There are many tests that specify a target triple/CPU flags but no
DataLayout which can lead to IR being generated that has unusual
behaviour. This commit attempts to use the default DataLayout based
on the relevant flags if there is no explicit override on the command
line or in the IR file.
One thing that is not currently possible to differentiate from a missing
datalayout `target datalayout = ""` in the IR file since the current
APIs don't allow detecting this case. If it is considered useful to
support this case (instead of passing "-data-layout=" on the command
line), I can change IR parsers to track whether they have seen such a
directive and change the callback type.
Differential Revision: https://reviews.llvm.org/D141060
PR #66334 tried to renumber slot indexes before register allocation, but
the numbering was still affected by list entries for instructions which
had been erased. Fix this to make the register allocator's live range
length heuristics even less dependent on the history of how instructions
have been added to and removed from SlotIndexes's maps.
If a shl node leaves the upper half bits zero / undemanded, then see if we can profitably perform this with a half-width shl and a free trunc/zext.
Followup to D146121
Differential Revision: https://reviews.llvm.org/D155472
RegAllocGreedy uses SlotIndexes::getApproxInstrDistance to approximate
the length of a live range for its heuristics. Renumbering all slot
indexes with the default instruction distance ensures that this estimate
will be as accurate as possible, and will not depend on the history of
how instructions have been added to and removed from SlotIndexes's maps.
This also means that enabling -early-live-intervals, which runs the
SlotIndexes analysis earlier, will not cause large amounts of churn due
to different register allocator decisions.
Try to more aggressively narrow masks of extended values.
This is mainly for cases where the mask is trying to zero out any_extended upper bits, assuming we can zext/trunc the values for free.
This catches a few actual missed folds, as well as helps canonicalize a number of other cases which were being caught in isel etc.
Differential Revision: https://reviews.llvm.org/D145866
This patch contains changes necessary to carry physical condition register (SCC) dependencies through the SDNode scheduler. It adds the edge in the SDNodeScheduler dependency graph instead of inserting the SCC copy between each definition and use. This approach lets the scheduler place instructions in an optimal way placing the copy only when the dependency cannot be resolved.
Reviewed By: rampitec
Differential Revision: https://reviews.llvm.org/D133593
In the 2e29b0138ca243 we introduce a specific solving algorithm
that analyzes the VGPR to SGPR copies use chains and either lowers
the copy to v_readfirstlane_b32 or converts the whole chain to VALU forms.
Same time we still have the code that blindly converts to VALU REG_SEQUENCE and PHIs
in case they produce SGPR but have VGPRs input operands. In case the REG_SEQUENCE and PHIs
are in the VGPR to SGPR copy use chain, and this chain was considered long enough to convert
copy to v_readfistlane_b32, further lowering them to VALU leads to several kinds of issues.
At first, we have v_readfistlane_b32 which is completely useless because most parts of its use chain
were moved to VALU forms. Second, we may encounter subtle bugs related to the EXEC-dependent CF
because of the weird mixing of SALU and VALU instructions.
This change removes the code that moves REG_SEQUENCE and PHIs to VALU. Instead, we use the fact
that both REG_SEQUENCE and PHIs have copy semantics. That is, if they define SGPR but have VGPR inputs,
we insert VGPR to SGPR copies to make them pure SGPR. Then, the new copies are processed by the common
VGPR to SGPR lowering algorithm.
This is Part 2 in the series of commits aiming at the massive refactoring of the SIFixSGPRCopies pass.
Reviewed By: rampitec
Differential Revision: https://reviews.llvm.org/D130367
In the 2e29b0138ca243 we introduce a specific solving algorithm
that analyzes the VGPR to SGPR copies use chains and either lowers
the copy to v_readfirstlane_b32 or converts the whole chain to VALU forms.
Same time we still have the code that blindly converts to VALU REG_SEQUENCE and PHIs
in case they produce SGPR but have VGPRs input operands. In case the REG_SEQUENCE and PHIs
are in the VGPR to SGPR copy use chain, and this chain was considered long enough to convert
copy to v_readfistlane_b32, further lowering them to VALU leads to several kinds of issues.
At first, we have v_readfistlane_b32 which is completely useless because most parts of its use chain
were moved to VALU forms. Second, we may encounter subtle bugs related to the EXEC-dependent CF
because of the weird mixing of SALU and VALU instructions.
This change removes the code that moves REG_SEQUENCE and PHIs to VALU. Instead, we use the fact
that both REG_SEQUENCE and PHIs have copy semantics. That is, if they define SGPR but have VGPR inputs,
we insert VGPR to SGPR copies to make them pure SGPR. Then, the new copies are processed by the common
VGPR to SGPR lowering algorithm.
