We need to create symbols with "the original shape of resource and
element type" to put in the resource metadata in order to generate valid
DXIL.
Note that DXC generally doesn't emit an actual symbol outside of library
shaders (it emits an undef of a pointer to the type), but since we have
to deal with opaque pointers we would need a way to smuggle the type
through to match that. Instead, we simply emit symbols for now.
Fixed#116849
- Changed `DXILTranslateMetadata::translateMetadata()` to consume DXIL
Metadata Analysis information. Subsumed into `DXILTranslateMetedata.cpp`
the functionality in `DXILMetadata.*` files - that are hence deleted.
- Changed `DXILPrepare` pass to consume DXIL Metadata Analysis
information.
- Renamed `ModuleMetadataInfo::ShaderStage` to
`ModuleMetadataInfo::ShaderProfile` to better convey what it represents.
- Updated `unknown` target shader stage specification in triples of a
couple of tests.
- Added new tests for additional verification of `DXILTranslateMetadata`
pass functionality.
Basic infrastructure to collect Function properties in Metadata Analysis
- Add a `SmallVector` of entry properties to the metadata information.
- Add a structure to represent function properties. Currently
`numthreads` and shader kind properties of shader entry functions are
represented.
This wires up dxil-op-lower, dxil-intrinsic-expansion, dxil-translate-metadata,
and dxil-pretty-printer to the new pass manager, both as a matter of future
proofing the backend and so that they can be used more flexibly in tests.
A few arbitrary tests are updated in order to test the new PM path, and we drop
the "print-dxil-resource-md" pass since it's redundant with the pretty printer.
Pull Request: https://github.com/llvm/llvm-project/pull/104250
Add Validator Version to information collected by Module Metadata
Analysis pass. An earlier change (#104040) added a default hardcoded
value for validator version to be associated with DXIL module created
during HLSL source compilation.
Add tests to verify validator version info collected
- Updated existing tests
- Added a test with validator version specified in DXIL metadata
DXIL Metadata Analysis passes (one for legacy PM and one for new PM)
that collect following DXIL module metadata information in a structure
are added.
1. Shader Model version
2. DXIL version
3. Shader Stage
Information collected using the legacy pass is verified by adding
additional test commands to existing metadata test sources.
Remove string function attribute other than
"waveops-include-helper-lanes" and "fp32-denorm-mode".
Move DXILPrepareModulePass after DXILTranslateMetadataPass since
DXILTranslateMetadataPass needs to use attribute like hlsl.numthreads.
Fixes#90773
New named metadata "dx.entryPoints" is added to save all entries.
Each entry is in format of
!{ptr to function, name, signature, resource table, extra}
For compute shader, the extra will save num of threads in format of {i32 x, i32 y, i32 z}
For library profile, an empty entry will be added to save the resource table for the library.
Signature and resource table metadata is not generated yet.
Differential Revision: https://reviews.llvm.org/D131807
This captures the target shader model and pipeline stage into the DXIL
metadata for consumption by the DirectX runtime.
Reviewed By: python3kgae
Differential Revision: https://reviews.llvm.org/D134469