This commit adds the functionality to broadcast events using the
`Debugger::eBroadcastProgressCategory`
bit (https://github.com/llvm/llvm-project/pull/81169) by keeping track
of these reports with the `ProgressManager`
class (https://github.com/llvm/llvm-project/pull/81319). The new bit is
used in such a way that it will only broadcast the initial and final
progress reports for specific progress categories that are managed by
the progress manager.
This commit also adds a new test to the progress report unit test that
checks that only the initial/final reports are broadcasted when using
the new bit.
afd469023aad fixed the type of the term-width setting but the getter
(Debugger::GetTerminalWidth) was still trying to get the terminal width
as an unsigned. This fixes TestXMLRegisterFlags.py.
I noticed that the term-width setting would always report its default
value (80) despite the driver correctly setting the value with
SBDebugger::SetTerminalWidth.
```
(lldb) settings show term-width
term-width (int) = 80
```
The issue is that the setting was defined as a SInt64 instead of a
UInt64 while the getter returned an unsigned value. There's no reason
the terminal width should be a signed value. My best guess it that it
was using SInt64 because UInt64 didn't support min and max values. I
fixed that and correct the type and now lldb reports the correct
terminal width:
```
(lldb) settings show term-width
term-width (unsigned) = 189
```
rdar://123488999
Per discussions from https://github.com/llvm/llvm-project/pull/81026, it
was decided that having a class that manages a map of progress reports
would be beneficial in order to categorize them. This class is a part of
the overall `Progress` class and utilizes a map that keeps a count of
how many times a progress report category has been sent. This would be
used with the new debugger broadcast bit added in
https://github.com/llvm/llvm-project/pull/81169 so that a user listening
with that bit will receive grouped progress reports.
Adds a comment to indicate intention of a piece of value printing code.
I was initially surprised to see this code (distilled for emphasis):
```cpp
if (str.empty()) {
if (style == eValueObjectRepresentationStyleValue)
str = GetSummaryAsCString();
else if (style == eValueObjectRepresentationStyleSummary)
str = GetValueAsCString();
}
```
My first thought was "is this a bug?", but I realized it was likely intentional. This
change adds a comment to indicate yes, this is intentional.
I get a small but fairly steady stream of crash reports which I can only
explain by ValueObjectPrinter trying to access its m_valobj field, and
finding it NULL. I have never been able to reproduce any of these, and
the reports show a state too long after the fact to know what went
wrong.
I've read through this section of lldb a bunch of times trying to figure
out how this could happen, but haven't ever found anything actually
wrong that could cause this. OTOH, ValueObjectPrinter is somewhat sloppy
about how it handles the ValueObject it is printing.
a) lldb allows you to make a ValueObjectPrinter with a Null incoming
ValueObject. However, there's no affordance to set the ValueObject in
the Printer after the fact, and it doesn't really make sense to do that.
So I change the ValueObjectPrinter API's to take a ValueObject
reference, rather than a pointer. All the places that make
ValueObjectPrinters already check the non-null status of their
ValueObject's before making the ValueObjectPrinter, so sadly, I didn't
find the bug, but this will enforce the intent.
b) The next step in printing the ValueObject is deciding which of the
associated DynamicValue/SyntheticValue we are actually printing (based
on the use_dynamic and use_synthetic settings in the original
ValueObject. This was put in a pointer by GetMostSpecializedValue, but
most of the printer code just accessed the pointer, and it was hard to
reason out whether we were guaranteed to always call this before using
m_valobj. So far as I could see we always do (sigh, didn't find the bug
there either) but this was way too hard to reason about.
In fact, we figure out once which ValueObject we're going to print and
don't change that through the life of the printer. So I changed this to
both set the "most specialized value" in the constructor, and then to
always access it through GetMostSpecializedValue(). That makes it easier
to reason about the use of this ValueObject as well.
This is an NFC change, all it does is make the code easier to reason
about.