This is Part 2 in the series of commits aiming at the massive refactoring of the SIFixSGPRCopies pass.
Reviewed By: rampitec
Differential Revision: https://reviews.llvm.org/D130367
SimplifyDemandedBits currently early-outs for multi-use values beyond the root node (just returning the knownbits), which is missing a number of optimizations as there are plenty of cases where we can still simplify when initially demanding all elements/bits.
@lenary has confirmed that the test cases in aea-erratum-fix.ll need refactoring and the current increase codegen is not a major concern.
Differential Revision: https://reviews.llvm.org/D129765
Since the divergence-driven instruction selection has been enabled for AMDGPU,
all the uniform instructions are expected to be selected to SALU form, except those not having one.
VGPR to SGPR copies appear in MIR to connect values producers and consumers. This change implements an algorithm
that evolves a reasonable tradeoff between the profit achieved from keeping the uniform instructions in SALU form
and overhead introduced by the data transfer between the VGPRs and SGPRs.
Reviewed By: rampitec
Differential Revision: https://reviews.llvm.org/D128252
Fold immediates regardless of how many uses they have. This is expected
to increase overall code size, but decrease register usage.
Differential Revision: https://reviews.llvm.org/D114644
Previously SIFoldOperands::foldInstOperand would only fold a
non-inlinable immediate into a single user, so as not to increase code
size by adding the same 32-bit literal operand to many instructions.
This patch removes that restriction, so that a non-inlinable immediate
will be folded into any number of users. The rationale is:
- It reduces the number of registers used for holding constant values,
which might increase occupancy. (On the other hand, many of these
registers are SGPRs which no longer affect occupancy on GFX10+.)
- It reduces ALU stalls between the instruction that loads a constant
into a register, and the instruction that uses it.
- The above benefits are expected to outweigh any increase in code size.
Differential Revision: https://reviews.llvm.org/D114643
Pulled out of D77804 as its going to be easier to address the regressions individually.
This patch allows SimplifyDemandedBits to call SimplifyMultipleUseDemandedBits in cases where the source operand has other uses, enabling us to peek through the shifted value if we don't demand all the bits/elts.
The lost RISCV gorc2 fold shouldn't be a problem - instcombine would have already destroyed that pattern - see https://github.com/llvm/llvm-project/issues/50553
Differential Revision: https://reviews.llvm.org/D124839
Use shufflevector to do the subvector extracts. This allows a lot more
load merging on AMDGPU and also on NVPTX when <2 x half> is involved.
Differential Revision: https://reviews.llvm.org/D117219
This reverts commit 640beb38e7710b939b3cfb3f4c54accc694b1d30.
That commit caused performance degradtion in Quicksilver test QS:sGPU and a functional test failure in (rocPRIM rocprim.device_segmented_radix_sort).
Reverting until we have a better solution to s_cselect_b64 codegen cleanup
Change-Id: Ifc167b3c2dae7a65920676f22a97ba76485f3456
Reviewed By: kzhuravl
Differential Revision: https://reviews.llvm.org/D116686
Change-Id: I1abf49b74a7e2ba0e0205f747a4154a468b9d7f2
This reverts commit 859ebca744e634dcc89a2294ffa41574f947bd62.
The change contained many unrelated changes and e.g. restored
unit test failes for the old lld port.
This reverts commit 640beb38e7710b939b3cfb3f4c54accc694b1d30.
That commit caused performance degradtion in Quicksilver test QS:sGPU and a functional test failure in (rocPRIM rocprim.device_segmented_radix_sort).
Reverting until we have a better solution to s_cselect_b64 codegen cleanup
Change-Id: Ibf8e397df94001f248fba609f072088a46abae08
Reviewed By: kzhuravl
Differential Revision: https://reviews.llvm.org/D115960
Change-Id: Id169459ce4dfffa857d5645a0af50b0063ce1105
Using a BufferSize of one for memory ProcResources will result in better
ILP since it more accurately models the dependencies between memory ops
and their consumers on an in-order processor. After this change, the
scheduler will treat the data edges from loads as blocking so that
stalls are guaranteed when waiting for data to be retreaved from memory.
Since we don't actually track waitcnt here, this should do a better job
at modeling their behavior.
Practically, this means that the scheduler will trigger the 'STALL'
heuristic more often.
This type of change needs to be evaluated experimentally. Preliminary
results are positive.
