Since we're messing with individual element loads we need to expose this to show whats going on.
Part of the work to fix the masked_expandload.ll regressions in D66004
For example a v4f16 argument is scalarized to 4 i32 values. So
the values are spread out instead of being packed tightly like
in the original vector.
Fixes PR47000.
This patch changes the functionality of AsmPrinter to name the basic block end labels as LBB_END${i}_${j}, with ${i} being the identifier for the function and ${j} being the identifier for the basic block. The new naming scheme is consistent with how basic block labels are named (.LBB${i}_{j}), and how function end symbol are named (.Lfunc_end${i}) and helps to write stronger tests for the upcoming patch for BB-Info section (as proposed in https://lists.llvm.org/pipermail/llvm-dev/2020-July/143512.html). The end label is used with basicblock-labels (BB-Info section in future) and basicblock-sections to compute the size of basic blocks and basic block sections, respectively. For BB sections, the section containing the entry basic block will not have a BB end label since it already gets the function end-label.
This label is cached for every basic block (CachedEndMCSymbol) like the label for the basic block (CachedMCSymbol).
Differential Revision: https://reviews.llvm.org/D83885
Implement proper folding of statepoint meta operands (deopt and GC)
when statepoint uses tied registers.
For deopt operands it is just about properly preserving tiedness
in new instruction.
For tied GC operands folding is a little bit more tricky.
We can fold tied GC operands only from InlineSpiller, because it knows
how to properly reload tied def after it was turned into memory operand.
Other users (e.g. peephole) cannot properly fold such operands as they
do not know how (or when) to reload them from memory.
We do this by un-tieing operand we want to fold in InlineSpiller
and allowing to fold only untied operands in foldPatchpoint.
We currently don't do anything to fold any_extend vector loads as no target has such an instruction.
Instead I've added support for folding to a zextload, SimplifyDemandedBits does a good job of adjusting the zext(truncate(()) stages as required later on.
We still need the custom scalar extload handling instead of using the tryToFoldExtOfLoad helper as it has different legality tests - we can probably tweak that to reduce most of the code duplication.
Fixes the regression I mentioned in rG99a971cadff7
Differential Revision: https://reviews.llvm.org/D85129
This corresponds with the SelectionDAGISel change in D84056.
Also, rename some poorly named tests in CodeGen/X86/fast-isel-fneg.ll with NFC.
Differential Revision: https://reviews.llvm.org/D85149
Permit lane-crossing post shuffles on AVX1 targets as long as every element comes from the same source lane, which for v8f32/v4f64 cases can be efficiently lowered with the LowerShuffleAsLanePermuteAnd* style methods.
[X86][SSE] Shuffle combine blends to OR(X,Y) if the relevant elements are known zero (REAPPLIED)
This allows us to remove the (depth violating) code in getFauxShuffleMask where we were combining the OR(SHUFFLE,SHUFFLE) shuffle inputs as well, and not just the OR().
This is a minor step toward being able to shuffle combine from/to SELECT/BLENDV as a faux shuffle.
Reapplied with fixed signed/unsigned comparisons.
Test function mask_cmp_128 failed during ISEL
LLVM ERROR: Cannot select: t37: v8i1 = X86ISD::KSHIFTL t48, TargetConstant:i8<4>
due to v8i1 only available under AVX512DQ.
Reviewed By: RKSimon
Differential Revision: https://reviews.llvm.org/D84922
Part of https://bugs.llvm.org/show_bug.cgi?id=41734
LTO can drop externally available definitions. Such AssociatedSymbol is
not associated with a symbol. ELFWriter::writeSection() will assert.
Allow a SHF_LINK_ORDER section to have sh_link=0.
We need to give sh_link a syntax, a literal zero in the linked-to symbol
position, e.g. `.section name,"ao",@progbits,0`
Reviewed By: pcc
Differential Revision: https://reviews.llvm.org/D72899
This allows us to remove the (depth violating) code in getFauxShuffleMask where we were combining the OR(SHUFFLE,SHUFFLE) shuffle inputs as well, and not just the OR().
