Right now the algorithm does not exit on unpredictable values. It
waits until all the paths have been enumerated to see if any of
those paths have that value. Waiting this late leads to a lot of
wasteful computation and higher compile time.
In this patch I have added a heuristic that checks if the value
comes from the same inner loops as the switch, if so, then it is
likely that the value will also be seen on a threadable path and
the code in `getStateDefMap()` return an empty map.
I tested this on the llvm test suite and the only change in the
number of threaded switches was in 7zip (before 23, after 18).
In all of those cases the current algorithm was partially threading
the loop because it was hitting a limit on the number of paths to
be explored. On increasing this limit even the current algorithm
finds paths where the unpredictable value is seen.
Compile time(with pass enabled by default and this patch):
https://llvm-compile-time-tracker.com/compare.php?from=8c5e9cf737138aba22a4a8f64ef2c5efc80dd7f9&to=42c75d888058b35c6d15901b34e36251d8f766b9&stat=instructions:u
Fixes the buildbot failure in
https://github.com/llvm/llvm-project/pull/78134#issuecomment-1892195197
When we meet the path with single `determinator`, the determinator
actually takes itself as a predecessor. Thus, we need to let `Prev` be
the determinator when `PathBBs` has only one element.
Fixes#56882.
Fixes#60254.
When switch has only one successor, it make no sense to thread it. And
computing the cost of it brings div-by-zero exception. We prevent it in
this patch.
Fixes#64860.
When a select instruction comes in by PHINode, the phi's incoming block
for it can flow indirectly past other BasicBlock into it. In this case,
we cannot unfold select to the phi's BB.
DFAJumpThreading
JumpThreading
LibCallsShrink
LoopVectorize
SLPVectorizer
DeadStoreElimination
AggressiveDCE
CorrelatedValuePropagation
IndVarSimplify
These are part of the optimization pipeline, of which the legacy version is deprecated and being removed.
Per the documentation in Support/InstructionCost.h, the purpose of an invalid cost is so that clients can change behavior on impossible to cost inputs. CodeMetrics was instead asserting that invalid costs never occurred.
On a target with an incomplete cost model - e.g. RISCV - this means that transformations would crash on (falsely) invalid constructs - e.g. scalable vectors. While we certainly should improve the cost model - and I plan to do so in the near future - we also shouldn't be crashing. This violates the explicitly stated purpose of an invalid InstructionCost.
I updated all of the "easy" consumers where bailouts were locally obvious. I plan to follow up with loop unroll in a following change.
Differential Revision: https://reviews.llvm.org/D127131
Responding to a feature request from the Rust community:
https://github.com/rust-lang/rust/issues/80630
void foo(X) {
for (...)
switch (X)
case A
X = B
case B
X = C
}
Even though the initial switch value is non-constant, the switch
statement can still be threaded: the initial value will hit the switch
statement but the rest of the state changes will proceed by jumping
unconditionally.
The early predictability check is relaxed to allow unpredictable values
anywhere, but later, after the paths through the switch statement have
been enumerated, no non-constant state values are allowed along the
paths. Any state value not along a path will be an initial switch value,
which can be safely ignored.
Differential Revision: https://reviews.llvm.org/D124394
We tracked down some non-determinism in compilation output to the
DFAJumpThreading pass. These changes fixed our issue:
* Make the DefMap type a MapVector to make its iteration order depend on
insertion order.
* Sort the values to be inserted into NewDefs by instruction order to
make the insertion order deterministic. Since these values come from
iterating over a ValueMap, which doesn't have deterministic iteration
order, I couldn't fix this at its source.
Reviewed By: alexey.zhikhar
Differential Revision: https://reviews.llvm.org/D118590
Otherwise, it is possible that the state defined in the determinator
block defines the state for the next iteration of the loop, rather than
for the current one.
Fixes llvm-test-suite's
SingleSource/Regression/C/gcc-c-torture/execute/pr80421.c
Differential Revision: https://reviews.llvm.org/D115832
Some files still contained the old University of Illinois Open Source
Licence header. This patch replaces that with the Apache 2 with LLVM
Exception licence.
Differential Revision: https://reviews.llvm.org/D107528
The current JumpThreading pass does not jump thread loops since it can
result in irreducible control flow that harms other optimizations. This
prevents switch statements inside a loop from being optimized to use
unconditional branches.
This code pattern occurs in the core_state_transition function of
Coremark. The state machine can be implemented manually with goto
statements resulting in a large runtime improvement, and this transform
makes the switch implementation match the goto version in performance.
This patch specifically targets switch statements inside a loop that
have the opportunity to be threaded. Once it identifies an opportunity,
it creates new paths that branch directly to the correct code block.
For example, the left CFG could be transformed to the right CFG:
```
sw.bb sw.bb
/ | \ / | \
case1 case2 case3 case1 case2 case3
\ | / / | \
latch.bb latch.2 latch.3 latch.1
br sw.bb / | \
sw.bb.2 sw.bb.3 sw.bb.1
br case2 br case3 br case1
```
Co-author: Justin Kreiner @jkreiner
Co-author: Ehsan Amiri @amehsan
Reviewed By: SjoerdMeijer
Differential Revision: https://reviews.llvm.org/D99205