This new features enabled to dedicate custom storage inline within operations.
This storage can be used as an alternative to attributes to store data that is
specific to an operation. Attribute can also be stored inside the properties
storage if desired, but any kind of data can be present as well. This offers
a way to store and mutate data without uniquing in the Context like Attribute.
See the OpPropertiesTest.cpp for an example where a struct with a
std::vector<> is attached to an operation and mutated in-place:
struct TestProperties {
int a = -1;
float b = -1.;
std::vector<int64_t> array = {-33};
};
More complex scheme (including reference-counting) are also possible.
The only constraint to enable storing a C++ object as "properties" on an
operation is to implement three functions:
- convert from the candidate object to an Attribute
- convert from the Attribute to the candidate object
- hash the object
Optional the parsing and printing can also be customized with 2 extra
functions.
A new options is introduced to ODS to allow dialects to specify:
let usePropertiesForAttributes = 1;
When set to true, the inherent attributes for all the ops in this dialect
will be using properties instead of being stored alongside discardable
attributes.
The TestDialect showcases this feature.
Another change is that we introduce new APIs on the Operation class
to access separately the inherent attributes from the discardable ones.
We envision deprecating and removing the `getAttr()`, `getAttrsDictionary()`,
and other similar method which don't make the distinction explicit, leading
to an entirely separate namespace for discardable attributes.
Recommit d572cd1b067f after fixing python bindings build.
Differential Revision: https://reviews.llvm.org/D141742
This new features enabled to dedicate custom storage inline within operations.
This storage can be used as an alternative to attributes to store data that is
specific to an operation. Attribute can also be stored inside the properties
storage if desired, but any kind of data can be present as well. This offers
a way to store and mutate data without uniquing in the Context like Attribute.
See the OpPropertiesTest.cpp for an example where a struct with a
std::vector<> is attached to an operation and mutated in-place:
struct TestProperties {
int a = -1;
float b = -1.;
std::vector<int64_t> array = {-33};
};
More complex scheme (including reference-counting) are also possible.
The only constraint to enable storing a C++ object as "properties" on an
operation is to implement three functions:
- convert from the candidate object to an Attribute
- convert from the Attribute to the candidate object
- hash the object
Optional the parsing and printing can also be customized with 2 extra
functions.
A new options is introduced to ODS to allow dialects to specify:
let usePropertiesForAttributes = 1;
When set to true, the inherent attributes for all the ops in this dialect
will be using properties instead of being stored alongside discardable
attributes.
The TestDialect showcases this feature.
Another change is that we introduce new APIs on the Operation class
to access separately the inherent attributes from the discardable ones.
We envision deprecating and removing the `getAttr()`, `getAttrsDictionary()`,
and other similar method which don't make the distinction explicit, leading
to an entirely separate namespace for discardable attributes.
Differential Revision: https://reviews.llvm.org/D141742
This patch mechanically replaces None with std::nullopt where the
compiler would warn if None were deprecated. The intent is to reduce
the amount of manual work required in migrating from Optional to
std::optional.
This is part of an effort to migrate from llvm::Optional to
std::optional:
https://discourse.llvm.org/t/deprecating-llvm-optional-x-hasvalue-getvalue-getvalueor/63716
This commit restructures how TypeID is implemented to ideally avoid
the current problems related to shared libraries. This is done by changing
the "implicit" fallback path to use the name of the type, instead of using
a static template variable (which breaks shared libraries). The major downside to this
is that it adds some additional initialization costs for the implicit path. Given the
use of type names for uniqueness in the fallback, we also no longer allow types
defined in anonymous namespaces to have an implicit TypeID. To simplify defining
an ID for these classes, a new `MLIR_DEFINE_EXPLICIT_INTERNAL_INLINE_TYPE_ID` macro
was added to allow for explicitly defining a TypeID directly on an internal class.
To help identify when types are using the fallback, `-debug-only=typeid` can be
used to log which types are using implicit ids.
This change generally only requires changes to the test passes, which are all defined
in anonymous namespaces, and thus can't use the fallback any longer.
Differential Revision: https://reviews.llvm.org/D122775
There is no reason for this file to be at the top-level, and
its current placement predates the Parser/ folder's existence.
Differential Revision: https://reviews.llvm.org/D121024
insert is soft deprecated, so remove all references so it's less likely
to be used and can be easily removed in the future.
Differential Revision: https://reviews.llvm.org/D120021
This has been a major TODO for a very long time, and is necessary for establishing a proper
dialect-free dependency layering for the Transforms library. Code was moved to effectively
two main locations:
* Affine/
There was quite a bit of affine dialect related code in Transforms/ do to historical reasons
(of a time way into MLIR's past). The following headers were moved to:
Transforms/LoopFusionUtils.h -> Dialect/Affine/LoopFusionUtils.h
Transforms/LoopUtils.h -> Dialect/Affine/LoopUtils.h
Transforms/Utils.h -> Dialect/Affine/Utils.h
The following transforms were also moved:
AffineLoopFusion, AffinePipelineDataTransfer, LoopCoalescing
* SCF/
Only one SCF pass was in Transforms/ (likely accidentally placed here): ParallelLoopCollapsing
The SCF specific utilities in LoopUtils have been moved to SCF/Utils.h
* Misc:
mlir::moveLoopInvariantCode was also moved to LoopLikeInterface.h given
that it is a simple utility defined in terms of LoopLikeOpInterface.
Differential Revision: https://reviews.llvm.org/D117848
OperationLegalizer::isIllegal returns false if operation legality wasn't
registered by user and we expect same behaviour when dynamic legality
callback return None, but instead true was returned.
Differential Revision: https://reviews.llvm.org/D113267
* Change callback signature `bool(Operation *)` -> `Optional<bool>(Operation *)`
* addDynamicallyLegalOp add callback to the chain
* If callback returned empty `Optional` next callback in chain will be called
Differential Revision: https://reviews.llvm.org/D110487