Fixes: SWDEV-282962
Reviewed By: rampitec
Differential Revision: https://reviews.llvm.org/D114777
Introduce V_MOV_B32_indirect_read for indexed vgpr reads
(and rename the old V_MOV_B32_indirect to
V_MOV_B32_indirect_write) so they can be unambiguously
distinguished from regular V_MOV_B32_e32. Previously they
were distinguished by looking for extra implicit operands
but this is fragile because regular moves sometimes have
extra implicit operands too:
- either by accident, when instructions end up with
duplicate implicit operands (see e.g. D100939)
- or by design, when SIInstrInfo::copyPhysReg breaks a
multi-dword copy into individual subreg mov instructions
and adds implicit operands for the super-register.
The effect of this is that SIInstrInfo::isFoldableCopy can
be simplified and identifies more foldable copies. The test
diffs show that more immediate 0 values have been folded as
inline operands.
SIInstrInfo::isReallyTriviallyReMaterializable could
probably be simplified too but that is not part of this
patch.
Differential Revision: https://reviews.llvm.org/D114230
The old expansion open-coded a 64-bit addition in a strange way, by
adding the high parts *without* carry-in from the low part, and then
adding the carry back in later on. Fixing this saves a couple of
instructions and makes the code much easier to understand.
Differential Revision: https://reviews.llvm.org/D113679
In a kernel which does not have calls or AGPR usage we can allocate
the whole vector register budget for VGPRs and have no AGPRs as
long as VGPRs stay addressable (i.e. below 256).
Differential Revision: https://reviews.llvm.org/D111764
This has a couple of benefits:
1. It can sometimes fix clusters that got broken apart when the register
allocator inserted a copy.
2. Post-RA scheduling does not have to worry about increasing register
pressure, which in some cases gives it more freedom to reorder
instructions.
Testing on a collection of 10,000 graphics shaders compiled for gfx1010
showed:
- The average length of each run of one or more load instructions
increased by about 1%.
- The number of runs of two or more load instructions increased by
about 4%.
Differential Revision: https://reviews.llvm.org/D111646
This has a couple of benefits:
1. It can sometimes fix clusters that got broken apart when the register
allocator inserted a copy.
2. Post-RA scheduling does not have to worry about increasing register
pressure, which in some cases gives it more freedom to reorder
instructions.
Testing on a collection of 10,000 graphics shaders compiled for gfx1010
showed:
- The average length of each run of one or more load instructions
increased by about 1%.
- The number of runs of two or more load instructions increased by
about 4%.
Normally, given that the DA results are kept consistent over the selection DAG, uniform comparisons get selected to S_CMP_* but divergent to V_CMP_*. Sometimes, for the sake of efficiency, SSA subgraphs may be converted to VALU to avoid repeatedly copying data back and forth. Hence we have to be able to sustain the correctness passing the i1 from VALU to SALU context and vice versa.
VALU operations only process the active lanes of the VGPR and ignore inactive ones.
Active lanes correspond to 1 bit in the EXEC mask register.
SALU represents i1 as just one bit but VALU as 64bits: 0/1 and 0/(0xffffffffffffffff & EXEC) respectively.
SALU uses one-bit conditional flag SCC but VALU - VCC that is a pair of 32-bit SGPRs
To expose SCC to the VALU context we need to convert the one-bit boolean value to the appropriate 64bit.
To return back to the SALU context we need to do the opposite.
To correctly convert 64bit VALU boolean to either 0 or 1 we need to filter out the bits corresponding to the inactive lanes.
Reviewed By: piotr
Differential Revision: https://reviews.llvm.org/D109900
This simple heuristic uses the estimated live range length combined
with the number of registers in the class to switch which heuristic to
use. This was taking the raw number of registers in the class, even
though not all of them may be available. AMDGPU heavily relies on
dynamically reserved numbers of registers based on user attributes to
satisfy occupancy constraints, so the raw number is highly misleading.
There are still a few problems here. In the original testcase that
made me notice this, the live range size is incorrect after the
scheduler rearranges instructions, since the instructions don't have
the original InstrDist offsets. Additionally, I think it would be more
appropriate to use the number of disjointly allocatable registers in
the class. For the AMDGPU register tuples, there are a large number of
registers in each tuple class, but only a small fraction can actually
be allocated at the same time since they all overlap with each
other. It seems we do not have a query that corresponds to the number
of independently allocatable registers. Relatedly, I'm still debugging
some allocation failures where overlapping tuples seem to not be
handled correctly.
The test changes are mostly noise. There are a handful of x86 tests
that look like regressions with an additional spill, and a handful
that now avoid a spill. The worst looking regression is likely
test/Thumb2/mve-vld4.ll which introduces a few additional
spills. test/CodeGen/AMDGPU/soft-clause-exceeds-register-budget.ll
shows a massive improvement by completely eliminating a large number
of spills inside a loop.
