This patch aims to revert the changes introduced by D70781 D71192 D76364
D70781 was introduced to fix hardware hang where we do not insert exp-
null-done for a kill inside infinit loop. At that time we have not added
exp-null-done for kill early termination, but I believe as for now, we will
always add the exp-null-done for early termination case in LaterBranchLowering.
D71192 was introduced to handle the only_kill case, which is also been
handled by the kill early termination work.
D76364 was used to fix a regression by D71192, where we cleared the done
bit of the export in the existing program and not let the normal return
block branching to the new unified return block.
With this change, we just trust frontends have setup exp-done correctly
which is true for all existing frontends. The backend only inserts
exp-null-done for the kill cases which is handled in SILateBranchLowering.cpp.
Reviewed by: critson
Differential Revision: https://reviews.llvm.org/D105610
This is a (last big?) part of the patch series to make SimplifyCFG
preserve DomTree. Currently, it still does not actually preserve it,
even thought it is pretty much fully updated to preserve it.
Once the default is flipped, a valid DomTree must be passed into
simplifyCFG, which means that whatever pass calls simplifyCFG,
should also be smart about DomTree's.
As far as i can see from `check-llvm` with default flipped,
this is the last LLVM test batch (other than bugpoint tests)
that needed fixes to not break with default flipped.
The changes here are boringly identical to the ones i did
over 42+ times/commits recently already,
so while AMDGPU is outside of my normal ecosystem,
i'm going to go for post-commit review here,
like in all the other 42+ changes.
Note that while the pass is taught to preserve {,Post}DomTree,
it still doesn't do that by default, because simplifycfg
still doesn't do that by default, and flipping default
in this pass will implicitly flip the default for simplifycfg.
That will happen, but not right now.
Summary:
For the case where "done" bits on existing exports are removed
by unifyReturnBlockSet(), unify all return blocks - even the
uniformly reached ones. We do not want to end up with a non-unified,
uniformly reached block containing a normal export with the "done"
bit cleared.
That case is believed to be rare - possible with infinite loops
in pixel shaders.
This is a fix for D71192.
Subscribers: arsenm, kzhuravl, jvesely, wdng, nhaehnle, yaxunl, dstuttard, tpr, t-tye, hiraditya, kerbowa, llvm-commits
Tags: #llvm
Differential Revision: https://reviews.llvm.org/D76364
Summary:
The code was assuming in a few places that if there was only one exit
from the function that it was a normal return, which is invalid. It
could be an infinite loop, in which case we still need to insert the
usual fake edge so that the null export happens. This fixes shaders that
end with an infinite loop that discards.
Reviewers: arsenm, nhaehnle, critson
Subscribers: kzhuravl, jvesely, wdng, yaxunl, dstuttard, tpr, t-tye, hiraditya, llvm-commits
Tags: #llvm
Differential Revision: https://reviews.llvm.org/D71192
Original patch https://reviews.llvm.org/D63659 from
Steven Perron <stevenperron@google.com>
The pass AMDGPUUnifyDivergentExitNodes does not update the phi nodes in
the successors of blocks that is splits. This is fixed by calling
BasicBlock::splitBasicBlock to split the block instead of doing it
manually. This does extra work because a new conditional branch is
created in BB which is immediately replaced, but I think the simplicity
is worth it. It also helps make the code more future proof in case other
things need to be updated.
llvm-svn: 364342