17 Commits

Author SHA1 Message Date
Nikita Popov
580210a0c9 [SLP] Convert some tests to opaque pointers (NFC) 2022-12-23 10:02:57 +01:00
Roman Lebedev
6697140ba1
[NFC] Port all SLPVectorizer tests to -passes= syntax 2022-12-07 21:44:09 +03:00
Alexey Bataev
b505fd559d [SLP]Redesign vectorization of the gather nodes.
Gather nodes are vectorized as simply vector of the scalars instead of
relying on the actual node. It leads to the fact that in some cases
we may miss incorrect transformation (non-matching set of scalars is
just ended as a gather node instead of possible vector/gather node).
Better to rely on the actual nodes, it allows to improve stability and
better detect missed cases.

Differential Revision: https://reviews.llvm.org/D135174
2022-11-10 10:59:54 -08:00
Alexey Bataev
ecd0b5a532 Revert "[SLP]Redesign vectorization of the gather nodes."
This reverts commit 8ddd1ccdf89317be1c40fa9183e214878a56151e to fix
buildbots failures reported in https://lab.llvm.org/buildbot#builders/74/builds/14839
2022-11-07 08:35:21 -08:00
Alexey Bataev
8ddd1ccdf8 [SLP]Redesign vectorization of the gather nodes.
Gather nodes are vectorized as simply vector of the scalars instead of
relying on the actual node. It leads to the fact that in some cases
we may miss incorrect transformation (non-matching set of scalars is
just ended as a gather node instead of possible vector/gather node).
Better to rely on the actual nodes, it allows to improve stability and
better detect missed cases.

Differential Revision: https://reviews.llvm.org/D135174
2022-11-07 07:04:38 -08:00
Philip Reames
48cc9287f5 Reapply "[SLP] Schedule only sub-graph of vectorizable instructions"" (try 3)
The original commit exposed several missing dependencies (e.g. latent bugs in SLP scheduling).  Most of these were fixed over the weekend and have had several days to bake.  The last was fixed this morning after being noticed in manual review of test changes yesterday.  See the review thread for links to each change.

Original commit message follows:

SLP currently schedules all instructions within a scheduling window which stretches from the first instruction potentially vectorized to the last. This window can include a very large number of unrelated instructions which are not being considered for vectorization. This change switches the code to only schedule the sub-graph consisting of the instructions being vectorized and their transitive users.

This has the effect of greatly reducing the amount of work performed in large basic blocks, and thus greatly improves compile time on degenerate examples. To understand the effects, I added some statistics (not planned for upstream contribution). Here's an illustration from my motivating example:

   Before this patch:

   704357 SLP                          - Number of calcDeps actions
   699021 SLP                          - Number of schedule calls
   5598 SLP                          - Number of ReSchedule actions
   59 SLP                          - Number of ReScheduleOnFail actions
   10084 SLP                          - Number of schedule resets
   8523 SLP                          - Number of vector instructions generated

   After this patch:

   102895 SLP                          - Number of calcDeps actions
   161916 SLP                          - Number of schedule calls
   5637 SLP                          - Number of ReSchedule actions
   55 SLP                          - Number of ReScheduleOnFail actions
   10083 SLP                          - Number of schedule resets
   8403 SLP                          - Number of vector instructions generated

I do want to highlight that there is a small difference in number of generated vector instructions. This example is hitting the bailout due to maximum window size, and the change in scheduling is slightly perturbing when and how we hit it. This can be seen in the RescheduleOnFail counter change. Given that, I think we can safely ignore.

The downside of this change can be seen in the large test diff. We group all vectorizable instructions together at the bottom of the scheduling region. This means that vector instructions can move quite far from their original point in code. While maybe undesirable, I don't see this as being a major problem as this pass is not intended to be a general scheduling pass.

For context, it's worth noting that the pre-scheduling that SLP does while building the vector tree is exactly the sub-graph scheduling implemented by this patch.

Differential Revision: https://reviews.llvm.org/D118538
2022-03-25 10:39:23 -07:00
Philip Reames
deae979a2c Revert "Reapply "[SLP] Schedule only sub-graph of vectorizable instructions"""
This reverts commit 738042711bc08cde9135873200b1d088e6cf11c3. A second, apparently separate, issue has been reported on the original review.
2022-03-03 11:35:34 -08:00
Philip Reames
738042711b Reapply "[SLP] Schedule only sub-graph of vectorizable instructions""
Root issue which triggered the revert was fixed in 689bab.  No changes in the reapplied patch.

Original commit message follows:

SLP currently schedules all instructions within a scheduling window which stretches from the first instr
uction potentially vectorized to the last. This window can include a very large number of unrelated instruct
ions which are not being considered for vectorization. This change switches the code to only schedule the su
b-graph consisting of the instructions being vectorized and their transitive users.

This has the effect of greatly reducing the amount of work performed in large basic blocks, and thus greatly improves compile time on degenerate examples. To understand the effects, I added some statistics (not planned for upstream contribution). Here's an illustration from my motivating example:

    Before this patch:

    704357 SLP                          - Number of calcDeps actions
     699021 SLP                          - Number of schedule calls
       5598 SLP                          - Number of ReSchedule actions
         59 SLP                          - Number of ReScheduleOnFail actions
      10084 SLP                          - Number of schedule resets
       8523 SLP                          - Number of vector instructions generated

    After this patch:

    102895 SLP                          - Number of calcDeps actions
     161916 SLP                          - Number of schedule calls
       5637 SLP                          - Number of ReSchedule actions
         55 SLP                          - Number of ReScheduleOnFail actions
      10083 SLP                          - Number of schedule resets
       8403 SLP                          - Number of vector instructions generated

I do want to highlight that there is a small difference in number of generated vector instructions. This example is hitting the bailout due to maximum window size, and the change in scheduling is slightly perturbing when and how we hit it. This can be seen in the RescheduleOnFail counter change. Given that, I think we can safely ignore.

