Summary:
Usually when Clang emits an error Fix-It it does two things. It emits the diagnostic and then it fixes the
currently generated AST to reflect the applied Fix-It. While emitting the diagnostic is easy to implement,
fixing the currently generated AST is often tricky. That causes that some Fix-Its just keep the AST as-is or
abort the parsing process entirely. Once the parser stopped, any Fix-Its for the rest of the expression are
not detected and when the user manually applies the Fix-It, the next expression will just produce a new
Fix-It.
This is often occurring with quickly made Fix-Its that are just used to bridge temporary API changes
and that often are not worth implementing a proper API fixup in addition to the diagnostic. To still
give some kind of reasonable user-experience for users that have these Fix-Its and rely on them to
fix their expressions, this patch adds the ability to retry parsing with applied Fix-Its multiple time to
give the normal Fix-It experience where things Clang knows how to fix are not causing actual expression
error (at least when automatically applying Fix-Its is activated).
The way this is implemented is just by having another setting in the expression options that specify how
often we should try applying Fix-Its and then reparse the expression. The default setting is still 1 for everyone
so this should not affect the speed in which we fail to parse expressions.
Reviewers: jingham, JDevlieghere, friss, shafik
Reviewed By: shafik
Subscribers: shafik, abidh
Differential Revision: https://reviews.llvm.org/D77214
All the code required to generate the language bindings for Python and
Lua lives under scripts, even though the majority of this code aren't
scripts at all, and surrounded by scripts that are totally unrelated.
I've reorganized these files and moved everything related to the
language bindings into a new top-level directory named bindings. This
makes the corresponding files self contained and much more discoverable.
Differential revision: https://reviews.llvm.org/D72437