This introduces the `dx.Padding` type as an alternative to the
`dx.Layout` types that are currently used for cbuffers. Later, we'll
remove the `dx.Layout` types completely, but making the backend handle
either makes it easier to stage the necessary changes to get there.
See #147352 for details.
When calculating the upper bound for resource binding to be stored in the PSV0 part of the DXIL container, the compiler needs to take into account that the resource range could be _unbounded_, which is indicated by the binding size being `UINT32_MAX`.
Fixes [#159679](https://github.com/llvm/llvm-project/issues/159679)
This PR makes a few changes to make sure that Root Signature Flags are
always parsed validated and verified, this includes if you use a version
that doesn't support flags. The logic already existed, this PR just
makes sure it is always executed.
Closes: [#161579](https://github.com/llvm/llvm-project/issues/161579)
---------
Co-authored-by: joaosaffran <joao.saffran@microsoft.com>
This PR changes the validation logic for Root Descriptor and Descriptor
Range flags to properly check if the `uint32_t` values are within range
before casting into the enums.
Root Signature 1.2 adds flags to static samplers. This requires us to
change the metadata representation to account for it when being
generated. This patch focus on the metadata changes required in the
backend, frontend changes will come in a future PR.
This patch adds 2 small validation to DirectX backend. First, it checks
if registers in descriptor tables are not overflowing, meaning they
don't try to bind registers over the maximum allowed value, this is
checked both on the offset and on the number of descriptors inside the
range; second, it checks if samplers are being mixed with other resource
types.
Closes: #153057, #153058
---------
Co-authored-by: joaosaffran <joao.saffran@microsoft.com>
Co-authored-by: Joao Saffran <{ID}+{username}@users.noreply.github.com>
Co-authored-by: Joao Saffran <jderezende@microsoft.com>
MC Descriptor Range Representation currently depend on Object
structures. This PR removes that dependency and in order to facilitate
removing to_underlying usage in follow-up PRs.
This pr implements support for a root signature as a target, as specified
[here](https://github.com/llvm/wg-hlsl/blob/main/proposals/0029-root-signature-driver-options.md#target-root-signature-version).
This is implemented in the following steps:
1. Add `rootsignature` as a shader model environment type and define
`rootsig` as a `target_profile`. Only valid as versions 1.0 and 1.1
2. Updates `HLSLFrontendAction` to invoke a special handling of
constructing the `ASTContext` if we are considering an `hlsl` file and
with a `rootsignature` target
3. Defines the special handling to minimally instantiate the `Parser`
and `Sema` to insert the `RootSignatureDecl`
4. Updates `CGHLSLRuntime` to emit the constructed root signature decl
as part of `dx.rootsignatures` with a `null` entry function
5. Updates `DXILRootSignature` to handle emitting a root signature
without an entry function
6. Updates `ToolChains/HLSL` to invoke `only-section=RTS0` to strip any
other generated information
Resolves: https://github.com/llvm/llvm-project/issues/150286.
##### Implementation Considerations
Ideally we could invoke this as part of `clang-dxc` without the need of
a source file. However, the initialization of the `Parser` and `Lexer`
becomes quite complicated to handle this.
Technically, we could avoid generating any of the extra information that
is removed in step 6. However, it seems better to re-use the logic in
`llvm-objcopy` without any need for additional custom logic in
`DXILRootSignature`.
Removes uniformity bit from resource initialization intrinsics `llvm.{dx|spv}.resource.handlefrombinding` and `llvm.{dx|spv}.resource.handlefromimplicitbinding`. The flag currently always set to `false`. It should be derived from resource analysis and not provided by codegen.
Closes#135452
This pr fixes some inconsistencies in behaviour of how we handle
`StaticSamplersOffset` with respect to DXC and `RootParameterOffset`.
Namely:
1. Make codegen of `RTS0` always compute the `StaticSamplersOffset`
regardless if there are any `StaticSampler`s. This is to be consistent
and produce an identical `DXContainer` as DXC.
2. Make the `StaticSamplersOffset` and `RootParametersOffset` optional
parameters in the yaml description. This means it will be used when it
is specified (which was not necassarily the case before).
3. Enforce that the provided `StaticSamplersOffset` and
`RootParametersOffset` in a yaml description match the computed value.
For more context see:
https://github.com/llvm/llvm-project/issues/155299.
Description of existing test updates updates:
- `CodeGen/DirectX/ContainerData`: Updated to codegen computed values
(previously unspecified)
- `llvm-objcopy/DXContainer`: Updated to `yaml2obj` computed values
(previously unspecified)
- `ObjectYAML/DXContainer`: Updated to `yaml2obj` computed values
(previously incorrect)
- `ObjectYAML/DXContainerYAMLTest`: Updated to `yaml2obj` computed
values (previously incorrect)
See newly added tests for testing of optional parameter functionality
and `StaticSamplersOffset` computation.
Resolves: https://github.com/llvm/llvm-project/issues/155299
This patch is refactoring Root Parameter Header in DX Container backend
to remove the usage of `to_underlying`. This requires some changes:
first, MC Root Signature should not depend on Object/DXContainer.h;
Second, we need to assume data to be valid in scenarios where it was
originally not expected, this made some tests be removed.
This PR addresses
https://github.com/llvm/llvm-project/pull/144465#issuecomment-3063422828.
