fixes#171049fixes#171050
- Allow Bools for matrix type when in HLSL mode
- use ConvertTypeForMem to figure out the bool size
- Add Bool matrix types to hlsl_basic_types.h
---------
Co-authored-by: Helena Kotas <hekotas@microsoft.com>
If the 'counted_by' value is signed, we will incorrectly allow accesses
when the value is negative. This has obvious bad effects as it will
allow accessing a huge swath of unallocated memory.
Also clarify and rearrange the parameters to make them more
perspicuous.
Fixes: #170987.
fixes#168737fixes#168755
This change fixes adds support for Matrix truncations via the
ICK_HLSL_Matrix_Truncation enum. That ends up being most of the files
changed.
It also allows Matrix as an HLSL Elementwise cast as long as the cast
does not perform a shape transformation ie 3x2 to 2x3.
Tests for the new elementwise and truncation behavior were added. As
well as sema tests to make sure we error n the shape transformation
cast.
I am punting right now on the ConstExpr Matrix support. That will need
to be addressed later. Will file a seperate issue for that if reviewers
agree it can wait.
This change fixes couple of issues with static resources:
- Enables assignment to static resource or resource array variables (fixes#166458)
- Initializes static resources and resource arrays with default constructor that sets the handle to poison
When an individual element of a vector is updated via indexing into the vector, it needs to be handled as a store operation on that one vector element.
Clang treats vectors as one unit, so a vector element needs to be updated, the whole vector is loaded, the element is modified, and then the whole vector is stored. In HLSL vector elements are handled individually. We need to avoid this load/modify/store sequence to prevent overwriting other vector elements that might be getting updated in parallel.
Fixes#167729
Contributes to #160208.
When individual elements of a vector are updated via vector swizzle, it needs to be handled as separate store operations to the individual vector elements.
Clang treats vectors as one unit, so if a part of a vector needs to be updated, the whole vector is loaded, some elements modified, and then the whole vector is stored.
In HLSL vector elements are handled separately. We need to avoid this load/modify/store sequence to prevent overwriting other vector elements that might be getting updated in parallel.
Fixes#152815
This partially reverts #152192, keeping updated tests and
some code reordering in clang/lib/CodeGen/CGExpr.cpp.
compiler-rt/lib/ubsan_minimal/ubsan_minimal_handlers.cpp is exact revert
(with followup #152419)
We don't have a good use case for that, so revert it before we are stuck
maintaining this API.
21.x does not have this patch.
This reverts commit a1209d868632b8aea10450cd2323848ab0b6776a.
Consider a newly added "malloc_span" attribute in the allocation token
instrumentation to ensure that allocation functions with the
"malloc_span" attribute are processed similarly to other memory
allocation functions.
Update the tests to demonstrate applicability to __size_returning_new.
This change drops the use of the "Layout" type and instead uses explicit
padding throughout the compiler to represent types in HLSL buffers.
There are a few parts to this, though it's difficult to split them up as
they're very interdependent:
1. Refactor HLSLBufferLayoutBuilder to allow us to calculate the padding
of arbitrary types.
2. Teach Clang CodeGen to use HLSL specific paths for cbuffers when
generating aggregate copies, array accesses, and structure accesses.
3. Simplify DXILCBufferAccesses such that it directly replaces accesses
with dx.resource.getpointer rather than recalculating the layout.
4. Basic infrastructure for SPIR-V handling, but the implementation
itself will need work in follow ups.
Fixes several issues, including #138996, #144573, and #156084.
Resolves#147352.
`DISubprogram`s are attached to call sites to support various debug info
features, including entry values and tail calls. Clang 9.0
(0f6516856670a435461f56a9faeb4aa8a35a6679) was the first version to
include this kind of call site `DISubprogram` attachment.
This earlier work appears to visit only some call site variants,
however. The call site attachment was added to a higher-level `EmitCall`
path in Clang's code gen that is only used by some call variants. In
particular, some C++ member calls use a different code gen path, which
did not include this call site attachment step, and thus the debug info
it triggers (e.g. call site entries) was not emitted for such calls.
This moves `DISubprogram` attachment to a lower-level call emission path
that is used by all call variants.
Fixes https://github.com/llvm/llvm-project/issues/161962
Currently Clang usually leaves padding bits uninitialized, which means
they are undef at the moment.
When expanding stores of vector types to include padding, the padding
lanes will be poison, hence the padding bits will be poison.
This interacts badly with coercion of arguments and return values, where
3 x float vectors will be loaded as i128 integer; poisoning the padding
bits will make the whole value poison.
Not sure if there's a better way, but I think we have a number of places
that currently rely on the padding being undef, not poison.