This is a minor step toward being able to shuffle combine from/to SELECT/BLENDV as a faux shuffle.
This adds an isel pattern and special XOR8rr_NOREX instruction
to enable the use of h-registers for __builtin_parity. This avoids
a copy and a shift instruction. The NOREX instruction is in case
register allocation doesn't use the matching l-register for some
reason. If a R8-R15 register gets picked instead, we won't be
able to encode the instruction since an h-register can't be used
with a REX prefix.
Fixes PR46954
We already do this on AVX (+ for ZERO_EXTEND_VECTOR_INREG), but this enables it for all SSE targets - we attempted something similar back at rL357057 but hit issues with the ZERO_EXTEND_VECTOR_INREG handling (PR41249).
I'm still looking at the vector-mul.ll regression - which is due to 32-bit targets performing the load as a f64, resulting in the shuffle combiner thinking it has to create a shuffle in the float domain.
If the upper bits of the __builtin_parity idiom are known to be
0 we were previously emitting an xor with 0 to get the parity flag.
But we can use cmp/test instead which may expose opportunities for
load folding or combining an AND.
D68049 created options for basic block sections: -fbasic-block-sections=,
-funique-basic-block-section-names. Rename options in llc and lld (--lto-)
to be consistent. Specifically,
+ Rename basicblock-sections to basic-block-sections
+ Rename unique-bb-section-names to unique-basic-block-section-names
Differential Revision: https://reviews.llvm.org/D84462
As long as we can extract the lowest 128-bit subvector from the pre-truncated source vector, then we don't care what size it is.
The next stage will be to support non-zero extraction indices, as long as its still coming from the lowest 128-bit subvector.
I still think it's highly questionable that we have two intrinsics
with identical behavior and only vary by the name of the libcall used
if it happens to be lowered that way, but try to reduce the feature
delta between SDAG and GlobalISel for recently added intrinsics. I'm
not sure which opcode should be considered the canonical one, but
lower roundeven back to round.
This change is mechanical, it just removes the restriction and updates tests. The key building blocks were submitted in 31342eb and 8fe2abc.
Note that this (and preceeding changes) entirely subsumes D83965. I did includes a couple of it's tests.
From the codegen changes, an interesting observation: this doesn't actual reduce spilling, it just let's the register allocator do it's job. That results in a slightly different overall result which has both pros and cons over the eager spill lowering. (i.e. We'll have some perf tuning to do once this is stable.)
Instead of never accepting v8f32/v4f64 FHADD/FHSUB if the input shuffle masks cross lanes, perform the matching and determine if the post shuffle mask simplifies to a 'whole lane shuffle' mask - in which case we are guaranteed to cheaply perform this as a VPERM2F128 shuffle.
This builds on 3da1a96 on the path towards supporting invokes and cross block relocations. The actual change attempts to be NFC, but does fail in one corner-case explained below.
The change itself is fairly mechanical. Rather than remember SDValues - which are inherently block local - immediately produce a virtual register copy and remember that.
Once this lands, we'll update the FunctionLoweringInfo::StatepointSpillMap map to allow register based lowerings, delete VirtRegs from StatepointLowering, and drop the restriction against cross block relocations. I deliberately separate the semantic part into it's own change for easy of understanding and fault isolation.
The corner-case which isn't quite NFC is that the old implementation implicitly CSEd gc.relocates of the same SDValue regardless of type. The new implementation still only relocates once, but it produces distinct vregs for the bitcast and it's source, whereas SelectionDAG's generic CSE was able to remove the bitcast in the old implementation. Note that the final assembly doesn't change (at least in the test), as our MI level optimizations catch the duplication.
I assert that this is an uninteresting corner-case. It's functionally correct, and if we find a case where this influences performance, we should really be canonicalizing types to i8* at the IR level.
