If the graph incudes only single "gather" node with only
extractelements/undefs, which used only in insertelement-based
buildvector sequences, it still might be profitable to vectorize it.
Need to rely on the cost model, not throw this graph away immediately.
Reviewers: RKSimon
Reviewed By: RKSimon
Pull Request: https://github.com/llvm/llvm-project/pull/83581
insertelement instructions.
If the original vector has undef, not poison values, which are not
rewritten by later insertelement instructions, need to transform shuffle
with the undef vector, not a poison vector, and actual indices, not
PoisonMaskElem, otherwise the transformation may produce more poisons
output than the input.
With this patch an undefined mask in a shufflevector will be printed as poison.
This change is done to support the new shufflevector semantics
for undefined mask elements.
Differential Revision: https://reviews.llvm.org/D149210
Previously only the very first gather/buildvector node might be probed for reshuffling of other nodes.
But the compiler may do the same for other gather/buildvector nodes too, just need to check the
dependency and postpone the emission of the dependent nodes, if the origin nodes were not emitted yet.
Part of D110978
Differential Revision: https://reviews.llvm.org/D144958
This caused verifier errors:
Instruction does not dominate all uses!
%8 = insertelement <2 x i64> %7, i64 %pgocount1330, i64 1
%15 = shufflevector <2 x i64> %8, <2 x i64> poison, <2 x i32> <i32 1, i32 1>
in function ?NearestInclusiveAncestorAssignedToSlot@SlotScopedTraversal@blink@@SAPAVElement@2@ABV32@@Z
(or register allocator crash when the verifier was disabled).
See comment on the code review.
> Previously only the very first gather/buildvector node might be probed for reshuffling of other nodes.
> But the compiler may do the same for other gather/buildvector nodes too, just need to check the
> dependency and postpone the emission of the dependent nodes, if the origin nodes were not emitted yet.
>
> Part of D110978
>
> Differential Revision: https://reviews.llvm.org/D144958
This reverts commit a611b3f3059e4c3b9e7b914091c3edaef099fd5d.
It also reverts 7a4061ae372b3262703ffeea3b64db89187db611 which depended on the above.
Previously only the very first gather/buildvector node might be probed for reshuffling of other nodes.
But the compiler may do the same for other gather/buildvector nodes too, just need to check the
dependency and postpone the emission of the dependent nodes, if the origin nodes were not emitted yet.
Part of D110978
Differential Revision: https://reviews.llvm.org/D144958
If the scalar must be extracted and then used in the gather node,
instead we can emit shuffle instruction to avoid those extra
extractelements and vector-to-scalar and back data movement.
Part of D110978
Differential Revision: https://reviews.llvm.org/D141940
Freeze instruction in some cases makes codegen worse, so need to be very
careful when emitting it. Instead improve analysis in isUndefVector
function to generate mask of unused elements and use it in the analysis.
Differential Revision: https://reviews.llvm.org/D135382
In the canonical form of the shuffle the poison/undef operand is the
second operand, the patch tries to emit canonical form for partial
vectorization of the buildvector sequence.
Also, this patch starts emitting freeze instruction for shuffles with undef indices if the second shuffle operan is undef, not poison. It is an initial step to D93818, where undef mask element are treated as returning poison value.
Differential Revision: https://reviews.llvm.org/D134377
Added the mask and the analysis of the buildvector sequence in the
isUndefVector function, improves codegen and cost estimation.
Metric: SLP.NumVectorInstructions
Program SLP.NumVectorInstructions
results results0 diff
test-suite :: External/SPEC/CFP2017rate/526.blender_r/526.blender_r.test 27362.00 27360.00 -0.0%
Metric: size..text
Program size..text
results results0 diff
test-suite :: External/SPEC/CFP2017rate/508.namd_r/508.namd_r.test 805299.00 806035.00 0.1%
526.blender_r - some extra code is vectorized.
508.namd_r - some extra code is optimized out.
Differential Revision: https://reviews.llvm.org/D133891
SLP vectorizer tries to find the reductions starting the operands of the
instructions with no-users/void returns/etc. But such operands can be
postponable instructions, like Cmp, InsertElement or InsertValue. Such
operands still must be postponed, vectorizer should not try to vectorize
them immediately.
