This adds the `llvm.sincospi` intrinsic, legalization, and lowering
(mostly reusing the lowering for sincos and frexp).
The `llvm.sincospi` intrinsic takes a floating-point value and returns
both the sine and cosine of the value multiplied by pi. It computes the
result more accurately than the naive approach of doing the
multiplication ahead of time, especially for large input values.
```
declare { float, float } @llvm.sincospi.f32(float %Val)
declare { double, double } @llvm.sincospi.f64(double %Val)
declare { x86_fp80, x86_fp80 } @llvm.sincospi.f80(x86_fp80 %Val)
declare { fp128, fp128 } @llvm.sincospi.f128(fp128 %Val)
declare { ppc_fp128, ppc_fp128 } @llvm.sincospi.ppcf128(ppc_fp128 %Val)
declare { <4 x float>, <4 x float> } @llvm.sincospi.v4f32(<4 x float> %Val)
```
Currently, the default lowering of this intrinsic relies on the
`sincospi[f|l]` functions being available in the target's runtime (e.g.
libc).
This adds the `llvm.modf` intrinsic, legalization, and lowering (mostly
reusing the lowering for sincos and frexp).
The `llvm.modf` intrinsic takes a floating-point value and returns both
the integral and fractional parts (as a struct).
```
declare { float, float } @llvm.modf.f32(float %Val)
declare { double, double } @llvm.modf.f64(double %Val)
declare { x86_fp80, x86_fp80 } @llvm.modf.f80(x86_fp80 %Val)
declare { fp128, fp128 } @llvm.modf.f128(fp128 %Val)
declare { ppc_fp128, ppc_fp128 } @llvm.modf.ppcf128(ppc_fp128 %Val)
declare { <4 x float>, <4 x float> } @llvm.modf.v4f32(<4 x float> %Val)
```
This corresponds to the libm `modf` function but returns multiple values
in a struct (rather than take output pointers), which makes it easier to
vectorize.
Fix the case where the vector element type of the loaded extractelement
input does not match the result type of the extract.
This fixes a regression reported after
c55a7659b38946350315ac4a18d9805deb1f0a54
These three intrinsics are similar to llvm.vector.(de)interleave2 but
work with 3/5/7 vector operands or results.
For RISC-V, it's important to have them in order to support segmented
load/store with factor of 2 to 8: factor of 2/4/8 can be synthesized
from (de)interleave2; factor of 6 can be synthesized from factor of 2
and 3; factor 5 and 7 have their own intrinsics added by this patch.
This patch only adds codegen support for these intrinsics, we still need
to teach vectorizer to generate them as well as teaching
InterleavedAccessPass to use them.
---------
Co-authored-by: Craig Topper <craig.topper@sifive.com>
Fix introducing stack usage if a bitcast source operand is an illegal
integer type cast to a legal vector type. This should cover more
situations, but this is the first one I noticed.
Happened to notice some odd things related to chains in this code.
The code calls hasOneUse on LoadSDNode* which will check users
of the data and the chain. I think this was trying to check that
the data had one use so one of the loads would definitely be
removed by the transform. Load chains don't always have users so
our testing may not have noticed that the chains being used would
block the transform.
The code makes all users of ld1's chain use the new load's chain, but
we don't know that ld1 becomes dead. This can cause incorrect dependencies if
ld1's chain is used and it isn't deleted. I think the better thing to do
is use makeEquivalentMemoryOrdering to make all users of ld0 and ld1
depend on the new load and the original loads. If the olds loads become
dead, their chain will be cleaned up later.
I'm having trouble getting a test for any ordering issue with the current code.
areNonVolatileConsecutiveLoads requires the two loads to have the same
input chain. Given that, I don't know how to use one of the load chain
results without also using the other. If they are both used we don't
do the transform because SDNode::hasOneUse will return false for both.
A BUILD_VECTOR can implicity shrink the bits of the operands if the
operand types are not legal. For example a v8i16 constant BUILD_VECTOR
might be represented as v8i16 BUILDVECTOR(i32 1, i32 2, ...).
Unfortunately this means that the constants are not accepted by
matchUnaryPredicateImpl, preventing in this case funnel shifts detecting
that all the operands are non-zero. Add a flag to help it match.
This is needed for architectures that actually use strict pointer
arithmetic instead of integers such as AArch64 with FEAT_CPA (see
https://github.com/llvm/llvm-project/pull/105669) or CHERI. Using an
index as the first operand of pointer arithmetic may result in an
invalid output.