Use GCNHazardRecognizer in postra sched.
Updated tests for the new schedules.
Reviewed By: arsenm
Differential Revision: https://reviews.llvm.org/D109536
Change-Id: Ia86ba2ae168f12fb34b4d8efdab491f84d936cde
Description: This change enables the compare operations to be selected to SALU/VALU form
dependent of the SDNode divergence flag.
Reviewed By: rampitec
Differential Revision: https://reviews.llvm.org/D106079
The requested register class priorities weren't respected
globally. Not sure why this is a target option, and not just the
expected behavior (recently added in
1a6dc92be7d68611077f0fb0b723b361817c950c). This avoids an allocation
failure when many wide tuple spills are introduced. I think this is a
workaround since I would not expect the allocation priority to be
required, and only a performance hint. The allocator should be smarter
about when only a subregister needs to be spilled and restored.
This does regress a couple of degenerate store stress lit tests which
shouldn't be too important.
This allows special constants like to 0 to be recognized. It's also
expected by isel patterns if a target had a mulh with immediate instructions.
The commuting done by tablegen won't commute patterns with immediates since it
expects DAGCombine to have done it.
Reviewed By: foad
Differential Revision: https://reviews.llvm.org/D107486
This is to allow 64 bit constant rematerialization. If a constant
is split into two separate moves initializing sub0 and sub1 like
now RA cannot rematerizalize a 64 bit register.
This gives 10-20% uplift in a set of huge apps heavily using double
precession math.
Fixes: SWDEV-292645
Differential Revision: https://reviews.llvm.org/D104874
The FixSGPRCopies pass converts instructions to VALU when
removing illegal VGPR to SGPR copies. Instructions that use SCC
are changed to use VCC instead. When that happens, the pass must
also change instructions that define SCC to define VCC.
The pass was not changing the SCC definition when an ADDC is
converted due to a input that is a VGPR to SGPR copy. But, the
initial ADD insruction, which define SCC, is not converted.
This causes a compilation failure due to a use of an undefined
physical register.
This patch adds code that inserts the SCC definition in the
MoveToVALU worklist when a SCC use is converted to a VCC use.
Differential Revision: https://reviews.llvm.org/D102111
Prefer to keep uniform (non-divergent) multiplies on the scalar ALU when
possible. This significantly improves some game cases by eliminating
v_readfirstlane instructions when the result feeds into a scalar
operation, like the address calculation for a scalar load or store.
Since isDivergent is only an approximation of whether a value is in
SGPRs, it can potentially regress some situations where a uniform value
ends up in a VGPR. These should be rare in real code, although the test
changes do contain a number of examples.
Most of the test changes are just using s_mul instead of v_mul/mad which
is generally better for both register pressure and latency (at least on
GFX10 where sgpr pressure doesn't affect occupancy and vector ALU
instructions have significantly longer latency than scalar ALU). Some
R600 tests now use MULLO_INT instead of MUL_UINT24.
GlobalISel appears to handle more scenarios in the desirable way,
although it can also be thrown off and fails to select the 24-bit
multiplies in some cases.
Alternative solution considered and rejected was to allow selecting
MUL_[UI]24 to S_MUL_I32. I've rejected this because the definition of
those SD operations works is don't-care on the most significant 8 bits,
and this fact is used in some combines via SimplifyDemandedBits.
Based on a patch by Nicolai Hähnle.
Differential Revision: https://reviews.llvm.org/D97063
Clustering loads has caching benefits, but as far as I know there is no
advantage to clustering stores on any AMDGPU subtargets.
The disadvantage is that it tends to increase register pressure and
restricts scheduling freedom.
Differential Revision: https://reviews.llvm.org/D85530
Fix 64-bit copy to SCC by restricting the pattern resulting
in such a copy to subtargets supporting 64-bit scalar compare,
and mapping the copy to S_CMP_LG_U64.
Before introducing the S_CSELECT pattern with explicit SCC
(0045786f146e78afee49eee053dc29ebc842fee1), there was no need
for handling 64-bit copy to SCC ($scc = COPY sreg_64).
The proposed handling to read only the low bits was however
based on a false premise that it is only one bit that matters,
while in fact the copy source might be a vector of booleans and
all bits need to be considered.
The practical problem of mapping the 64-bit copy to SCC is that
the natural instruction to use (S_CMP_LG_U64) is not available
on old hardware. Fix it by restricting the problematic pattern
to subtargets supporting the instruction (hasScalarCompareEq64).
Differential Revision: https://reviews.llvm.org/D85207