Differential Revision: https://reviews.llvm.org/D84692
If the mask input to getV4X86ShuffleImm8 only refers to a single source element (+ undefs) then canonicalize to a full broadcast.
getV4X86ShuffleImm8 defaults to inline values for undefs, which can be useful for shuffle widening/narrowing but does leave SimplifyDemanded* calls thinking the shuffle depends on unnecessary elements.
I'm still investigating what we should do more generally to avoid these undemanded elements, but broadcast cases was a simpler win.
We already had CMPXCH8B feature on this CPU for the frontend so
this doesn't have much effect.
The FeatureSlowUAMem16 only matters if someone compiles with
-march=lakemont -msse which doesn't make sense, but is consistent
with all our pre-sse4.2 CPUs. Maybe the feature flag should be
FeatureFastUAMem16 and set on the newer CPUs instead.
As briefly discussed in IRC with @craig.topper,
the pass is disabled basically since it's original introduction (nov 2018)
due to known correctness issues (miscompilations),
and there hasn't been much work done to fix that.
While i won't promise that i will "fix" the pass,
i have looked at it previously, and i'm sure i won't try to fix it
if that requires actually fixing this existing code.
Reviewed By: craig.topper
Differential Revision: https://reviews.llvm.org/D84775
An initial backend patch towards fixing the various poor HADD combines (PR34724, PR41813, PR45747 etc.).
This extends isHorizontalBinOp to check if we have per-element horizontal ops (odd+even element pairs), but not in the expected serial order - in which case we build a "post shuffle mask" that we can apply to the HOP result, assuming we have fast-hops/optsize etc.
The next step will be to extend the SHUFFLE(HOP(X,Y)) combines as suggested on PR41813 - accepting more post-shuffle masks even on slow-hop targets if we can fold it into another shuffle.
Differential Revision: https://reviews.llvm.org/D83789
XBEGIN causes several based blocks to be inserted. If flags are live across it we need to make eflags live in the new basic blocks to avoid machine verifier errors.
Fixes PR46827
Reviewed By: ivanbaev
Differential Revision: https://reviews.llvm.org/D84479
Previously we just matched the logic ops and replaced with an
X86ISD::VPTERNLOG node that we would send through the normal
pattern match. But that approach couldn't handle a bitcast
between the logic ops. Extending that approach would require us
to peek through the bitcasts and emit new bitcasts to match
the types. Those new bitcasts would then have to be properly
topologically sorted.
This patch instead switches to directly emitting the
MachineSDNode and skips the normal tablegen pattern matching.
We do have to handle load folding and broadcast load folding
ourselves now. Which also means commuting the immediate control.
Reviewed By: RKSimon
Differential Revision: https://reviews.llvm.org/D83630
If we lower a v2i64 shuffle to PSHUFD, we currently clamp undef elements to 0, (elements 0,1 of the v4i32) which can result in the shuffle referencing more elements of the source vector than expected, affecting later shuffle combines and KnownBits/SimplifyDemanded calls.
By ensuring we widen the undef mask element we allow getV4X86ShuffleImm8 to use inline elements as the default, which are more likely to fold.
(Disabled under flag for the moment)
This is part of a larger project wherein we are finally integrating lowering of gc live operands with the register allocator. Today, we force spill all operands in SelectionDAG. The code to do so is distinctly non-optimal. The approach this patch is working towards is to instead lower the relocations directly into the MI form, and let the register allocator pick which ones get spilled and which stack slots they get spilled to. In terms of performance, the later part is actually more important as it avoids redundant shuffling of values between stack slots.
This particular change adds ISEL support to produce the variadic def STATEPOINT form required by the above. In particular, the first N are lowered to variadic tied def/use pairs. So new statepoint looks like this:
reloc1,reloc2,... = STATEPOINT ..., base1, derived1<tied-def0>, base2, derived2<tied-def1>, ...
N is limited by the maximal number of tied registers machine instruction can have (15 at the moment).
The current patch is restricted to handling relocations within a single basic block. Cross block relocations (e.g. invokes) are handled via the legacy mechanism. This restriction will be relaxed in future patches.
Patch By: dantrushin
Differential Revision: https://reviews.llvm.org/D81648