This commits adds the minimal required bits to build a logical SPIR-V
compute shader using LLC.
- Skip OpenCL-only capabilities & extensions for Logical SPIR-V.
- Generate required metadata for entrypoints from HLSL frontend.
- Fix execution mode to GLCompute in logical.
The main issue is the lack of "vulkan" bit in the triple.
This might need to be added as a vendor?
Because as-is, SPIRV32/64 assumes OpenCL, and then, SPIRV assumes
Vulkan. This is ok-ish today, but not correct.
Differential Revision: https://reviews.llvm.org/D156424
The patch adds SPIRV-specific MC layer implementation, SPIRV object
file support and SPIRVInstPrinter.
Differential Revision: https://reviews.llvm.org/D116462
Authors: Aleksandr Bezzubikov, Lewis Crawford, Ilia Diachkov,
Michal Paszkowski, Andrey Tretyakov, Konrad Trifunovic
Co-authored-by: Aleksandr Bezzubikov <zuban32s@gmail.com>
Co-authored-by: Ilia Diachkov <iliya.diyachkov@intel.com>
Co-authored-by: Michal Paszkowski <michal.paszkowski@outlook.com>
Co-authored-by: Andrey Tretyakov <andrey1.tretyakov@intel.com>
Co-authored-by: Konrad Trifunovic <konrad.trifunovic@intel.com>
This patch contains enough for lib/Target/SPIRV to compile: a basic
SPIRVTargetMachine and SPIRVTargetInfo.
Differential Revision: https://reviews.llvm.org/D115009
Authors: Aleksandr Bezzubikov, Lewis Crawford, Ilia Diachkov,
Michal Paszkowski, Andrey Tretyakov, Konrad Trifunovic
Co-authored-by: Aleksandr Bezzubikov <zuban32s@gmail.com>
Co-authored-by: Ilia Diachkov <iliya.diyachkov@intel.com>
Co-authored-by: Michal Paszkowski <michal.paszkowski@outlook.com>
Co-authored-by: Andrey Tretyakov <andrey1.tretyakov@intel.com>
Co-authored-by: Konrad Trifunovic <konrad.trifunovic@intel.com>