LLDB has a setting (symbols.enable-background-lookup) that calls
dsymForUUID on a background thread for images as they appear in the
current backtrace. Originally, the laziness of only looking up symbols
for images in the backtrace only existed to bring the number of
dsymForUUID calls down to a manageable number.
Users have requesting the same functionality but blocking. This gives
them the same user experience as enabling dsymForUUID globally, but
without the massive upfront cost of having to download all the images,
the majority of which they'll likely not need.
This patch renames the setting to have a more generic name
(symbols.auto-download) and changes its values from a boolean to an
enum. Users can now specify "off", "background" and "foreground". The
default remains "off" although I'll probably change that in the near
future.
LLDB has a setting (symbols.enable-background-lookup) that calls
dsymForUUID on a background thread for images as they appear in the
current backtrace. Originally, the laziness of only looking up symbols
for images in the backtrace only existed to bring the number of
dsymForUUID calls down to a manageable number.
Users have requesting the same functionality but blocking. This gives
them the same user experience as enabling dsymForUUID globally, but
without the massive upfront cost of having to download all the images,
the majority of which they'll likely not need.
This patch renames the setting to have a more generic name
(symbols.auto-download) and changes its values from a boolean to an
enum. Users can now specify "off", "background" and "foreground". The
default remains "off" although I'll probably change that in the near
future.
Refactors logic in `ParseInternal` that was previously calling
`GetFormatFromCString` twice, once with `partial_match_ok` set to false,
and the second time set to true.
With this change, lldb formats (ie `%@`, `%S`, etc) are checked first.
If a format is not one of those, then `GetFormatFromCString` is called
once, and now always checks for partial matches.
The `total` parameter for the constructor for Progress was changed to a
std::optional in https://github.com/llvm/llvm-project/pull/77547. It was originally set to 1 to indicate non-determinisitic progress, but this commit changes this. First, `UINT64_MAX` will again be used for non-deterministic progress, and `Progress` now has a static variable set to this value so that we can use this instead of a magic number.
The member variable `m_total` could be changed to a std::optional as
well, but this means that the `ProgressEventData::GetTotal()` (which is
used for the public API) would
either need to return a std::optional value or it would return some
specific integer to represent non-deterministic progress if `m_total` is
std::nullopt.
This reverts commit d657519838e4b2310e13ec5ff52599e041860825 as it
breaks two dozen tests. The breakages are related to variable path
expression parsing and summary string parsing (possibly the same code).
As I worked through changes to another PR
(https://github.com/llvm/llvm-project/pull/74912), I couldn't help but
rewrite a few methods for readability, maintainability, and possibly
some behavior correctness too.
1. Exiting early instead of nested `if`-statements, which:
- Reduces indentation levels for all subsequent lines
- Treats missing pre-conditions similar to an error
- Clearly indicates that the full length of the method is the "happy
path".
2. Explicitly return empty Value Object shared pointers for those error
(like) situations, which
- Reduces the time it takes a maintainer to figure out what the method
actually returns based on those conditions.
3. Converting a mix of `if` and `if`-`else`-statements around an enum
into one `switch` statement, which:
- Consolidates the former branching logic
- Lets the compiler warn you of a (future) missing enum case
- This one may actually change behavior slightly, because what was an
early test for one enum case, now happens later on in the `switch`.
4. Consolidating near-identical, "copy-pasta" logic into one place,
which:
- Separates the common code to the diverging paths.
- Highlights the differences between the code paths.
rdar://119833526
Follow-up to #69422.
This PR puts all the highlighting settings into a single struct for
easier handling
Co-authored-by: Talha Tahir <talha.tahir@10xengineers.ai>
This fixes missing inlined function names when formatting frame and the
`Block` in `SymbolContext` is a lexical block (e.g.
`DW_TAG_lexical_block` in Dwarf).
I have my editor configured to remove trailing whitespace and every time
I touch this file I end up with a bunch of clang-format changes to lines
that were modified because of it. Nobody likes trailing whitespace so
this cleans up the file.
