These have negative / out of bounds frame index values and would
assert when trying to set the BitVector. Fixed stack objects can't be
colored away so ignore them.
This change folds (or (shl x, C0), (lshr y, C1)) to funnel shift iff C0
and C1 are constants where C0 + C1 is the bit-width of the shift
instructions.
Differential Revision: https://reviews.llvm.org/D116529
Pulled out of D106237, this folds truncstore(extend(x)) back to store(x)
if the original store was legal. This can come up due to the order we
fold nodes. A fold from X86 needs to be adjusted to prevent infinite
loops, to have it pick the operand of a trunc more directly.
Differential Revision: https://reviews.llvm.org/D117901
Compares, v_cndmask_b32, and v_readfirstlane_b32 use EXEC
in a way which modifies the result. This implicit EXEC use
shall not be ignored for the purposes of instruction moves.
Differential Revision: https://reviews.llvm.org/D117814
Emit an error if the return value is used on subtargets that do not
support them. Previously we were falling back to the DAG on selection
failure, where it would emit this error and then fail again.
The struct/raw forms for the buffer atomics now work as
expected. However, we're incorrectly handling the legacy form (which
we probably shouldn't handle at all). We also are not diagnosing the
use of the return value on gfx908. These will be addressed separately.
This was inheriting the mesa behavior, and as far as I know nobody is
using opencl kernels with amdpal. The isMesaKernel check was
irrelevant because this property needs to be held for all functions.
GlobalISelEmitter was skipping these patterns when its predicates were
checked. This patch should allow us to select d16_hi stores in
GlobalISel.
Differential Revision: https://reviews.llvm.org/D117762
Disable promote alloca to LDS when HIP-style dynamic LDS since the size
is unknown at compile time.
Patch by: Siu Chi Chan
Reviewed by: Matt Arsenault, Yaxun Liu
Differential Revision: https://reviews.llvm.org/D117494
Arbitrary stack pointers are accessed using MUBUF instructions with
the voffset field, which is interpreted as the swizzled address. We
want to fold fold into the MUBUF form to use the SP in the SGPR
offset, and previously we were special casing the interpretation of
the pointer value if the access memory operand said it was relative to
the stack pointer.
690f5b7a0128a210093e9b217932743ad35b5c5a removed this check, and moved
the DAG path to special casing copies from SGPRs. This is not an
entirely sound approach, since it's still changing the interpretation
of pointer values based the context.
Introduce a new pseudo which corresponds to the wave-to-vector address
transform. This way the memory instruction has consistent semantics
where the incoming pointer is always interpreted as a vector address,
and we're not obligated to optimize into the MUBUF offset-only
addressing mode. The DAG should probably have an equivalent pseudo.
This should fix some correctness issues, and folding this into
addressing modes will be a future optimization patch.
Ignore out of order counters when merging brackets. The fact that
there was a pending event in the old state does not guarantee that
the waitcnt was generated, so we still need to conservatively re-process
the block.
The patch fixes a correctness issue where the block was not re-processed
and the waitcnt not inserted in consequence.
Differential Revision: https://reviews.llvm.org/D117544
This was ignoring the requested result register, resulting in a
missing def when this happened in the IRTranslator. Fixes some crashes
and verifier errors at -O0.
Alternatively we could pass DstOps to the constant fold functions.
If the conversion artifact introduced in the unmerge of cast of merge
combine already existed in the function, this would introduce dead
copies which kept the old casts around, neither of which were deleted,
and would fail legalization.
This would fail as follows:
The G_UNMERGE_VALUES of the G_SEXT of the G_BUILD_VECTOR would
introduce a G_SEXT for each of the scalars.
Some of the required G_SEXTs already existed in the function, so CSE
moves them up in the function and introduces a copy to the original
result register.
The introduced CSE copies are dead, since the originally G_SEXTs were
already directly used. These copies add a use to the illegal G_SEXTs,
so they are not deleted.
The artifact combiner does not see the defs that need to be updated,
since it was hidden inside the CSE builder.
I see 2 potential fixes, and opted for the mechanically simpler one,
which is to just not insert the cast if the result operand isn't
used. Alternatively, we could not insert the cast directly into the
result register, and use replaceRegOrBuildCopy similar to the case
where there is no conversion.
I suspect this is a wider problem in the artifact combiner.
This fixes a verifier error I ran into at -O0. A subregister copy had
an implicit kill of an overlapping superregister, which was partially
redefined by the copy. The preserved implicit operand killed
subregisters made live earlier in the sequence. AMDGPU already uses
similar logic for whether to preserve the kill of the superregister on
the final instruction if there's overlap.
For AMDGPU, any use of the physical register EXEC prevents sinking even if it is not a real physical register read. Add check to see if a physical
register use can be ignored for sinking.
Also perform same constant and ignorable physical register check when considering sinking in loops.
https://reviews.llvm.org/D116053
Switch wqm.ll to be autogenerated.
Replace gfx6 and gfx8 targets with gfx9 (wave64) and gfx10 (wave32).
Reviewed By: kmitropoulou
Differential Revision: https://reviews.llvm.org/D117455
If we had one of the shader calling conventions calling a default
calling convention callee, this would crash when the caller did not
have anything to pass to the workitem ID.
This is illegal, but we still need to produce something
sensible. llvm-reduce likes to replace calls to intrinsics with calls
to null or undef, so this does appear and is helpful to avoid hard
erroring.
Pass undef in this case, as already happened for the other implicit
arguments. It might make sense to define the behavior here and pass
null for the pointers, and -1 for the workitem ID. We do have extra
bits in the workitem ID, so this wouldn't conflict with a valid value.
Unfortunately the selection patterns still rely on the address space
from the memory operand instead of using the pointer type. Add this
address space to the list of cases supported by global-like loads.
Alternatively we would have to adjust the address space of the memory
operand to deviate from the underlying IR value, which looks ugly and
is more work in the legalizer.
This doesn't come up in the DAG path because it uses a different
selection strategy where the cast is inserted during the addressing
mode matching.
This was trying to clamp s65 down to s32, which wasn't handled so we
need to promote all the way to s128 first. Having to order the
legalization rules in just the right way is rather dissatisfying, but
I'm not sure how smart the legalizer should be in trying to interpret
the rules.
This was not removing the block from the live set depending on the
specific depth first visit order. Fixes a verifier error in the OpenCL
conformance tests.
I'm not entirely sure, but based on how ComputeNumSignBits handles
ISD::MUL, I believe this code was miscounting the number of sign
bits.
As an example of an incorrect result let's say that countMinSignBits
returned 1 for the left hand side and 24 for the right hand side.
LHSValBits would be 23 and RHSValBits would be 0 and the sum would
be 23. This would cause the code to set 9 high bits as zero/one. Now
suppose the real values for the left side is 0x800000 and the right
hand side is 0xffffff. The product is 0x00800000 which has 8 sign bits
not 9.
The number of valid bits for the left and right operands is now
the number of non-sign bits + 1. If the sum of the valid bits of
the left and right sides exceeds 32, then the result may overflow and we
can't say anything about the sign of the result. If the sum is 32
or less then it won't overflow and we know the result has at least
1 sign bit.
For the previous example, the code will now calculate the left
side valid bits as 24 and the right side as 1. The sum will be 25
and the sign bits will be 32 - 25 + 1 which is 8, the correct value.
Differential Revision: https://reviews.llvm.org/D116469