Using `joinErrors` and `llvm:Error` instead of boolean values.
---------
Co-authored-by: joaosaffran <joao.saffran@microsoft.com>
Co-authored-by: Joao Saffran <{ID}+{username}@users.noreply.github.com>
This pr resolves some discrepancies in verification during `validate` in
`DXILRootSignature.cpp`.
Note: we don't add a backend test for version 1.0 flag values because it
treats the struct as though there is no flags value. However, this will
be used when we use the verifications in the frontend.
- Updates `verifyDescriptorFlag` to check for valid flags based on
version, as reflected [here](https://github.com/llvm/wg-hlsl/pull/297)
- Add test to demonstrate updated flag verifications
- Adds `verifyNumDescriptors` to the validation of `DescriptorRange`s
- Add a test to demonstrate `numDescriptors` verification
- Updates a number of tests that mistakenly had an invalid
`numDescriptors` specified
Resolves: https://github.com/llvm/llvm-project/issues/147107
Implements static samplers parsing from root signature metadata
representation. This is required to support Root Signatures in HLSL.
Closes: #[126641](https://github.com/llvm/llvm-project/issues/126641)
---------
Co-authored-by: joaosaffran <joao.saffran@microsoft.com>
In #144957 the backend was updated to expect a version in the metadata,
but since the frontend wasn't updated this breaks compilation. This is a
somewhat temporary fix to that until #144813 lands.
Implements descriptor table parsing from root signature metadata. This
is required to support root signatures in hlsl.
Closes: #[126640](https://github.com/llvm/llvm-project/issues/126640)
---------
Co-authored-by: joaosaffran <joao.saffran@microsoft.com>
Updates the Root Signature metadata parser to extract version
information. This requirement was added after the initial parser
implementation.
---------
Co-authored-by: joaosaffran <joao.saffran@microsoft.com>
- adds parsing from metadata into dxcontainer binary
- adds validations as described in the spec
- adds testing scenarios
closes: [#126638](https://github.com/llvm/llvm-project/issues/126638)
---------
Co-authored-by: joaosaffran <joao.saffran@microsoft.com>
Adds resource name argument to `llvm.dx.handlefrombinding` and `llvm.dx.handlefromimplicitbinding` intrinsics.
SPIR-V currently does not seem to need the resource names so this change only affects DirectX binding intrinsics.
Part 2/4 of https://github.com/llvm/llvm-project/issues/105059
Adding support for Root Constant in MC, Object and obj2yaml and
yaml2obj, this PR adds:
- new structures to dxbc definition.
- serialize and desirialize logic from dxcontainer to yaml
- tests validating against dxc
- adding support to multiple parts.
Closes: https://github.com/llvm/llvm-project/issues/126633
---------
Co-authored-by: joaosaffran <joao.saffran@microsoft.com>
DXC and the DXIL validator expect resources in a DX container to be
specifically ordered CBuffers, Samplers, SRVs, and then UAVs. Match this
behaviour so that we can pass the validator.
Fixes#130232.
This PR adds a few more tests to validate some error scenarios of root
signature metadata representation.
Closes: https://github.com/llvm/llvm-project/issues/127280
---------
Co-authored-by: joaosaffran <joao.saffran@microsoft.com>
Adding support for Root Signature Flags Element extraction and writing
to DXContainer.
- Adding an analysis to deal with RootSignature metadata definition
- Adding validation for Flag
- writing RootSignature blob into DXIL
Closes: [126632](https://github.com/llvm/llvm-project/issues/126632)
---------
Co-authored-by: joaosaffran <joao.saffran@microsoft.com>
Use DXILResourceWrapperPass to build the resource table.
Since DXILResourceWrapperPass operates on LLVM intrinsics rather than
DXIL operations, add addPreserved for DXILResourceWrapperPass in the
passes before DXContainerGlobals
Fixes#103275
Replace the hardcoded values for compute shader in
DXContainer::addPipelineStateValidationInfo.
Still missing wave size.
Add preserved for previous passes so the information is not lost.
Fix https://github.com/llvm/wg-hlsl/issues/51
Direct3D requires a PSV0 section to be present in the DXContainer in
order to be able to load and use the shader.
This change adds a minimal stub PSV0, with some hard-coded values, that
are just enough to unblock loading into Direct3D.
Contributes to #90129
When emitting assembly we don't particularly want the binary DXIL
embedded in the output. This was mostly there for testing purposes, so
we update those tests to run the test directly using `opt` and
restrict the -dxil-embed and -dxil-globals passes to running normally
only in the case where we're trying to emit a DXContainer.
Differential Revision: https://reviews.llvm.org/D158051
PartSize for a part in dx container is only the size of the content of the part, not include size of the PartHeader.
Differential Revision: https://reviews.llvm.org/D141207
DXIL shader bitcode is hashed and the hash is placed into the final
output object file in its own data part.
This change modifies the DXContainerGlobals pass to compute the shader
hash (just an MD5 of the bitcode) and put the shader hash data into a
global for the HASH part.
This also sets the hash flag as appropriate for if the hashed shader
contained debug information. There is additional handling required to
get debug information in shaders working correctly with our tooling,
but that will be addressed in subsequent patches.
Reviewed By: python3kgae
Differential Revision: https://reviews.llvm.org/D139357