PR: https://github.com/llvm/llvm-project/pull/164821
Refactor the logic for inferring allocated types out of `CodeGen` and
into a new reusable component in `clang/AST/InferAlloc.h`.
This is a preparatory step for implementing `__builtin_infer_alloc_token`.
By moving the type inference heuristics into a common place, it can be
shared between the existing allocation-call instrumentation and the new
builtin's implementation.
`UnqualPtrTy` didn't always match `llvm::PointerType::getUnqual`:
sometimes it returned a pointer that is not in address space 0 (notably
for SPIRV).
Since `UnqualPtrTy` was used as the "generic" or "default" pointer type,
this patch renames it to `DefaultPtrTy` to avoid confusion with LLVM's
`PointerType::getUnqual`.
This rename was made as part of
https://github.com/llvm/llvm-project/pull/147835 in order to ease
rebasing the PR, and give a nice window for other patches to get rebased
as well.
It has been a while already, so lets go ahead and rename it back.
Adds support for elementwise and aggregate splat casting struct types
with bitfields. Replacing existing Flattening function which used to
produce a list of GEPs representing a flattened object with one that
produces a list of LValues representing a flattened object. The LValues
can be used by EmitStoreThroughLValue and EmitLoadOfLValue, ensuring
bitfields are properly loaded and stored. This also simplifies the code
in the elementwise and aggregate splat casting functions.
Closes#125986
This API takes a const char* with a default nullptr value and immdiately
passes it down to an API taking a StringRef. All of the places this is
called from are either using compile time string literals, the default
argument, or string objects that have known length. Discarding the
length known from a calling API to just have to strlen it to call the
next layer down that requires a StringRef is a bit silly, so this change
updates CodeGenModule::GetAddrOfConstantCString to use StringRef instead
of const char* for the GlobalName parameter.
It might be worth also replacing the first parameter with an llvm ADT
type that avoids allocation, but that change would have wider impact so
we should consider it separately.
For structured bindings that use custom `get` specializations, the
resulting LLVM IR ascribes the load of the result of `get` to the
binding's declaration, rather than the place where the binding is
referenced - this caused awkward sequencing in the debug info where,
when stepping through the code you'd step back to the binding
declaration every time there was a reference to the binding.
To fix that - when we cross into IRGening a binding - suppress the debug
info location of that subexpression.
I don't represent this as a great bit of API design - certainly open to
ideas, but putting it out here as a place to start.
It's /possible/ this is an incomplete fix, even - if the binding decl
had other subexpressions, those would still get their location applied &
it'd likely be wrong.
So maybe that's a direction to go with to productionize this - add a new
location scoped device that suppresses any overriding - this might be
more robust. How do people feel about that?
In 29992cfd628ed5b968ccb73b17ed0521382ba317 (#145967) support was added
for "trap reasons" on traps emitted in UBSan in trapping mode (e.g.
`-fsanitize-trap=undefined`). This improved the debugging experience by
attaching the reason for trapping as a string on the debug info on trap
instructions. Consumers such as LLDB can display this trap reason string
when the trap is reached.
A limitation of that patch is that the trap reason string is hard-coded
for each `SanitizerKind` even though the compiler actually has much more
information about the trap available at compile time that could be shown
to the user.
This patch is an incremental step in fixing that. It consists of two
main steps.
**1. Introduce infrastructure for building trap reason strings**
To make it convenient to construct trap reason strings this patch
re-uses Clang's powerful diagnostic infrastructure to provide a
convenient API for constructing trap reason strings. This is achieved
by:
* Introducing a new `Trap` diagnostic kind to represent trap diagnostics
in TableGen files.
* Adding a new `Trap` diagnostic component. While this part probably
isn't technically necessary it seemed like I should follow the existing
convention used by the diagnostic system.
* Adding `DiagnosticTrapKinds.td` to describe the different trap
reasons.
* Add the `TrapReasonBuilder` and `TrapReason` classes to provide an
interface for constructing trap reason strings and the trap category.
Note this API while similar to `DiagnosticBuilder` has different
semantics which are described in the code comments. In particular the
behavior when the destructor is called is very different.
* Adding `CodeGenModule::BuildTrapReason()` as a convenient constructor
for the `TrapReasonBuilder`.
This use of the diagnostic system is a little unusual in that the
emitted trap diagnostics aren't actually consumed by normal diagnostic
consumers (e.g. the console). Instead the `TrapReasonBuilder` is just
used to format a string, so in effect the builder is somewhat analagous
to "printf". However, re-using the diagnostics system in this way brings
a several benefits:
* The powerful diagnostic templating languge (e.g. `%select`) can be
used.
