This patch adds an NVPTX compilation path that enables JIT compilation
on NVIDIA targets. The following modifications were performed:
1. Adding a format field to the GPU object attribute, allowing the
translation attribute to use the correct runtime function to load the
module. Likewise, a dictionary attribute was added to add any possible
extra options.
2. Adding the `createObject` method to `GPUTargetAttrInterface`; this
method returns a GPU object from a binary string.
3. Adding the function `mgpuModuleLoadJIT`, which is only available for
NVIDIA GPUs, as there is no equivalent for AMD.
4. Adding the CMake flag `MLIR_GPU_COMPILATION_TEST_FORMAT` to specify
the format to use during testing.
This commit is part of the migration of towards the new STEA syntax/design. In particular, this commit includes the following changes:
* Renaming compiler-internal functions/methods:
* `SparseTensorEncodingAttr::{getDimLevelType => getLvlTypes}`
* `Merger::{getDimLevelType => getLvlType}` (for consistency)
* `sparse_tensor::{getDimLevelType => buildLevelType}` (to help reduce confusion vs actual getter methods)
* Renaming external facets to match:
* the STEA parser and printer
* the C and Python bindings
* PyTACO
However, the actual renaming of the `DimLevelType` itself (along with all the "dlt" names) will be handled in a separate commit.
Reviewed By: aartbik
Differential Revision: https://reviews.llvm.org/D150330