The existing way of creating the predicate in the guard blocks uses
a boolean value per outgoing block. This increases the number of live
booleans as the number of outgoing blocks increases. The new way added
in this change is to store one integer to represent the outgoing block
we want to branch to, then at each guard block, an integer equality
check is performed to decide which a specific outgoing block is taken.
Using an integer reduces the number of live values and decreases
register pressure especially in cases where there are a large number
of outgoing blocks. The integer based approach is used when the
number of outgoing blocks crosses a threshold, which is currently set
to 32.
Patch by Ruiling Song.
Differential review: https://reviews.llvm.org/D127831
During structurization process, we may place non-predecessor blocks
between the predecessors of a block in the structurized CFG. Take
the typical while-break case as an example:
```
/---A(v=...)
| / \
^ B C
| \ /|
\---L |
\ /
E (r = phi (v:C)...)
```
After structurization, the CFG would be look like:
```
/---A
| |\
| | C
| |/
| F1
^ |\
| | B
| |/
| F2
| |\
| | L
\ |/
\--F3
|
E
```
We can see that block B is placed between the predecessors(C/L) of E.
During phi reconstruction, to achieve the same sematics as before, we
are reconstructing the PHIs as:
F1: v1 = phi (v:C), (undef:A)
F3: r = phi (v1:F2), ...
But this is also saying that `v1` would be live through B, which is not
quite necessary. The idea in the change is to say the incoming value
from B is Undef for the PHI in E. With this change, the reconstructed
PHI would be:
F1: v1 = phi (v:C), (undef:A)
F2: v2 = phi (v1:F1), (undef:B)
F3: r = phi (v2:F2), ...
Reviewed by: sameerds
Differential Revision: https://reviews.llvm.org/D132450
The instruction simplification will try to simplify the affected phis.
In some cases, this might extend the liveness of values. For example:
BB0:
| \
| BB1
| /
BB2:phi (BB0, v), (BB1, undef)
The phi in BB2 will be simplified to v as v dominates BB2, but this is
increasing the number of active values in BB1. By setting CanUseUndef
to false, we will not simplify the phi in this way, this would help
register pressure. This is mandatory for the later change to help
reducing VGPR pressure for AMDGPU.
Reviewed by: foad, sameerds
Differential Revision: https://reviews.llvm.org/D132449
Prevent `invertCondition` from creating the inversion instruction, in
case the given value is an argument which has already been inverted.
Note that this approach has already been taken in case the given value
is an instruction (and not an argument).
Differential Revision: https://reviews.llvm.org/D80399
An irreducible SCC is one which has multiple "header" blocks, i.e., blocks
with control-flow edges incident from outside the SCC. This pass converts an
irreducible SCC into a natural loop by introducing a single new header
block and redirecting all the edges on the original headers to this
new block.
This is a useful workaround for a limitation in the structurizer
which, which produces incorrect control flow in the presence of
irreducible regions. The AMDGPU backend provides an option to
enable this pass before the structurizer, which may eventually be
enabled by default.
Reviewed By: nhaehnle
Differential Revision: https://reviews.llvm.org/D77198
This restores commit 2ada8e2525dd2653f30c8696a27162a3b1647d66.
Originally reverted with commit 44e09b59b869a91bf47d76e8bc569d9ee91ad145.
This reverts commit 2ada8e2525dd2653f30c8696a27162a3b1647d66.
Buildbots produced compilation errors which I was not able to quickly
reproduce locally. Need more time to investigate.
An irreducible SCC is one which has multiple "header" blocks, i.e., blocks
with control-flow edges incident from outside the SCC. This pass converts an
irreducible SCC into a natural loop by introducing a single new header
block and redirecting all the edges on the original headers to this
new block.
This is a useful workaround for a limitation in the structurizer
which, which produces incorrect control flow in the presence of
irreducible regions. The AMDGPU backend provides an option to
enable this pass before the structurizer, which may eventually be
enabled by default.
Reviewed By: nhaehnle
Differential Revision: https://reviews.llvm.org/D77198
For each natural loop with multiple exit blocks, this pass creates a
new block N such that all exiting blocks now branch to N, and then
control flow is redistributed to all the original exit blocks.
The bulk of the tranformation is a new function introduced in
BasicBlockUtils that an redirect control flow from a set of incoming
blocks to a set of outgoing blocks via a common "hub".
This is a useful workaround for a limitation in the structurizer which
incorrectly orders blocks when processing a nest of loops. This pass
bypasses that issue by ensuring that each natural loop is recognized
as a separate region. Since the structurizer is a region pass, it no
longer sees a nest of loops in a single region, and instead processes
each "level" in the nesting as a separate region.
The AMDGPU backend provides a new option to enable this pass before
the structurizer, which may eventually be enabled by default.
Reviewers: madhur13490, arsenm, nhaehnle
Reviewed By: nhaehnle
Differential Revision: https://reviews.llvm.org/D75865