Differential Revision: https://reviews.llvm.org/D131965
This reverts commit fc9c59c355cb255446e571b4515b5e41a76503c4.
The patch triggers an assertion when building SPEC on X86. Reduced
reproducer shared at D107966.
Also reverts follow-up commit 11a09af76d11ad5a9f1f95b561112af17ff81f80.
SLP vectorizer emits extracts for externally used vectorized scalars and
estimates the cost for each such extract. But in many cases these
scalars are input for insertelement instructions, forming buildvector,
and instead of extractelement/insertelement pair we can emit/cost
estimate shuffle(s) cost and generate series of shuffles, which can be
further optimized.
Tested using test-suite (+SPEC2017), the tests passed, SLP was able to
generate/vectorize more instructions in many cases and it allowed to reduce
number of re-vectorization attempts (where we could try to vectorize
buildector insertelements again and again).
Differential Revision: https://reviews.llvm.org/D107966
Currently SLP vectorizer walks through the instructions and selects
3 main classes of values: 1) reduction operations - instructions with same
reduction opcode (add, mul, min/max, etc.), which build the reduction,
2) reduced values - instructions with the same opcodes, but different
from the reduction opcode, 3) extra arguments - all other values,
instructions from the different basic block rather than the root node,
instructions with to many/less uses.
This scheme is not very efficient. It excludes some instructions and all
non-instruction values from the reductions (constants, proficient
gathers), to many possibly reduced values are marked as extra arguments.
Patch improves this process by introducing a bit extended analysis
stage. During this stage, we still try to select 3 classes of the
values: 1) reduction operations - same as before, 2) possibly reduced
values - all instructions from the current block/non-instructions, which
may build a vectorization tree, 3) extra arguments - instructions from
the different basic blocks. Additionally, an extra sorting of the
possibly reduced values occurs to build the scalar sequences which
highly likely will bed vectorized, e.g. loads are grouped by the
distance between them, constants are grouped together, cmp instructions
are sorted by their compare types and predicates, extractelement
instructions are sorted by the vector operand, etc. Also, these groups
are reordered by their length so the longest group is the first in the
list of the possibly reduced values.
The vectorization process tries to emit the reductions for all these
groups. These reductions, remaining non-vectorized possible reduced
values and extra arguments are then combined into the final expression
just like it was before.
Differential Revision: https://reviews.llvm.org/D114171
tryToVectorize() method implements one of searching paths for vectorizable tree roots in SLP vectorizer,
specifically for binary and comparison operations. Order of making probes for various scalar pairs
was defined by its implementation: the instruction operands, then climb over one operand if
the instruction is its sole user and then perform same actions for another operand if previous
attempts failed. Problem with this approach is that among these options we can have more than a
single vectorizable tree candidate and it is not necessarily the one that encountered first.
Trying to build vectorizable tree for each possible combination for just evaluation is expensive.
But we already have lookahead heuristics mechanism which we use for finding best pick among
operands of commutative instructions. It calculates cumulative score for candidates in two
consecutive lanes. This patch introduces use of the heuristics for choosing the best pair among
several combinations. We only try one that looks as most promising for vectorization.
Additional benefit is that we reduce total number of vectorization trees built for probes
because we skip those looking non-profitable early.
Reviewed By: Alexey Bataev (ABataev), Vasileios Porpodas (vporpo)
Differential Revision: https://reviews.llvm.org/D124309
The original commit exposed several missing dependencies (e.g. latent bugs in SLP scheduling). Most of these were fixed over the weekend and have had several days to bake. The last was fixed this morning after being noticed in manual review of test changes yesterday. See the review thread for links to each change.
Original commit message follows:
SLP currently schedules all instructions within a scheduling window which stretches from the first instruction potentially vectorized to the last. This window can include a very large number of unrelated instructions which are not being considered for vectorization. This change switches the code to only schedule the sub-graph consisting of the instructions being vectorized and their transitive users.
