format of HWEncoding values across our downstream code
bases, thus simplifying merging in mainline changes.
- Be explicit about which program resource register is supported by
which target
- RSRC1
- FP16_OVFL is GFX9+
- WGP_MODE is GFX10+
- MEM_ORDERED is GFX10+
- FWD_PROGRESS is GFX10+
- RSRC3
- INST_PREF_SIZE is GFX11+
- TRAP_ON_START is GFX11+
- TRAP_ON_END is GFX11+
- IMAGE_OP is GFX11+
- Do not emit GFX11+ fields when disassembling GFX10 code objects
- Tighten enforcement of reserved bits in disassembler
---------
Co-authored-by: Konstantin Zhuravlyov <kzhuravl@amd.com>
V3 has been deprecated for a while as well, so it can safely be removed
like V2 was removed.
- [Clang] Set minimum code object version to 4
- [lld] Fix tests using code object v3
- Remove code object V3 from the AMDGPU backend, and delete or port v3
tests to v4.
- Update docs to make it clear V3 can no longer be emitted.
Note that llvm::support::endianness has been renamed to
llvm::endianness while becoming an enum class as opposed to an
enum. This patch replaces support::{big,little,native} with
llvm::endianness::{big,little,native}.
Note that llvm::support::endianness has been renamed to
llvm::endianness. This patch replaces support::endianness::little
with llvm::endianness::little.
A 64-bit literal can be used as a 32-bit zero or sign extended operand.
In case of double zeroes are added to the low 32 bits. Currently asm
parser stores only high 32 bits of a double into an operand. To support
codegen as requested by the
https://github.com/llvm/llvm-project/issues/67781 we need to change the
representation to store a full 64-bit value so that codegen can simply
add immediates to an instruction.
There is some code to support compatibility with existing tests and asm
kernels. We allow to use short hex strings to represent only a high 32
bit of a double value as a valid literal.
Now that llvm::support::endianness has been renamed to
llvm::endianness, we can use the shorter form. This patch replaces
support::endianness::{big,little,native} with
llvm::endianness::{big,little,native}.
The primary ISA-independent justification for using PC-relative
addressing is that it makes code position-independent and therefore
allows sharing of .text pages between processes.
When not sharing .text pages, we can use absolute relocations instead,
which will possibly prevent a bubble introduced by s_getpc_b64.
Co-authored-by: Thomas Symalla <thomas.symalla@amd.com>
This patch adds the DAG isel changes for kernel argument preloading.
These changes are not usable with older firmware but subsequent patches
in the series will make the codegen backwards compatible. This patch
should only be submitted alongside that subsequent patch.
Preloading here begins from the start of the kernel arguments until the
amount of arguments indicated by the CL flag
amdgpu-kernarg-preload-count.
Aggregates and arguments passed by-ref are not supported.
Special care for the alignment of the kernarg segment is needed as well
as consideration of the alignment of addressable SGPR tuples when we
cannot directly use misaligned large tuples that the arguments are
loaded to.
Reviewed By: bcahoon
Differential Revision: https://reviews.llvm.org/D158579
Always output values of wait_vdst and wait_exp in assembly even when
they are zero.
While we normally avoid outputing default/zero parameters in assembly,
the values of these parameters still imply wait behaviour when zero.
Outputing zero values makes the intent more obvious to human readers,
and avoid any future ambiguity if we choose to change the defaults to
something other than zero.
Fixes#66383