While there are quite a few codegen changes here, these only change the
order of registers in add instructions. One MIPS combine had to be
updated to handle the new node order.
Reviewed By: topperc
Pull Request: https://github.com/llvm/llvm-project/pull/125279
Previously this combine would undo AMDGPU's new custom legalization of
wide vector shuffles into 2 element pieces. The comment also
states that this combine is only done before legalization,
but the case with a build_vector source was unconditional.
We probably don't want to do this if the multiple uses are full
scalarization of the vector, but this seems to work well enough.
Scalarizing extracts should have folded out pre-legalize.
If the operands to `INSERT_SUBVECTOR` can't be widened legally, just
replace the `INSERT_SUBVECTOR` with a series of `INSERT_VECTOR_ELT`.
Closes#124255 (and possibly #102016)
These functions have similar code. One of them calculates the 2x width
full product from 2 sources. The other calculates the product from 2
sources that have low and high halves.
This patch introduces a new function that takes HiLHS and HiRHS as
optional values. If they are not null, they will be used in the
calculation of the Hi half. The Signed flag can only be set when
HiLHS/HiRHS are null.
As part of the "RemoveDIs" project, BasicBlock::iterator now carries a
debug-info bit that's needed when getFirstNonPHI and similar feed into
instruction insertion positions. Call-sites where that's necessary were
updated a year ago; but to ensure some type safety however, we'd like to
have all calls to getFirstNonPHI use the iterator-returning version.
This patch changes a bunch of call-sites calling getFirstNonPHI to use
getFirstNonPHIIt, which returns an iterator. All these call sites are
where it's obviously safe to fetch the iterator then dereference it. A
follow-up patch will contain less-obviously-safe changes.
We'll eventually deprecate and remove the instruction-pointer
getFirstNonPHI, but not before adding concise documentation of what
considerations are needed (very few).
---------
Co-authored-by: Stephen Tozer <Melamoto@gmail.com>
We have two forceExpandWideMUL functions. One takes the low and high
half of 2 inputs and calculates the low and high half of their product.
This does not calculate the full 2x width product.
The other signature takes 2 inputs and calculates the low and high half
of their full 2x width product. Previously it did this by sign/zero
extending the inputs to create the high bits and then calling the other
function.
We can instead copy the algorithm from the other function and use the
Signed flag to determine whether we should do SRA or SRL. This avoids
the need to multiply the high part of the inputs and add them to the
high half of the result. This improves the generated code for signed
multiplication.
This should improve the performance of #123262. I don't know yet how
close we will get to gcc.
Once we get to SelectionDAG the IR should not be changing anymore, so we
can use BatchAAResults rather than AAResults to cache AA queries.
This should be a NFC change for targets that enable AA during codegen
(such as AArch64), but also give a nice compile-time improvement in some
cases. See:
https://github.com/llvm/llvm-project/pull/123787#issuecomment-2606797041
Note: This follows Nikita's suggestion on #123787.
For shuffle vector splats with undef lanes in the mask,
this was introducing real values. Filter out build_vector
results based on the undef elements in the mask.
This avoids AMDGPU test regressions in a future change.
test/CodeGen/X86/urem-seteq-illegal-types.ll looks worse
but I didn't investigate.
PR https://github.com/llvm/llvm-project/pull/118823 added a
DAG combine for extracting elements of a vector returned from
SETCC, however it doesn't correctly deal with the case where
the vector element type is not i1. In this case we have to
take account of the boolean contents, which are represented
differently between vectors and scalars. The code now
explicitly performs an inreg sign extend in order to get the
same result.
Fixes https://github.com/llvm/llvm-project/issues/121372
Based on feedback from the clastb codegen PR, I'm refactoring basic codegen for the vector.extract.last.active intrinsic to lower to an ISD node in SelectionDAGBuilder then expand in LegalizeVectorOps, instead of doing everything in the builder.
The new ISD node (vector_find_last_active) only covers finding the index of the last active element of the mask, and extracting the element + handling passthru is left to existing ISD nodes.
This avoids regressions in a future AMDGPU commit. Previously we
would have a build_vector (extract_vector_elt x), undef with free
access to the elements bloated into a shuffle of one element + undef,
which has much worse combine support than the extract.
Alternatively could check aggressivelyPreferBuildVectorSources, but
I'm not sure it's really different than isExtractVecEltCheap.