This has the effect of greatly reducing the amount of work performed in large basic blocks, and thus greatly improves compile time on degenerate examples. To understand the effects, I added some statistics (not planned for upstream contribution). Here's an illustration from my motivating example:
Before this patch:
704357 SLP - Number of calcDeps actions
699021 SLP - Number of schedule calls
5598 SLP - Number of ReSchedule actions
59 SLP - Number of ReScheduleOnFail actions
10084 SLP - Number of schedule resets
8523 SLP - Number of vector instructions generated
After this patch:
102895 SLP - Number of calcDeps actions
161916 SLP - Number of schedule calls
5637 SLP - Number of ReSchedule actions
55 SLP - Number of ReScheduleOnFail actions
10083 SLP - Number of schedule resets
8403 SLP - Number of vector instructions generated
I do want to highlight that there is a small difference in number of generated vector instructions. This example is hitting the bailout due to maximum window size, and the change in scheduling is slightly perturbing when and how we hit it. This can be seen in the RescheduleOnFail counter change. Given that, I think we can safely ignore.
The downside of this change can be seen in the large test diff. We group all vectorizable instructions together at the bottom of the scheduling region. This means that vector instructions can move quite far from their original point in code. While maybe undesirable, I don't see this as being a major problem as this pass is not intended to be a general scheduling pass.
For context, it's worth noting that the pre-scheduling that SLP does while building the vector tree is exactly the sub-graph scheduling implemented by this patch.
Differential Revision: https://reviews.llvm.org/D118538
Root issue which triggered the revert was fixed in 689bab. No changes in the reapplied patch.
Original commit message follows:
SLP currently schedules all instructions within a scheduling window which stretches from the first instr
uction potentially vectorized to the last. This window can include a very large number of unrelated instruct
ions which are not being considered for vectorization. This change switches the code to only schedule the su
b-graph consisting of the instructions being vectorized and their transitive users.
This has the effect of greatly reducing the amount of work performed in large basic blocks, and thus greatly improves compile time on degenerate examples. To understand the effects, I added some statistics (not planned for upstream contribution). Here's an illustration from my motivating example:
Before this patch:
704357 SLP - Number of calcDeps actions
699021 SLP - Number of schedule calls
5598 SLP - Number of ReSchedule actions
59 SLP - Number of ReScheduleOnFail actions
10084 SLP - Number of schedule resets
8523 SLP - Number of vector instructions generated
After this patch:
102895 SLP - Number of calcDeps actions
161916 SLP - Number of schedule calls
5637 SLP - Number of ReSchedule actions
55 SLP - Number of ReScheduleOnFail actions
10083 SLP - Number of schedule resets
8403 SLP - Number of vector instructions generated
I do want to highlight that there is a small difference in number of generated vector instructions. This example is hitting the bailout due to maximum window size, and the change in scheduling is slightly perturbing when and how we hit it. This can be seen in the RescheduleOnFail counter change. Given that, I think we can safely ignore.
The downside of this change can be seen in the large test diff. We group all vectorizable instructions together at the bottom of the scheduling region. This means that vector instructions can move quite far from their original point in code. While maybe undesirable, I don't see this as being a major problem as this pass is not intended to be a general scheduling pass.
For context, it's worth noting that the pre-scheduling that SLP does while building the vector tree is exactly the sub-graph scheduling implemented by this patch.
Differential Revision: https://reviews.llvm.org/D118538
This reverts commit 0539a26d91a1b7c74022fa9cf33bd7faca87544d.
Causes a miscompile, see comments on D118538.
Required updating bottom-to-top-reorder.ll.
SLP currently schedules all instructions within a scheduling window which stretches from the first instruction potentially vectorized to the last. This window can include a very large number of unrelated instructions which are not being considered for vectorization. This change switches the code to only schedule the sub-graph consisting of the instructions being vectorized and their transitive users.
