The `masked.load`, `masked.store`, `masked.gather` and `masked.scatter`
intrinsics currently accept a separate alignment immarg. Replace this
with an `align` attribute on the pointer / vector of pointers argument.
This is the standard representation for alignment information on
intrinsics, and is already used by all other memory intrinsics. This
means the signatures now match llvm.expandload, llvm.vp.load, etc.
(Things like llvm.memcpy used to have a separate alignment argument as
well, but were already migrated a long time ago.)
It's worth noting that the masked.gather and masked.scatter intrinsics
previously accepted a zero alignment to indicate the ABI type alignment
of the element type. This special case is gone now: If the align
attribute is omitted, the implied alignment is 1, as usual. If ABI
alignment is desired, it needs to be explicitly emitted (which the
IRBuilder API already requires anyway).
Summary:
The changes made in https://github.com/llvm/llvm-project/pull/156057
allows the alignment value to be increased. We assert effectively
infinite alignment when the pointer argument is invalid / null. The
problem is that for whatever reason the masked load / store functions
use i32 for their alignment value which means this gets truncated to
zero.
Add a special check for this, long term we probably want to just remove
this argument entirely.
Summary:
The masked load / store LLVM intrinsics take an argument for the
alignment. If the user is pessimistic about alignment they can provide a
value of `1` for an unaligned load. This patch updates infer-alignment
to
increase the alignment value of the alignment argument if it is known
greater than the provided one.
Ignoring the gather / scatter versions for now since they contain many
pointers.
We can derive and upgrade alignment for loads/stores using other
well-aligned loads/stores. This optimization does a single forward pass through
each basic block and uses loads/stores (the alignment and the offset) to
derive the best possible alignment for a base pointer, caching the
result. If it encounters another load/store based on that pointer, it
tries to upgrade the alignment. The optimization must be a forward pass within a basic
block because control flow and exception throwing can impact alignment guarantees.
---------
Co-authored-by: Nikita Popov <github@npopov.com>
Having a finite Depth (or recursion limit) for computeKnownBits is very
limiting, but is currently a load-bearing necessity, as all KnownBits
are recomputed on each call and there is no caching. As a prerequisite
for an effort to remove the recursion limit altogether, either using a
clever caching technique, or writing a easily-invalidable KnownBits
analysis, make the Depth argument in APIs in ValueTracking uniformly the
last argument with a default value. This would aid in removing the
argument when the time comes, as many callers that currently pass 0
explicitly are now updated to omit the argument altogether.
This pass aims to infer alignment for instructions as a separate pass,
to reduce redundant work done by InstCombine running multiple times. It
runs late in the pipeline, just before the back-end passes where this
information is most useful.
Differential Revision: https://reviews.llvm.org/D158529