Store a SupportFile, rather than a FileSpec, in LineEntry. This commit
works towards having the SourceManageroperate on SupportFiles so that it
can (1) validate the Checksum and (2) materialize the content of inline
source information.
We claim in a couple places that the zeroth element of the module list
for a target is the main executable, but we don't actually enforce that
in the ModuleList class. As we saw, for instance, in
32dd5b20973bde1ef77fa3b84b9f85788a1a303a
it's not all that hard to get this to be off. This patch ensures that
the first object file of type Executable added to it is moved to the
front of the ModuleList. I also added a test for this.
In the normal course of operation, where the executable is added first,
this only adds a check for whether the first element in the module list
is an executable. If that's true, we just append as normal.
Note, the code in Target::GetExecutableModule doesn't actually agree
that the zeroth element must be the executable, it instead returns the
first Module of type Executable. But I can't tell whether that was a
change in intention or just working around the bug that we don't always
maintain this ordering. But given we've said this in scripting as well
as internally, I think we shouldn't change our minds about this.
Per this RFC:
https://discourse.llvm.org/t/rfc-improve-lldb-progress-reporting/75717
on improving progress reports, this commit separates the title field and
details field so that the title specifies the category that the progress
report falls under. The details field is added as a part of the
constructor for progress reports and by default is an empty string. In addition, changes the total amount of progress completed into a std::optional. Also
updates the test to check for details being correctly reported from the
event structured data dictionary.
We only ever call this function once, without relying on the defaulted
`honor_array` parameter, so make it non-defaulted. Also `max_length` is
always set to `0`, so remove it entirely.
This simplifies some upcoming refactoring.
…ntext
Following the specification chain seems to be clearly the expected
behavior of GetDeclContext(). Otherwise C++ methods have an empty
CompilerContext instead of being nested in their struct/class.
Theprimary motivation for this functionality is the Swift plugin. In
order to test the change I added a proof-of-concept implementation of a
Module::FindFunction() variant that takes a CompilerContext, expesed via
lldb-test.
rdar://120553412
LLVM supports DWARF 5 linetable extension to store source files inline
in DWARF. This is particularly useful for compiler-generated source
code. This implementation tries to materialize them as temporary files
lazily, so SBAPI clients don't need to be aware of them.
rdar://110926168
This a follow-up PR from this other one:
https://github.com/llvm/llvm-project/pull/74413
Nothing calls into these two methods, so we (@DavidSpickett,
@adrian-prantl, and I) agreed to remove them once we merged the previous
PR.
This patch replaces uses of StringRef::{starts,ends}with with
StringRef::{starts,ends}_with for consistency with
std::{string,string_view}::{starts,ends}_with in C++20.
I'm planning to deprecate and eventually remove
StringRef::{starts,ends}with.
It's more meaningful and actionable to indicate which element in the
array has an issue by returning that element's index instead of its
value. The value can be ambiguous if at least one other element has the
same value.
The first parameter for these methods is `idxs`, an array of indices
that represent a path from a (root) parent to on of its descendants,
typically though intermediate descendants. When the path leads to a
descendant that doesn't exist, the method is supposed to indicate where
things went wrong by setting an index to `&index_of_error`, the second
parameter.
The problem is the method sets `*index_of_error` to the index of the
most recent parent's child in the hierarchy, which isn't very useful if
there's more one index with the same value in the path.
In this example, each element in the path has a value that's the same as
another element.
```cpp
GetChildAtIndexPath({1, 2, 3, 3, 1, 1, 2}, &index_of_error);
```
Say the the second `1` in the path (the 5th element at `[4]`) doesn't
exist and the code returns a `nullptr`. In that situation, the code sets
`*index_of_error` to `1`, but that's an ambiguous hint can implicate the
1st, 5th, or 6th element (at `[0]`, `[4]`, or `[5]`).
It’s more helpful to set `*index_of_error` to `4` to clearly indicate
which element in `idxs` has the issue.
This patch revives the effort to get this Phabricator patch into
upstream:
https://reviews.llvm.org/D137900
This patch was accepted before in Phabricator but I found some
-gsimple-template-names issues that are fixed in this patch.
