When creating a splat of 0 for scalable vectors we tend to create them
with using a combination of shufflevector and insertelement, i.e.
shufflevector (<vscale x 4 x i32> insertelement (<vscale x 4 x i32> poison, i32 0, i32 0),
<vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer)
However, for the case of a zero splat we can actually just replace the
above with zeroinitializer instead. This makes the IR a lot simpler and
easier to read. I have changed ConstantFoldShuffleVectorInstruction to
use zeroinitializer when creating a splat of integer 0 or FP +0.0 values.
Differential Revision: https://reviews.llvm.org/D113394
Pass the Scalability test to VectorType::get in order to be able to
deserialize bitcode that contains scalable vector operations
Differential Revision: https://reviews.llvm.org/D73144
Summary:
* Pass the Scalability test to VectorType::get in order to be
able to deserialize bitcode that contains scalable vector operations
Change-Id: I37fe5b1c0c237a9153130deefdc1a6d595c7f12e
Reviewers: efriedma, pcc, sdesmalen, apazos, huihuiz, chrisj
Reviewed By: sdesmalen
Subscribers: tschuett, hiraditya, rkruppe, psnobl, llvm-commits
Tags: #llvm
Differential Revision: https://reviews.llvm.org/D72792