…ntext
Following the specification chain seems to be clearly the expected
behavior of GetDeclContext(). Otherwise C++ methods have an empty
CompilerContext instead of being nested in their struct/class.
Theprimary motivation for this functionality is the Swift plugin. In
order to test the change I added a proof-of-concept implementation of a
Module::FindFunction() variant that takes a CompilerContext, expesed via
lldb-test.
rdar://120553412
This patch replaces uses of StringRef::{starts,ends}with with
StringRef::{starts,ends}_with for consistency with
std::{string,string_view}::{starts,ends}_with in C++20.
I'm planning to deprecate and eventually remove
StringRef::{starts,ends}with.
This patch revives the effort to get this Phabricator patch into
upstream:
https://reviews.llvm.org/D137900
This patch was accepted before in Phabricator but I found some
-gsimple-template-names issues that are fixed in this patch.
A fixed up version of the description from the original patch starts
now.
This patch started off trying to fix Module::FindFirstType() as it
sometimes didn't work. The issue was the SymbolFile plug-ins didn't do
any filtering of the matching types they produced, and they only looked
up types using the type basename. This means if you have two types with
the same basename, your type lookup can fail when only looking up a
single type. We would ask the Module::FindFirstType to lookup "Foo::Bar"
and it would ask the symbol file to find only 1 type matching the
basename "Bar", and then we would filter out any matches that didn't
match "Foo::Bar". So if the SymbolFile found "Foo::Bar" first, then it
would work, but if it found "Baz::Bar" first, it would return only that
type and it would be filtered out.
Discovering this issue lead me to think of the patch Alex Langford did a
few months ago that was done for finding functions, where he allowed
SymbolFile objects to make sure something fully matched before parsing
the debug information into an AST type and other LLDB types. So this
patch aimed to allow type lookups to also be much more efficient.
As LLDB has been developed over the years, we added more ways to to type
lookups. These functions have lots of arguments. This patch aims to make
one API that needs to be implemented that serves all previous lookups:
- Find a single type
- Find all types
- Find types in a namespace
This patch introduces a `TypeQuery` class that contains all of the state
needed to perform the lookup which is powerful enough to perform all of
the type searches that used to be in our API. It contain a vector of
CompilerContext objects that can fully or partially specify the lookup
that needs to take place.
If you just want to lookup all types with a matching basename,
regardless of the containing context, you can specify just a single
CompilerContext entry that has a name and a CompilerContextKind mask of
CompilerContextKind::AnyType.
Or you can fully specify the exact context to use when doing lookups
like: CompilerContextKind::Namespace "std"
CompilerContextKind::Class "foo"
CompilerContextKind::Typedef "size_type"
This change expands on the clang modules code that already used a
vector<CompilerContext> items, but it modifies it to work with
expression type lookups which have contexts, or user lookups where users
query for types. The clang modules type lookup is still an option that
can be enabled on the `TypeQuery` objects.
This mirrors the most recent addition of type lookups that took a
vector<CompilerContext> that allowed lookups to happen for the
expression parser in certain places.
Prior to this we had the following APIs in Module:
```
void
Module::FindTypes(ConstString type_name, bool exact_match, size_t max_matches,
llvm::DenseSet<lldb_private::SymbolFile *> &searched_symbol_files,
TypeList &types);
void
Module::FindTypes(llvm::ArrayRef<CompilerContext> pattern, LanguageSet languages,
llvm::DenseSet<lldb_private::SymbolFile *> &searched_symbol_files,
TypeMap &types);
void Module::FindTypesInNamespace(ConstString type_name,
const CompilerDeclContext &parent_decl_ctx,
size_t max_matches, TypeList &type_list);
```
The new Module API is much simpler. It gets rid of all three above
functions and replaces them with:
```
void FindTypes(const TypeQuery &query, TypeResults &results);
```
The `TypeQuery` class contains all of the needed settings:
- The vector<CompilerContext> that allow efficient lookups in the symbol
file classes since they can look at basename matches only realize fully
matching types. Before this any basename that matched was fully realized
only to be removed later by code outside of the SymbolFile layer which
could cause many types to be realized when they didn't need to.