* Formatting Clang data types (e.g. `Type`, `Expr`, etc.) just work
out-of-the-box.
* Describing trap reasons in tablegen files opens the door for
translation to different languages in the future.
* The `TrapReasonBuilder` API is very similar to `DiagnosticBuilder`
which makes it easy to use by anyone already familiar with Clang's
diagnostic system.
While UBSan is the first consumer of this new infrastructure the intent
is to use this to overhaul how trap reasons are implemented in the
`-fbounds-safety` implementation (currently exists downstream).
**2. Apply the new infrastructure to UBSan checks for arithmetic
overflow**
To demonstrate using `TrapReasonBuilder` this patch applies it to UBSan
traps for arithmetic overflow. The intention is that we would
iteratively switch to using the `TrapReasonBuilder` for all UBSan traps
where it makes sense in future patches.
Previously for code like
```
int test(int a, int b) { return a + b; }
```
The trap reason string looked like
```
Undefined Behavior Sanitizer: Integer addition overflowed
```
now the trap message looks like:
```
Undefined Behavior Sanitizer: signed integer addition overflow in 'a + b'
```
This string is much more specific because
* It explains if signed or unsigned overflow occurred
* It actually shows the expression that overflowed
One possible downside of this approach is it may blow up Debug info size
because now there can be many more distinct trap reason strings. To
allow users to avoid this a new driver/cc1 flag
`-fsanitize-debug-trap-reasons=` has been added which can either be
`none` (disable trap reasons entirely), `basic` (use the per
`SanitizerKind` hard coded strings), and `detailed` (use the new
expressive trap reasons implemented in this patch). The default is
`detailed` to give the best out-of-the-box debugging experience. The
existing `-fsanitize-debug-trap-reasons` and
`-fno-sanitize-debug-trap-reasons` have been kept for compatibility and
are aliases of the new flag with `detailed` and `none` arguments passed
respectively.
rdar://158612755
This changes a bunch of places which use getAs<TagType>, including
derived types, just to obtain the tag definition.
This is preparation for #155028, offloading all the changes that PR used
to introduce which don't depend on any new helpers.
Adds support for accessing individual resources from fixed-size global resource arrays.
Design proposal:
https://github.com/llvm/wg-hlsl/blob/main/proposals/0028-resource-arrays.md
Enables indexing into globally scoped, fixed-size resource arrays to retrieve individual resources. The initialization logic is primarily handled during codegen. When a global resource array is indexed, the
codegen translates the `ArraySubscriptExpr` AST node into a constructor call for the corresponding resource record type and binding.
To support this behavior, Sema needs to ensure that:
- The constructor for the specific resource type is instantiated.
- An implicit binding attribute is added to resource arrays that lack explicit bindings (#152452).
Closes#145424
This is a major change on how we represent nested name qualifications in
the AST.
* The nested name specifier itself and how it's stored is changed. The
prefixes for types are handled within the type hierarchy, which makes
canonicalization for them super cheap, no memory allocation required.
Also translating a type into nested name specifier form becomes a no-op.
An identifier is stored as a DependentNameType. The nested name
specifier gains a lightweight handle class, to be used instead of
passing around pointers, which is similar to what is implemented for
TemplateName. There is still one free bit available, and this handle can
be used within a PointerUnion and PointerIntPair, which should keep
bit-packing aficionados happy.
* The ElaboratedType node is removed, all type nodes in which it could
previously apply to can now store the elaborated keyword and name
qualifier, tail allocating when present.
* TagTypes can now point to the exact declaration found when producing
these, as opposed to the previous situation of there only existing one
TagType per entity. This increases the amount of type sugar retained,
and can have several applications, for example in tracking module
ownership, and other tools which care about source file origins, such as
IWYU. These TagTypes are lazily allocated, in order to limit the
increase in AST size.
This patch offers a great performance benefit.
It greatly improves compilation time for
[stdexec](https://github.com/NVIDIA/stdexec). For one datapoint, for
`test_on2.cpp` in that project, which is the slowest compiling test,
this patch improves `-c` compilation time by about 7.2%, with the
`-fsyntax-only` improvement being at ~12%.
This has great results on compile-time-tracker as well:

This patch also further enables other optimziations in the future, and
will reduce the performance impact of template specialization resugaring
when that lands.
It has some other miscelaneous drive-by fixes.
About the review: Yes the patch is huge, sorry about that. Part of the
reason is that I started by the nested name specifier part, before the
ElaboratedType part, but that had a huge performance downside, as
ElaboratedType is a big performance hog. I didn't have the steam to go
back and change the patch after the fact.
