This patch introduces a new command-line option for clang, namely,
amdgpu-precise-mem-op (or precise-memory in the backend). When this option is specified, a waitcnt
instruction is generated after each memory load/store instruction. The
counter values are always 0, but which counters are involved depends on
the memory instruction.
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Co-authored-by: Jun Wang <jun.wang7@amd.com>
Call generateWaitcnt unconditionally at the end of
SIInsertWaitcnts::insertWaitcntInBlock. Even if we don't need to
generate a new waitcnt instruction it has the effect of combining or
removing redundant waitcnts that were already present. Tests show
various small improvements in waitcnt placement.
Update SIMemoryLegalizer and SIInsertWaitcnts to use separate wait
instructions per counter (e.g. S_WAIT_LOADCNT) and split VMCNT into
separate LOADCNT, SAMPLECNT and BVHCNT counters.
LDA DMA loads increase VMCNT and a load from the LDS stored must wait on
this counter to only read memory after it is written. Wait count
insertion pass does not track memory dependencies, it tracks register
dependencies. To model the LDS dependency a pseudo register is used in
the scoreboard, acting like if LDS DMA writes it and LDS load reads it.
This patch adds 8 more pseudo registers to use for independent LDS
locations if we can prove they are disjoint using alias analysis.
Fixes: SWDEV-433427
Fix a potential hang introduced by #77439 and #77935. This line:
setScoreUB(VS_CNT, getScoreLB(VS_CNT) + getWaitCountMax(VS_CNT));
could potentialy set UB lower than it was before, which confused
SIInsertWaitcnts's fixed point algorithm.
This was only triggered a STORE instruction with an implicit-def, which
seems odd but apparently happens for some spills.
This avoids listing all soft waitcnt opcodes in two places
(getNonSoftWaitcntOpcode and isSoftWaitcnt) and avoids the need for
helpers isWaitcnt and isWaitcntVsCnt.
Always set the upper bound for VS_CNT higher than the lower bound.
Before #77439 this code was only executed on function entry where the
lower bound was 0 so it was not a problem.
Fixes#77931
Calls do not have to wait for VsCnt, so after they return there might
still be scratch stores in progress. It's important that we don't send
the DEALLOC_VGPR message in that case, since that might release the
VGPRs and scratch allocation before those stores are complete.
This means that getRegInterval no longer depends on the MCInstrDesc, so
it could be simplified further to take just a MachineOperand or just a
physical register. NFCI.
The HWEncoding values currently form a strange mix of actual register
codes for some subtargets and types of operands and informational flags.
This patch removes the dependency allowing arbitrary changes in the
structure of HWEncoding values without breaking register encodings.
Such changes, in turn, would make it possible to speed up and simplify
getAVOperandEncoding() testing for AGPRs as well as other functions
dealing with register codes downstream. They would also allow to
maintain the same format of HWEncoding values across our downstream code
bases, thus simplifying merging in mainline changes.
This will make it easy for callers to see issues with and fix up calls
to createTargetMachine after a future change to the params of
TargetMachine.
This matches other nearby enums.
For downstream users, this should be a fairly straightforward
replacement,
e.g. s/CodeGenOpt::Aggressive/CodeGenOptLevel::Aggressive
or s/CGFT_/CodeGenFileType::
This was an oversight when the GFX11 early release VGPRs optimization
was reimplemented in D153279.
Sending the DEALLOC_VGPRS message is a performance optimization so there
is no need to do it at -O0. In addition it makes some kinds of post
mortem debugging hard or impossible, since VGPR values are no longer
available to inspect at the s_endpgm instruction.
Differential Revision: https://reviews.llvm.org/D157599
SIInsertWaitcnts inserts waitcnt instructions to resolve data
dependencies. The GFX10+ vscnt (VMEM store count) counter is never used
in this way. It is only used to resolve memory dependencies, and that is
handled by SIMemoryLegalizer. Hence there is no need to conservatively
wait for vscnt to be 0 on function entry and before returns.