A fixed up version of the description from the original patch starts
now.
This patch started off trying to fix Module::FindFirstType() as it
sometimes didn't work. The issue was the SymbolFile plug-ins didn't do
any filtering of the matching types they produced, and they only looked
up types using the type basename. This means if you have two types with
the same basename, your type lookup can fail when only looking up a
single type. We would ask the Module::FindFirstType to lookup "Foo::Bar"
and it would ask the symbol file to find only 1 type matching the
basename "Bar", and then we would filter out any matches that didn't
match "Foo::Bar". So if the SymbolFile found "Foo::Bar" first, then it
would work, but if it found "Baz::Bar" first, it would return only that
type and it would be filtered out.
Discovering this issue lead me to think of the patch Alex Langford did a
few months ago that was done for finding functions, where he allowed
SymbolFile objects to make sure something fully matched before parsing
the debug information into an AST type and other LLDB types. So this
patch aimed to allow type lookups to also be much more efficient.
As LLDB has been developed over the years, we added more ways to to type
lookups. These functions have lots of arguments. This patch aims to make
one API that needs to be implemented that serves all previous lookups:
- Find a single type
- Find all types
- Find types in a namespace
This patch introduces a `TypeQuery` class that contains all of the state
needed to perform the lookup which is powerful enough to perform all of
the type searches that used to be in our API. It contain a vector of
CompilerContext objects that can fully or partially specify the lookup
that needs to take place.
If you just want to lookup all types with a matching basename,
regardless of the containing context, you can specify just a single
CompilerContext entry that has a name and a CompilerContextKind mask of
CompilerContextKind::AnyType.
Or you can fully specify the exact context to use when doing lookups
like: CompilerContextKind::Namespace "std"
CompilerContextKind::Class "foo"
CompilerContextKind::Typedef "size_type"
This change expands on the clang modules code that already used a
vector<CompilerContext> items, but it modifies it to work with
expression type lookups which have contexts, or user lookups where users
query for types. The clang modules type lookup is still an option that
can be enabled on the `TypeQuery` objects.
This mirrors the most recent addition of type lookups that took a
vector<CompilerContext> that allowed lookups to happen for the
expression parser in certain places.
Prior to this we had the following APIs in Module:
```
void
Module::FindTypes(ConstString type_name, bool exact_match, size_t max_matches,
llvm::DenseSet<lldb_private::SymbolFile *> &searched_symbol_files,
TypeList &types);
void
Module::FindTypes(llvm::ArrayRef<CompilerContext> pattern, LanguageSet languages,
llvm::DenseSet<lldb_private::SymbolFile *> &searched_symbol_files,
TypeMap &types);
void Module::FindTypesInNamespace(ConstString type_name,
const CompilerDeclContext &parent_decl_ctx,
size_t max_matches, TypeList &type_list);
```
The new Module API is much simpler. It gets rid of all three above
functions and replaces them with:
```
void FindTypes(const TypeQuery &query, TypeResults &results);
```
The `TypeQuery` class contains all of the needed settings:
- The vector<CompilerContext> that allow efficient lookups in the symbol
file classes since they can look at basename matches only realize fully
matching types. Before this any basename that matched was fully realized
only to be removed later by code outside of the SymbolFile layer which
could cause many types to be realized when they didn't need to.
- If the lookup is exact or not. If not exact, then the compiler context
must match the bottom most items that match the compiler context,
otherwise it must match exactly
- If the compiler context match is for clang modules or not. Clang
modules matches include a Module compiler context kind that allows types
to be matched only from certain modules and these matches are not needed
when d oing user type lookups.