This avoids some of the pending regressions after AMDGPU implements
isExtractVecEltCheap.
In a case like shl <value, undef>, splat k, because the second operand
was fully defined, we would fall through and use the splat value for the
first operand, losing the undef high bits. This would result in an additional
instruction to handle the high bits. Add some reduced testcases for different
opcodes for one of the regressions.
This preserves the original VL leading to more reuse of VL for vsetvli.
The VLOptimizer can also clean up a lot of this, but I'm not sure if it
gets all of it.
There are some regressions in here from propagating the mask too, but
I'm not sure if that's a concern.
Patch adds usage of processShuffleMasks in in codegen
in lowerShuffleViaVRegSplitting. This function is already used for X86
shuffles estimations and in DAGTypeLegalizer::SplitVecRes_VECTOR_SHUFFLE
functions, unifies the code.
Reviewers: topperc, wangpc-pp, lukel97, preames
Reviewed By: preames
Pull Request: https://github.com/llvm/llvm-project/pull/121765
Fixes the "use after poison" issue introduced by #121516 (see
<https://github.com/llvm/llvm-project/pull/121516#issuecomment-2585912395>).
The root cause of this issue is that #121516 introduced "Called Global"
information for call instructions modeling how "Call Site" info is
stored in the machine function, HOWEVER it didn't copy the
copy/move/erase operations for call site information.
The fix is to rename and update the existing copy/move/erase functions
so they also take care of Called Global info.
scalar_to_vector is difficult to make appear and test,
but I found one case where this makes an observable difference.
It fires more often than this in the test suite, but most of them
have no net result in the final code. This helps reduce regressions
in a future commit.
This change implements import call optimization for AArch64 Windows
(equivalent to the undocumented MSVC `/d2ImportCallOptimization` flag).
Import call optimization adds additional data to the binary which can be
used by the Windows kernel loader to rewrite indirect calls to imported
functions as direct calls. It uses the same [Dynamic Value Relocation
Table mechanism that was leveraged on x64 to implement
`/d2GuardRetpoline`](https://techcommunity.microsoft.com/blog/windowsosplatform/mitigating-spectre-variant-2-with-retpoline-on-windows/295618).
The change to the obj file is to add a new `.impcall` section with the
following layout:
```cpp
// Per section that contains calls to imported functions:
// uint32_t SectionSize: Size in bytes for information in this section.
// uint32_t Section Number
// Per call to imported function in section:
// uint32_t Kind: the kind of imported function.
// uint32_t BranchOffset: the offset of the branch instruction in its
// parent section.
// uint32_t TargetSymbolId: the symbol id of the called function.
```
NOTE: If the import call optimization feature is enabled, then the
`.impcall` section must be emitted, even if there are no calls to
imported functions.
The implementation is split across a few parts of LLVM:
* During AArch64 instruction selection, the `GlobalValue` for each call
to a global is recorded into the Extra Information for that node.
* During lowering to machine instructions, the called global value for
each call is noted in its containing `MachineFunction`.
* During AArch64 asm printing, if the import call optimization feature
is enabled:
- A (new) `.impcall` directive is emitted for each call to an imported
function.
- The `.impcall` section is emitted with its magic header (but is not
filled in).
* During COFF object writing, the `.impcall` section is filled in based
on each `.impcall` directive that were encountered.
The `.impcall` section can only be filled in when we are writing the
COFF object as it requires the actual section numbers, which are only
assigned at that point (i.e., they don't exist during asm printing).
I had tried to avoid using the Extra Information during instruction
selection and instead implement this either purely during asm printing
or in a `MachineFunctionPass` (as suggested in [on the
forums](https://discourse.llvm.org/t/design-gathering-locations-of-instructions-to-emit-into-a-section/83729/3))
but this was not possible due to how loading and calling an imported
function works on AArch64. Specifically, they are emitted as `ADRP` +
`LDR` (to load the symbol) then a `BR` (to do the call), so at the point
when we have machine instructions, we would have to work backwards
through the instructions to discover what is being called. An initial
prototype did work by inspecting instructions; however, it didn't
correctly handle the case where the same function was called twice in a
row, which caused LLVM to elide the `ADRP` + `LDR` and reuse the
previously loaded address. Worse than that, sometimes for the
double-call case LLVM decided to spill the loaded address to the stack
and then reload it before making the second call. So, instead of trying
to implement logic to discover where the value in a register came from,
I instead recorded the symbol being called at the last place where it
was easy to do: instruction selection.