Differential Revision: https://reviews.llvm.org/D153537
Implement this optimization in SIInsertWaitcnts, where we already have
information about whether there might be outstanding VMEM store
instructions. This has the following advantages:
- Correctly handles atomics-with-return.
- Correctly handles call instructions.
- Should be faster because it does not require running a separate pass.
Differential Revision: https://reviews.llvm.org/D153279
Conditions for hoisting vmcnt with flat instructions should be similar to VMEM.
If there are use/def pairs in a loop body we cannot guarantee that hosting the
waitcnt will be profitable. Better heuristics are needed to analyse whether
gains from avoiding waitcnt in loop bodys outweighs waiting for loads in the
preheader.
Reviewed By: foad
Differential Revision: https://reviews.llvm.org/D151126
For D16 memory load instructions, the hardware usually only write to half
of the 32bit register, but we define the destination register using
32bit register for the MachineIR instruction. Without the extra tied
source register, LLVM framework will think previous write to the other
half of the register being dead. This is because by using 32bit register
as the destination register, LLVM will think the instruction will always
overwrite the whole 32bit register. By adding the extra tied source,
LLVM will think we are reading the register, so previous write to the
register will not be dead. This dummy tied source is introducing
unnecessary read-after-write dependency. The change here is to bypass the
tied source that can be skipped, thus avoiding an unnecessary s_waitcnt.
Reviewed by: foad
Differential Revision: https://reviews.llvm.org/D140537
C++17 allows us to call constructors pair and tuple instead of helper
functions make_pair and make_tuple.
Differential Revision: https://reviews.llvm.org/D139828
Move some code that checks if an instruction is a waitcount into a separate
function, mainly to aid readability in the logic where it is used.
Differential Revision: https://reviews.llvm.org/D139522
global/scratch_load will return in order they are issued. No
need to insert a s_waitcnt for WAW hazard.
Reviewed By: foad
Differential Revision: https://reviews.llvm.org/D138476
Declutter applyPreexistingWaitcnt() a little by abstracting the code
that updates the operands to S_WAITCNT and S_WAITCNT_VSCNT instructions
into discrete functions.
Differential Revision: https://reviews.llvm.org/D137624
In a lot of places, we were just calling `getNamedOperandIdx` to check if the result was != or == to -1.
This is fine in itself, but it's verbose and doesn't make the intention clear, IMHO. I added a `hasNamedOperand` and replaced all cases I could find with regexes and manually.
Reviewed By: arsenm, foad
Differential Revision: https://reviews.llvm.org/D137540
A small number of cleanups and refactors intended to enhance readability in
two passes that deal with s_waitcnt instructions.
Differential Revision: https://reviews.llvm.org/D136677
This just commons up and simplifies some logic that was repeated in
SIInsertWaitcnts::updateEventWaitcntAfter. NFCI.
Differential Revision: https://reviews.llvm.org/D136253
One of the conditions to flush the vmcnt counter in loop preheaders is: The loop
contains a use of a vgpr that is defined out of the loop. The code currently
checks if a waitcnt is needed by looking at the score of that vgpr in the score
brackets. This is not enough and may cause the generation of an unnecessary
vmcnt flush. This patch fixes that case.
Differential Revision: https://reviews.llvm.org/D130313
It is not necessary to wait for all outstanding memory operations before
barriers on hardware that can back off of the barrier in the event of an
exception when traps are enabled. Add a new subtarget feature which
tracks which HW has this ability.
Reviewed By: #amdgpu, rampitec
Differential Revision: https://reviews.llvm.org/D130722
waitcnt vmcnt instructions are currently generated in loop bodies before using
values loaded outside of the loop. In some cases, it is better to flush the
vmcnt counter in a loop preheader before entering the loop body. This patch
detects these cases and generates waitcnt instructions to flush the counter.
Reviewed By: foad
Differential Revision: https://reviews.llvm.org/D115747