- An optional list of languages to use to limit the search to only
certain languages
The `TypeResults` object contains all state required to do the lookup
and store the results:
- The max number of matches
- The set of SymbolFile objects that have already been searched
- The matching type list for any matches that are found
The benefits of this approach are:
- Simpler API, and only one API to implement in SymbolFile classes
- Replaces the FindTypesInNamespace that used a CompilerDeclContext as a
way to limit the search, but this only worked if the TypeSystem matched
the current symbol file's type system, so you couldn't use it to lookup
a type in another module
- Fixes a serious bug in our FindFirstType functions where if we were
searching for "foo::bar", and we found a "baz::bar" first, the basename
would match and we would only fetch 1 type using the basename, only to
drop it from the matching list and returning no results
Fixes https://github.com/llvm/llvm-project/issues/57372
Previously some work has already been done on this. A PR was generated
but it remained in review:
https://reviews.llvm.org/D136462
In short previous approach was following:
Changing the symbol names (making the searched part colorized) ->
printing them -> restoring the symbol names back in their original form.
The reviewers suggested that instead of changing the symbol table, this
colorization should be done in the dump functions itself. Our strategy
involves passing the searched regex pattern to the existing dump
functions responsible for printing information about the searched
symbol. This pattern is propagated until it reaches the line in the dump
functions responsible for displaying symbol information on screen.
At this point, we've introduced a new function called
"PutCStringColorHighlighted," which takes the searched pattern, a prefix and suffix,
and the text and applies colorization to highlight the pattern in the
output. This approach aims to streamline the symbol search process to
improve readability of search results.
Co-authored-by: José L. Junior <josejunior@10xengineers.ai>
We need to generate events when finalizing, or we won't know that we
succeeded in stopping the process to detach/kill. Instead, we stall and
then after our 20 interrupt timeout, we kill the process (even if we
were supposed to detach) and exit.
OTOH, we have to not generate events when the Process is being
destructed because shared_from_this has already been torn down, and
using it will cause crashes.
I've plumbed the LLVM DebugInfoD client into LLDB, and added automatic
downloading of DWP files to the SymbolFileDWARF.cpp plugin. If you have
DEBUGINFOD_URLS set to a space delimited set of web servers, LLDB will
try to use them as a last resort when searching for DWP files. If you do
*not* have that environment variable set, nothing should be changed.
There's also a setting, per @clayborg 's suggestion, that will override
the environment variable, or can be used instead of the environment
variable. The setting is why I also needed to add an API to the
llvm-debuginfod library
### Test Plan:
Suggestions are welcome here. I should probably have some positive and
negative tests, but I wanted to get the diff up for people who have a
clue what they're doing to rip it to pieces before spending too much
time validating the initial implementation.
---------
Co-authored-by: Kevin Frei <freik@meta.com>
Co-authored-by: Alex Langford <nirvashtzero@gmail.com>
This commit allows a final progress report upon the destruction of the
`Progress` object to happen at all times as opposed to when the progress
was not completed.
These error messages are written in a way that makes sense to an lldb
developer, but not to an end user who asks lldb to run on a compressed
corefile or whatever. Simplfy the messages.
When this option gets enabled, descriptions of stack frames will be
generated using the format provided in the launch configuration instead
of simply calling `SBFrame::GetDisplayFunctionName`. This allows
lldb-dap to show an output similar to the one in the CLI.
This patch changes the interface of
StructuredData::Array::GetItemAtIndexAsString to return a
`std::optional<llvm::StringRef>` instead of taking an out parameter.
More generally, this commit serves as proposal that we change all of the
sibling APIs (`GetItemAtIndexAs`) to do the same thing. The reason this
isn't one giant patch is because it is rather unwieldy changing just one
of these, so if this is approved, I will do all of the other ones as
individual follow-ups.
I received a couple of nullptr-deref crash reports with no line numbers
in this function. The way the function was written it was a bit
diffucult to keep track of when result_sp could be null, so this patch
simplifies the function to make it more obvious when a nullptr can be
contained in the variable.
This completes the conversion of LocateSymbolFile into a SymbolLocator
plugin. The only remaining function is DownloadSymbolFileAsync which
doesn't really fit into the plugin model, and therefore moves into the
SymbolLocator class, while still relying on the plugins to do the
underlying work.
