With the removal of mlir-vulkan-runner (as part of #73457) in
e7e3c45bc70904e24e2b3221ac8521e67eb84668, mlir-cpu-runner is now the
only runner for all CPU and GPU targets, and the "cpu" name has been
misleading for some time already. This commit renames it to mlir-runner.
As described in issue llvm/llvm-project#91518, a previous PR
llvm/llvm-project#78484 introduced the `defaultMemorySpaceFn` into
bufferization options, allowing one to inform OneShotBufferize that it
should use a specified function to derive the memory space attribute
from the encoding attribute attached to tensor types.
However, introducing this feature exposed unhandled edge cases,
examples of which are introduced by this change in the new test under
`test/Dialect/Bufferization/Transforms/one-shot-bufferize-encodings.mlir`.
Fixing the inconsistencies introduced by `defaultMemorySpaceFn` is
pretty simple. This change:
- Updates the `bufferization.to_memref` and `bufferization.to_tensor`
operations to explicitly include operand and destination types,
whereas previously they relied on type inference to deduce the
tensor types. Since the type inference cannot recover the correct
tensor encoding/memory space, the operand and result types must be
explicitly included. This is a small assembly format change, but it
touches a large number of test files.
- Makes minor updates to other bufferization functions to handle the
changes in building the above ops.
- Updates bufferization of `tensor.from_elements` to handle memory
space.
Integration/upgrade guide:
In downstream projects, if you have tests or MLIR files that explicitly
use
`bufferization.to_tensor` or `bufferization.to_memref`, then update
them to the new assembly format as follows:
```
%1 = bufferization.to_memref %0 : memref<10xf32>
%2 = bufferization.to_tensor %1 : memref<10xf32>
```
becomes
```
%1 = bufferization.to_memref %0 : tensor<10xf32> to memref<10xf32>
%2 = bufferization.to_tensor %0 : memref<10xf32> to tensor<10xf32>
```
This patch adds an NVPTX compilation path that enables JIT compilation
on NVIDIA targets. The following modifications were performed:
1. Adding a format field to the GPU object attribute, allowing the
translation attribute to use the correct runtime function to load the
module. Likewise, a dictionary attribute was added to add any possible
extra options.
2. Adding the `createObject` method to `GPUTargetAttrInterface`; this
method returns a GPU object from a binary string.
3. Adding the function `mgpuModuleLoadJIT`, which is only available for
NVIDIA GPUs, as there is no equivalent for AMD.
4. Adding the CMake flag `MLIR_GPU_COMPILATION_TEST_FORMAT` to specify
the format to use during testing.
This commit is part of the migration of towards the new STEA syntax/design. In particular, this commit includes the following changes:
* Renaming compiler-internal functions/methods:
* `SparseTensorEncodingAttr::{getDimLevelType => getLvlTypes}`
* `Merger::{getDimLevelType => getLvlType}` (for consistency)
* `sparse_tensor::{getDimLevelType => buildLevelType}` (to help reduce confusion vs actual getter methods)
* Renaming external facets to match:
* the STEA parser and printer
* the C and Python bindings
* PyTACO
However, the actual renaming of the `DimLevelType` itself (along with all the "dlt" names) will be handled in a separate commit.
Reviewed By: aartbik
Differential Revision: https://reviews.llvm.org/D150330
The host registration is a convenient way to get CUDA kernels
running, but it may be slow and does not work for all buffer
(like global constants). This revision uses the proper alloc
copy dealloc chains for buffers, using asynchronous chains
to increase overlap. The host registration mechanism is
kept under a flag for the output, just for experimentation
purposes while this project ramps up.
Reviewed By: Peiming
Differential Revision: https://reviews.llvm.org/D148682