There is also a lot of internal API changes, and it made sense to remove
ElaboratedType in one go, versus removing it from one type at a time, as
that would present much more churn to the users. Also, the nested name
specifier having a different API avoids missing changes related to how
prefixes work now, which could make existing code compile but not work.
How to review: The important changes are all in
`clang/include/clang/AST` and `clang/lib/AST`, with also important
changes in `clang/lib/Sema/TreeTransform.h`.
The rest and bulk of the changes are mostly consequences of the changes
in API.
PS: TagType::getDecl is renamed to `getOriginalDecl` in this patch, just
for easier to rebasing. I plan to rename it back after this lands.
Fixes#136624
Fixes https://github.com/llvm/llvm-project/issues/43179
Fixes https://github.com/llvm/llvm-project/issues/68670
Fixes https://github.com/llvm/llvm-project/issues/92757
Now that #149310 has restricted lifetime intrinsics to only work on
allocas, we can also drop the explicit size argument. Instead, the size
is implied by the alloca.
This removes the ability to only mark a prefix of an alloca alive/dead.
We never used that capability, so we should remove the need to handle
that possibility everywhere (though many key places, including stack
coloring, did not actually respect this).
+ Changed type_mismatch minimal handler to accept and print pointer.
This will allow to distinguish null pointer use, misallignment and
incorrect object size.
The change increases binary size by ~1% and has almost no performance
impact.
Fixes#149943
This patch adds a human readable trap category and message to UBSan
traps. The category and message are encoded in a fake frame in the debug
info where the function is a fake inline function where the name encodes
the trap category and message. This is the same mechanism used by
Clang’s `__builtin_verbose_trap()`.
This change allows consumers of binaries built with trapping UBSan to
more easily identify the reason for trapping. In particular LLDB already
has a frame recognizer that recognizes the fake function names emitted
in debug info by this patch. A patch testing this behavior in LLDB will
be added in a separately.
The human readable trap messages are based on the messages currently
emitted by the userspace runtime for UBSan in compiler-rt. Note the
wording is not identical because the userspace UBSan runtime has access
to dynamic information that is not available during Clang’s codegen.
Test cases for each UBSan trap kind are included.
This complements the [`-fsanitize-annotate-debug-info`
feature](https://github.com/llvm/llvm-project/pull/141997). While
`-fsanitize-annotate-debug-info` attempts to annotate all UBSan-added
instructions, this feature (`-fsanitize-debug-trap-reasons`) only
annotates the final trap instruction using SanitizerHandler information.
This work is part of a GSoc 2025 project.
This extends https://github.com/llvm/llvm-project/pull/138577 to more UBSan checks, by changing SanitizerDebugLocation (formerly SanitizerScope) to add annotations if enabled for the specified ordinals.
Annotations will use the ordinal name if there is exactly one ordinal specified in the SanitizerDebugLocation; otherwise, it will use the handler name.
Updates the tests from https://github.com/llvm/llvm-project/pull/141814.
---------
Co-authored-by: Vitaly Buka <vitalybuka@google.com>
We have multiple different attributes in clang representing device
kernels for specific targets/languages. Refactor them into one attribute
with different spellings to make it more easily scalable for new
languages/targets.
---------
Signed-off-by: Sarnie, Nick <nick.sarnie@intel.com>
This enables the LLVM optimizer to view accesses to distinct struct
members as independent, also for array members. For example, the
following two stores no longer alias:
struct S { int a[10]; int b; };
void test(S *p, int i) {
p->a[i] = ...;
p->b = ...;
}
Array members were already added to TBAA struct type nodes in commit
57493e29. Here, we extend a path tag for an array subscript expression.
This introduces the attribute discussed in
https://discourse.llvm.org/t/rfc-function-type-attribute-to-prevent-cfi-instrumentation/85458.
The proposed name has been changed from `no_cfi` to
`cfi_unchecked_callee` to help differentiate from `no_sanitize("cfi")`
more easily. The proposed attribute has the following semantics:
1. Indirect calls to a function type with this attribute will not be
instrumented with CFI. That is, the indirect call will not be checked.
Note that this only changes the behavior for indirect calls on pointers
to function types having this attribute. It does not prevent all
indirect function calls for a given type from being checked.
2. All direct references to a function whose type has this attribute
will always reference the true function definition rather than an entry
in the CFI jump table.
3. When a pointer to a function with this attribute is implicitly cast
to a pointer to a function without this attribute, the compiler will
give a warning saying this attribute is discarded. This warning can be
silenced with an explicit C-style cast or C++ static_cast.
The InstrProf headers are very expensive. Avoid including them in all of
CodeGen/ by moving the CodeGenPGO member behind a unqiue_ptr.
This reduces clang build time by 0.8%.