10 Commits

Author SHA1 Message Date
Petr Hosek
5ff3ff33ff
[libc] Migrate to using LIBC_NAMESPACE_DECL for namespace declaration (#98597)
This is a part of #97655.
2024-07-12 09:28:41 -07:00
Mehdi Amini
ce9035f5bd
Revert "[libc] Migrate to using LIBC_NAMESPACE_DECL for namespace declaration" (#98593)
Reverts llvm/llvm-project#98075

bots are broken
2024-07-12 09:12:13 +02:00
Petr Hosek
3f30effe1b
[libc] Migrate to using LIBC_NAMESPACE_DECL for namespace declaration (#98075)
This is a part of #97655.
2024-07-11 12:35:22 -07:00
Joseph Huber
e1015ae55d
[libc][docs] List rand and srand as supported on the GPU (#96757)
Summary:
I initially didn't report these as supported because they didn't provide
expected behavior and were very wasteful. The recent patch moved them to
a lock-free atomic implementation so they can now actually be used.
2024-06-26 11:45:47 -05:00
Joseph Huber
86860be288
[libc] Make 'rand()' thread-safe using atomics instead of TLS (#96692)
Summary:
Currently, we implement the `rand` function using thread-local storage.
This is somewhat problematic because not every target supports TLS, and
even more do not support non-zero initializers on TLS.

The C standard states that the `rand()` function need not be thread,
safe. However, many implementations provide thread-safety anyway.
There's some confusing language in the 'rationale' section of
https://pubs.opengroup.org/onlinepubs/9699919799/functions/rand.html,
but given that `glibc` uses a lock, I think we should make this thread
safe as well. it mentions that threaded behavior is desirable and can be
done in the two ways:

1. A single per-process sequence of pseudo-random numbers that is shared
by all threads that call rand()
2. A different sequence of pseudo-random numbers for each thread that
calls rand()

The current implementation is (2.) and this patch moves it to (1.). This
is beneficial for the GPU case and more generic support. The downside is
that it's slightly slower to do these atomic operations, the fast path
will be two atomic reads and an atomic write.
2024-06-26 07:03:28 -05:00
Joseph Huber
630037ede4
[libc] Partially implement 'rand' for the GPU (#66167)
Summary:
This patch partially implements the `rand` function on the GPU. This is
partial because the GPU currently doesn't support thread local storage
or static initializers. To implement this on the GPU. I use 1/8th of the
local / shared memory quota to treak the shared memory as thread local
storage. This is done by simply allocating enough storage for each
thread in the block and indexing into this based off of the thread id.
The downside to this is that it does not initialize `srand` correctly to
be `1` as the standard says, it is also wasteful. In the future we
should figure out a way to support TLS on the GPU so that this can be
completely common and less resource intensive.
2023-10-19 17:01:43 -04:00
Guillaume Chatelet
b6bc9d72f6
[libc] Mass replace enclosing namespace (#67032)
This is step 4 of
https://discourse.llvm.org/t/rfc-customizable-namespace-to-allow-testing-the-libc-when-the-system-libc-is-also-llvms-libc/73079
2023-09-26 11:45:04 +02:00
Joseph Huber
ef169f5707
[libc] Improve the implementation of the rand() function (#66131)
Summary:
This patch improves the implementation of the standard `rand()` function
by implementing it in terms of the xorshift64star pRNG as described in
https://en.wikipedia.org/wiki/Xorshift#xorshift*. This is a good,
general purpose random number generator that is sufficient for most
applications that do not require an extremely long period. This patch
also correctly initializes the seed to be `1` as described by the
standard. We also increase the `RAND_MAX` value to be `INT_MAX` as the
standard only specifies that it can be larger than 32768.
2023-09-12 16:52:20 -05:00
Siva Chandra Reddy
daeee56798 [libc] Add macro LIBC_THREAD_LOCAL.
It resolves to thread_local on all platform except for the GPUs on which
it resolves to nothing. The use of thread_local in the source code has been
replaced with the new macro.

Reviewed By: jhuber6

Differential Revision: https://reviews.llvm.org/D151486
2023-05-25 19:53:52 +00:00
Michael Jones
38b6f58e33 [libc] implement basic rand and srand
This provides the reference implementation of rand and srand. In future
this will likely be upgraded to something that supports full ints.

Reviewed By: sivachandra

Differential Revision: https://reviews.llvm.org/D135187
2022-10-04 13:31:26 -07:00