This builds on top of the work started in c3a302d to convert
LocateSymbolFile to a SymbolLocator plugin. This commit moves
DownloadObjectAndSymbolFile.
This commit contains the initial scaffolding to convert the
functionality currently implemented in LocateSymbolFile to a plugin
architecture. The plugin approach allows us to easily add new ways to
find symbols and fixes some issues with the current implementation.
For instance, currently we (ab)use the host OS to include support for
querying the DebugSymbols framework on macOS. The plugin approach
retains all the benefits (including the ability to compile this out on
other platforms) while maintaining a higher level of separation with the
platform independent code.
To limit the scope of this patch, I've only converted a single function:
LocateExecutableObjectFile. Future commits will convert the remaining
LocateSymbolFile functions and eventually remove LocateSymbolFile. To
make reviewing easier, that will done as follow-ups.
DummySyntheticFrontEnd is implementing correctly CalculateNumChildren
but not MightHaveChildren, where instead of delegating its action, it
was returning true.
This fixes that simple bug.
Add the ability to get a C++ vtable ValueObject from another
ValueObject.
This patch adds the ability to ask a ValueObject for a ValueObject that
represents the virtual function table for a C++ class. If the
ValueObject is not a C++ class with a vtable, a valid ValueObject value
will be returned that contains an appropriate error. If it is successful
a valid ValueObject that represents vtable will be returned. The
ValueObject that is returned will have a name that matches the demangled
value for a C++ vtable mangled name like "vtable for <class-name>". It
will have N children, one for each virtual function pointer. Each
child's value is the function pointer itself, the summary is the
symbolication of this function pointer, and the type will be a valid
function pointer from the debug info if there is debug information
corresponding to the virtual function pointer.
The vtable SBValue will have the following:
- SBValue::GetName() returns "vtable for <class>"
- SBValue::GetValue() returns a string representation of the vtable
address
- SBValue::GetSummary() returns NULL
- SBValue::GetType() returns a type appropriate for a uintptr_t type for
the current process
- SBValue::GetLoadAddress() returns the address of the vtable adderess
- SBValue::GetValueAsUnsigned(...) returns the vtable address
- SBValue::GetNumChildren() returns the number of virtual function
pointers in the vtable
- SBValue::GetChildAtIndex(...) returns a SBValue that represents a
virtual function pointer
The child SBValue objects that represent a virtual function pointer has
the following values:
- SBValue::GetName() returns "[%u]" where %u is the vtable function
pointer index
- SBValue::GetValue() returns a string representation of the virtual
function pointer
- SBValue::GetSummary() returns a symbolicated respresentation of the
virtual function pointer
- SBValue::GetType() returns the function prototype type if there is
debug info, or a generic funtion prototype if there is no debug info
- SBValue::GetLoadAddress() returns the address of the virtual function
pointer
- SBValue::GetValueAsUnsigned(...) returns the virtual function pointer
- SBValue::GetNumChildren() returns 0
- SBValue::GetChildAtIndex(...) returns invalid SBValue for any index
Examples of using this API via python:
```
(lldb) script vtable = lldb.frame.FindVariable("shape_ptr").GetVTable()
(lldb) script vtable
vtable for Shape = 0x0000000100004088 {
[0] = 0x0000000100003d20 a.out`Shape::~Shape() at main.cpp:3
[1] = 0x0000000100003e4c a.out`Shape::~Shape() at main.cpp:3
[2] = 0x0000000100003e7c a.out`Shape::area() at main.cpp:4
[3] = 0x0000000100003e3c a.out`Shape::optional() at main.cpp:7
}
(lldb) script c = vtable.GetChildAtIndex(0)
(lldb) script c
(void ()) [0] = 0x0000000100003d20 a.out`Shape::~Shape() at main.cpp:3
```
LLVM detects when ncurses has a separate terminfo library, but linking to it
was broken in lldb since b66339575a9b541e67ce5ad2ba7e88da07cf9305 (LLVM14)
due to a change of variables. This commit fixes that oversight.