This has the effect of greatly reducing the amount of work performed in large basic blocks, and thus greatly improves compile time on degenerate examples. To understand the effects, I added some statistics (not planned for upstream contribution). Here's an illustration from my motivating example:
Before this patch:
704357 SLP - Number of calcDeps actions
699021 SLP - Number of schedule calls
5598 SLP - Number of ReSchedule actions
59 SLP - Number of ReScheduleOnFail actions
10084 SLP - Number of schedule resets
8523 SLP - Number of vector instructions generated
After this patch:
102895 SLP - Number of calcDeps actions
161916 SLP - Number of schedule calls
5637 SLP - Number of ReSchedule actions
55 SLP - Number of ReScheduleOnFail actions
10083 SLP - Number of schedule resets
8403 SLP - Number of vector instructions generated
I do want to highlight that there is a small difference in number of generated vector instructions. This example is hitting the bailout due to maximum window size, and the change in scheduling is slightly perturbing when and how we hit it. This can be seen in the RescheduleOnFail counter change. Given that, I think we can safely ignore.
The downside of this change can be seen in the large test diff. We group all vectorizable instructions together at the bottom of the scheduling region. This means that vector instructions can move quite far from their original point in code. While maybe undesirable, I don't see this as being a major problem as this pass is not intended to be a general scheduling pass.
For context, it's worth noting that the pre-scheduling that SLP does while building the vector tree is exactly the sub-graph scheduling implemented by this patch.
Differential Revision: https://reviews.llvm.org/D118538
Need to change the order of the reduction/binops args pair vectorization
attempts. Need to try to find the reduction at first and postpone
vectorization of binops args. This may help to find more reduction
patterns and vectorize them.
Part of D111574.
Differential Revision: https://reviews.llvm.org/D112224
If the vectorized insertelements instructions form indentity subvector
(the subvector at the beginning of the long vector), it is just enough
to extend the vector itself, no need to generate inserting subvector
shuffle.
Differential Revision: https://reviews.llvm.org/D107494
If the vectorized insertelements instructions form indentity subvector
(the subvector at the beginning of the long vector), it is just enough
to extend the vector itself, no need to generate inserting subvector
shuffle.
Differential Revision: https://reviews.llvm.org/D107344
There is no need to schedule insertelement instructions. The compiler
did not schedule them before it started support their vectorization and
it should not do it after. We pre-schedule them manually when finding
a build vector sequence.
Disabling scheduling of insertelement instructions improves compile
time and vectorization of the very large basic blocks by saving
scheduling budget for other instructions.
Differential Revision: https://reviews.llvm.org/D104026
Since d6de1e1a71406c75a4ea4d5a2fe84289f07ea3a1, no attributes is quivalent to
setting attribute to false.
This is a preliminary commit for https://reviews.llvm.org/D99080
External insertelement users can be represented as a result of shuffle
of the vectorized element and noconsecutive insertlements too. Added
support for handling non-consecutive insertelements.
Differential Revision: https://reviews.llvm.org/D101555
Add new type of tree node for `InsertElementInst` chain forming vector.
These instructions could be either removed, or replaced by shuffles during
vectorization and we can add this node to cost model, so naturally estimating
their cost, getting rid of `CompensateCost` tricks and reducing further work
for InstCombine. This fixes PR40522 and PR35732 in a natural way. Also this
patch is the first step towards revectorization of partially vectorization
(to fix PR42022 completely). After adding inserts to tree the next step is
to add vector instructions there (for instance, to merge `store <2 x float>`
and `store <2 x float>` to `store <4 x float>`).
Fixes PR40522 and PR35732.
Differential Revision: https://reviews.llvm.org/D98714
This patch makes SLP and LV emit operations with initial vectors set to poison constant instead of undef.
This is a part of efforts for using poison vector instead of undef to represent "doesn't care" vector.
The goal is to make nice shufflevector optimizations valid that is currently incorrect due to the tricky interaction between undef and poison (see https://bugs.llvm.org/show_bug.cgi?id=44185 ).
Reviewed By: fhahn
Differential Revision: https://reviews.llvm.org/D94061
This patch updates IRBuilder to create insertelement/shufflevector using poison as a placeholder.
Reviewed By: nikic
Differential Revision: https://reviews.llvm.org/D93793
Summary:
This patch takes the indices operands of `insertelement`/`insertvalue`
into account while generation of seed elements for `findBuildAggregate()`.