The downside of this change can be seen in the large test diff. We group all vectorizable instructions together at the bottom of the scheduling region. This means that vector instructions can move quite far from their original point in code. While maybe undesirable, I don't see this as being a major problem as this pass is not intended to be a general scheduling pass.

For context, it's worth noting that the pre-scheduling that SLP does while building the vector tree is exactly the sub-graph scheduling implemented by this patch.

Differential Revision: https://reviews.llvm.org/D118538
2022-03-02 10:47:20 -08:00
Arthur Eubanks
9c6250ee41 Revert "[SLP] Schedule only sub-graph of vectorizable instructions"
This reverts commit 0539a26d91a1b7c74022fa9cf33bd7faca87544d.

Causes a miscompile, see comments on D118538.

Required updating bottom-to-top-reorder.ll.
2022-03-01 17:31:16 -08:00
Philip Reames
0539a26d91 [SLP] Schedule only sub-graph of vectorizable instructions
SLP currently schedules all instructions within a scheduling window which stretches from the first instruction potentially vectorized to the last. This window can include a very large number of unrelated instructions which are not being considered for vectorization. This change switches the code to only schedule the sub-graph consisting of the instructions being vectorized and their transitive users.

This has the effect of greatly reducing the amount of work performed in large basic blocks, and thus greatly improves compile time on degenerate examples. To understand the effects, I added some statistics (not planned for upstream contribution). Here's an illustration from my motivating example:

Before this patch:

704357 SLP                          - Number of calcDeps actions
 699021 SLP                          - Number of schedule calls
   5598 SLP                          - Number of ReSchedule actions
     59 SLP                          - Number of ReScheduleOnFail actions
  10084 SLP                          - Number of schedule resets
   8523 SLP                          - Number of vector instructions generated

After this patch:

102895 SLP                          - Number of calcDeps actions
 161916 SLP                          - Number of schedule calls
   5637 SLP                          - Number of ReSchedule actions
     55 SLP                          - Number of ReScheduleOnFail actions
  10083 SLP                          - Number of schedule resets
   8403 SLP                          - Number of vector instructions generated

I do want to highlight that there is a small difference in number of generated vector instructions. This example is hitting the bailout due to maximum window size, and the change in scheduling is slightly perturbing when and how we hit it. This can be seen in the RescheduleOnFail counter change. Given that, I think we can safely ignore.

The downside of this change can be seen in the large test diff. We group all vectorizable instructions together at the bottom of the scheduling region. This means that vector instructions can move quite far from their original point in code. While maybe undesirable, I don't see this as being a major problem as this pass is not intended to be a general scheduling pass.

For context, it's worth noting that the pre-scheduling that SLP does while building the vector tree is exactly the sub-graph scheduling implemented by this patch.

Differential Revision: https://reviews.llvm.org/D118538
2022-02-22 10:15:55 -08:00
Juneyoung Lee
4a8e6ed2f7 [SLP,LV] Use poison constant vector for shufflevector/initial insertelement
This patch makes SLP and LV emit operations with initial vectors set to poison constant instead of undef.
This is a part of efforts for using poison vector instead of undef to represent "doesn't care" vector.
The goal is to make nice shufflevector optimizations valid that is currently incorrect due to the tricky interaction between undef and poison (see https://bugs.llvm.org/show_bug.cgi?id=44185 ).

Reviewed By: fhahn

Differential Revision: https://reviews.llvm.org/D94061
2021-01-06 11:22:50 +09:00
Simon Pilgrim
b215adf4ed [SLP][AMDGPU] Regenerate packed-math tests and remove unused check prefix 2020-11-06 17:27:13 +00:00
Eric Christopher
cee313d288 Revert "Temporarily Revert "Add basic loop fusion pass.""
The reversion apparently deleted the test/Transforms directory.

Will be re-reverting again.

llvm-svn: 358552
2019-04-17 04:52:47 +00:00
Eric Christopher
a863435128 Temporarily Revert "Add basic loop fusion pass."
As it's causing some bot failures (and per request from kbarton).

This reverts commit r358543/ab70da07286e618016e78247e4a24fcb84077fda.

llvm-svn: 358546
2019-04-17 02:12:23 +00:00
Matt Arsenault
80ea6dd1d5 Fix vectorization of canonicalize
llvm-svn: 342390
2018-09-17 13:24:30 +00:00
Matt Arsenault
1349a04ef5 AMDGPU: Make v2i16/v2f16 legal on VI
This usually results in better code. Fixes using
inline asm with short2, and also fixes having a different
ABI for function parameters between VI and gfx9.

Partially cleans up the mess used for lowering of the d16
operations. Making v4f16 legal will help clean this up more,
but this requires additional work.

llvm-svn: 332953
2018-05-22 06:32:10 +00:00
Matt Arsenault
67cd347e93 AMDGPU: Allow vectorization of packed types
llvm-svn: 305844
2017-06-20 20:38:06 +00:00