- If the lookup is exact or not. If not exact, then the compiler context
must match the bottom most items that match the compiler context,
otherwise it must match exactly
- If the compiler context match is for clang modules or not. Clang
modules matches include a Module compiler context kind that allows types
to be matched only from certain modules and these matches are not needed
when d oing user type lookups.
- An optional list of languages to use to limit the search to only
certain languages
The `TypeResults` object contains all state required to do the lookup
and store the results:
- The max number of matches
- The set of SymbolFile objects that have already been searched
- The matching type list for any matches that are found
The benefits of this approach are:
- Simpler API, and only one API to implement in SymbolFile classes
- Replaces the FindTypesInNamespace that used a CompilerDeclContext as a
way to limit the search, but this only worked if the TypeSystem matched
the current symbol file's type system, so you couldn't use it to lookup
a type in another module
- Fixes a serious bug in our FindFirstType functions where if we were
searching for "foo::bar", and we found a "baz::bar" first, the basename
would match and we would only fetch 1 type using the basename, only to
drop it from the matching list and returning no results
This completes the conversion of LocateSymbolFile into a SymbolLocator
plugin. The only remaining function is DownloadSymbolFileAsync which
doesn't really fit into the plugin model, and therefore moves into the
SymbolLocator class, while still relying on the plugins to do the
underlying work.
ConstStrings are super cheap to copy around. It is often more expensive
to pass a pointer and potentially dereference it than just to always copy it.
Differential Revision: https://reviews.llvm.org/D158043
Recently we've observed lldb crashes caused by missing object file linked to a thin archive (.a) files. The crash is due to a missing NULL check in the code when looking for child object file referred by the thin archive. Malformed archive file should not crash LLDB. Instead, it should report the error and continue.
New error message will look like the following
```
error: libfoo.a(__objects__/foo/barAppDelegate.mm.o) failed to load objfile for path/to/libfoo.a.
Debugging will be degraded for this module.
```
Test Plan:
llvm-lit test
```
./bin/llvm-lit -sv ../llvm-project/lldb/test/API/functionalities/archives/TestBSDArchives.py
```
Test without code change will error out with LLDB crash
```
--
Command Output (stderr):
--
PASS: LLDB (~/llvm-upstream/Debug/bin/clang-arm64) :: test (TestBSDArchives.BSDArchivesTestCase)
PASS: LLDB (~/llvm-upstream/Debug/bin/clang-arm64) :: test_frame_var_errors_when_archive_missing (TestBSDArchives.BSDArchivesTestCase)
FAIL: LLDB (~/llvm-upstream/Debug/bin/clang-arm64) :: test_frame_var_errors_when_mtime_mistmatch_for_object_in_archive (TestBSDArchives.BSDArchivesTestCase)
PLEASE submit a bug report to https://github.com/llvm/llvm-project/issues/ and include the crash backtrace.
Stack dump:
0. HandleCommand(command = "b a")
1. HandleCommand(command = "breakpoint set --name 'a'")
Fatal Python error: Segmentation fault
Current thread 0x00000001f7b99e00 (most recent call first):
File "~/llvm-upstream/Debug/bin/LLDB.framework/Resources/Python/lldb/__init__.py", line 3270 in HandleCommand
File "~/llvm-upstream/llvm-project/lldb/packages/Python/lldbsuite/test/lldbtest.py", line 2070 in runCmd
File "~/llvm-upstream/llvm-project/lldb/packages/Python/lldbsuite/test/lldbtest.py", line 2421 in expect
File "~/llvm-upstream/llvm-project/lldb/test/API/functionalities/archives/TestBSDArchives.py", line 156 in test_frame_var_errors_when_thin_archive_malformed
...
```
Differential Revision: https://reviews.llvm.org/D156367
These methods all take a `Stream *` to get feedback about what's going
on. By default, it's a nullptr, but we always feed it with a valid
pointer. It would therefore make more sense to have this take a
reference.
