Corrected various spelling mistakes such as 'occurred', 'receiver',
'initialized', 'length', and others in comments, variable names,
function names, and documentation throughout the project. These
changes improve code readability and maintain consistency in naming
and documentation.
Co-authored-by: Louis Dionne <ldionne.2@gmail.com>
There are three flavors of WriteBuffer currently, all of which could be
passed into `printf_core::Writer` class. It's a tricky class, since it
chooses a flavor-specific logic either based on runtime dispatch (to
save code size and prevent generating three versions of the entirety of
printf_core), or based on template arguments (to avoid dealing with
function pointers in codegen for `FILL_BUFF_AND_DROP_OVERFLOW` path).
Refactor this somewhat convoluted logic to have three concrete
subclasses inheriting from the templated base class, and use static
polymorphism with `reinterpret_cast` to implement dispatching above. Now
we can actually have flavor-specific fields, constructors, and methods
(e.g. `flush_to_stream` is now a method of `FlushingBuffer`), and the
code on the user side is cleaner: the complexity of enabling/disabling
runtime-dispatch and using proper template arguments is now localized in
`writer.h`.
This code will need to be further templatized to support buffers of type
`wchar_t` to implement `swprintf()` and friends. This change would make
it (ever so slightly) easier.
Summary:
Currently we dispatch the writing mode off of a runtime enum passed in
by the constructor. This causes very unfortunate codegen for the GPU
targets where we get worst-case codegen because of the unused function
pointer for `sprintf`. Instead, this patch moves all of this to a
template so it can be masked out. This results in no dynamic stack and
uses 60 VGPRs instead of 117. It also compiles about 5x as fast.
Follow up to #85438.
Implements the functions `strfromd()` and `strfroml()` introduced in
C23, and unifies the testing framework for `strfrom*()` functions.