This function has kept the original order of `insert`s before.
Also this patch optimizes `findBuildAggregate()` preventing it from
redundant temporary vector allocations and its multiple reversing.
Fixes llvm.org/pr44067
Subscribers: hiraditya, llvm-commits
Tags: #llvm
Differential Revision: https://reviews.llvm.org/D83779
This tries to improve the accuracy of extract/insert element costs by accounting for subvector extraction/insertion for >128-bit vectors and the shuffling of elements to/from the 0'th index.
It also adds INSERTPS for f32 types and PINSR/PEXTR costs for integer types (at the moment we assume the same cost as MOVD/MOVQ - which isn't always true).
Differential Revision: https://reviews.llvm.org/D74976
The assert that caused this to be reverted should be fixed now.
Original commit message:
This patch changes our defualt legalization behavior for 16, 32, and
64 bit vectors with i8/i16/i32/i64 scalar types from promotion to
widening. For example, v8i8 will now be widened to v16i8 instead of
promoted to v8i16. This keeps the elements widths the same and pads
with undef elements. We believe this is a better legalization strategy.
But it carries some issues due to the fragmented vector ISA. For
example, i8 shifts and multiplies get widened and then later have
to be promoted/split into vXi16 vectors.
This has the potential to cause regressions so we wanted to get
it in early in the 10.0 cycle so we have plenty of time to
address them.
Next steps will be to merge tests that explicitly test the command
line option. And then we can remove the option and its associated
code.
llvm-svn: 368183
This reverts commit 3de33245d2c992c9e0af60372043540b60f3a810.
This commit broke the MSan buildbots. See
https://reviews.llvm.org/rL367901 for more information.
llvm-svn: 368107
This patch changes our defualt legalization behavior for 16, 32, and
64 bit vectors with i8/i16/i32/i64 scalar types from promotion to
widening. For example, v8i8 will now be widened to v16i8 instead of
promoted to v8i16. This keeps the elements widths the same and pads
with undef elements. We believe this is a better legalization strategy.
But it carries some issues due to the fragmented vector ISA. For
example, i8 shifts and multiplies get widened and then later have
to be promoted/split into vXi16 vectors.
This has the potential to cause regressions so we wanted to get
it in early in the 10.0 cycle so we have plenty of time to
address them.
Next steps will be to merge tests that explicitly test the command
line option. And then we can remove the option and its associated
code.
llvm-svn: 367901
As it's causing some bot failures (and per request from kbarton).
This reverts commit r358543/ab70da07286e618016e78247e4a24fcb84077fda.
llvm-svn: 358546
Remove attempts to commute non-Instructions to the LHS - the codegen changes appear to rely on chance more than anything else and also have a tendency to fight existing instcombine canonicalization which moves constants to the RHS of commutable binary ops.
This is prep work towards:
(a) reusing reorderInputsAccordingToOpcode for alt-shuffles and removing the similar reorderAltShuffleOperands
(b) improving reordering to optimized cases with commutable and non-commutable instructions to still find splat/consecutive ops.
Differential Revision: https://reviews.llvm.org/D59738
llvm-svn: 356913
Summary:
For better vectorization result we should take into consideration the
cost of the user insertelement instructions when we try to
vectorize sequences that build the whole vector. I.e. if we have the
following scalar code:
```
<Scalar code>
insertelement <ScalarCode>, ...
```
we should consider the cost of the last `insertelement ` instructions as
the cost of the scalar code.
Reviewers: RKSimon, spatel, hfinkel, mkuper
Subscribers: javed.absar, llvm-commits
Differential Revision: https://reviews.llvm.org/D42657
llvm-svn: 324893
Summary:
Fixes the bug with incorrect handling of InsertValue|InsertElement
instrucions in SLP vectorizer. Currently, we may use incorrect
ExtractElement instructions as the operands of the original
InsertValue|InsertElement instructions.
Reviewers: mkuper, hfinkel, RKSimon, spatel
Subscribers: llvm-commits
Differential Revision: https://reviews.llvm.org/D41767
llvm-svn: 321994