Common backends (LLVM, SPIR-V) only supports 1D vectors, LLVM conversion
handles ND vectors (N >= 2) as `array<array<... vector>>` and SPIR-V
conversion doesn't handle them at all at the moment. Sometimes it's
preferable to treat multidim vectors as linearized 1D. Add pass to do
this. Only constants and simple elementwise ops are supported for now.
@krzysz00 I've extracted yours result type conversion code from
LegalizeToF32 and moved it to common place.
Also, add ConversionPattern class operating on traits.
Since most of the operations in the `math` dialect don't have
low-precision implementations, add the -math-legalize-to-f32 pass that
goes through and brackets low-precision math funcitons (like `math.sin
%0 : f16`) with `arith.extf` and `arith.truncf`. This preserves the
original semantics of the math operation but allows lowering to proceed.
Versions of this lowering are already implicitly present in some passes,
like ConvertGPUToROCDL. However, because those are implicit rewrites,
they hide the floating-point extension and truncation, preventing anyone
from writing passes that operate on those implitic extf/truncf pairs.
Exposing this legalization explicitly is needed to allow lowening 8-bit
floats on AMD GPUs, as the implementation of extf and truncf on that
platform requires the complex logic found in ArithToAMDGPU, which runs
before the GPU to ROCDL lowering.