Differential Revision: https://reviews.llvm.org/D154883
Also, make it possible for new Targets which haven't been added to
the TargetList yet to check for interruption, and add a few more
places in building modules where we can check for interruption.
Differential Revision: https://reviews.llvm.org/D154542
This reverts commit c46d9af26cefb0b24646d3235b75ae7a1b8548d4.
Rename the variable to avoid `-Wchanges-meaning` warning. Although, it
might be better to squelch the warning as it is of low value IMO.
This generalises the GetXcodeSDKPath hook to a GetSDKRoot path which
will be re-used for the Windows support to compute a language specific
SDK path on the platform. Because there may be other options that we
wish to use to compute the SDK path, sink the XcodeSDK parameter into
a structure which can pass a disaggregated set of options. Furthermore,
optionalise the parameter as Xcode is not available for all platforms.
Differential Revision: https://reviews.llvm.org/D149397
Reviewed By: JDevlieghere
Add a `StringRef` conversion function to `ConstString`.
This will make using llvm, and other non-ConstString, APIs more convenient.
For demonstration, this updates Module.cpp.
Differential Revision: https://reviews.llvm.org/D148175
In preparation for eanbling 64bit support in LLDB switching to use llvm::formatv
instead of format MACROs.
Reviewed By: labath, JDevlieghere
Differential Revision: https://reviews.llvm.org/D139955
This patch mechanically replaces None with std::nullopt where the
compiler would warn if None were deprecated. The intent is to reduce
the amount of manual work required in migrating from Optional to
std::optional.
This is part of an effort to migrate from llvm::Optional to
std::optional:
https://discourse.llvm.org/t/deprecating-llvm-optional-x-hasvalue-getvalue-getvalueor/63716
Because Host::RunShellCommand runs commands through $SHELL there is an
opportunity for this to fail spectacularly on systems that use custom
shells with odd behaviors. This patch makes these situations easier to
debug by at least logging the result of the failed xcrun invocation.
It also doesn't run xcrun through a shell any more.
rdar://102389438
Differential Revision: https://reviews.llvm.org/D138060
`GetNumCompileUnits` has fast execution, and is high firing. Fast and frequent functions are not good candidates for timers. In a recent profile, `GetNumCompileUnits` was called >>10k times with an average duration of 1 microsecond.
Differential Revision: https://reviews.llvm.org/D138878
When a process gets restarted TypeSystem objects associated with it
may get deleted, and any CompilerType objects holding on to a
reference to that type system are a use-after-free in waiting. Because
of the SBAPI, we don't have tight control over where CompilerTypes go
and when they are used. This is particularly a problem in the Swift
plugin, where the scratch TypeSystem can be restarted while the
process is still running. The Swift plugin has a lock to prevent
abuse, but where there's a lock there can be bugs.
This patch changes CompilerType to store a std::weak_ptr<TypeSystem>.
Most of the std::weak_ptr<TypeSystem>* uglyness is hidden by
introducing a wrapper class CompilerType::WrappedTypeSystem that has a
dyn_cast_or_null() method. The only sites that need to know about the
weak pointer implementation detail are the ones that deal with
creating TypeSystems.
rdar://101505232
Differential Revision: https://reviews.llvm.org/D136650
Context: I plan on using this change primarily downstream in the apple
fork of llvm to track swift module loading time.
Reviewed By: clayborg, tschuett
Differential Revision: https://reviews.llvm.org/D137191
On macOS, LLDB uses the DebugSymbols.framework to locate symbol rich
dSYM bundles. [1] The framework uses a variety of methods, one of them
calling into a binary or shell script to locate (and download) dSYMs.
Internally at Apple, that tool is called dsymForUUID and for simplicity
I'm just going to refer to it that way here too, even though it can be
be an arbitrary executable.
The most common use case for dsymForUUID is to fetch symbols from the
network. This can take a long time, and because the calls to the
DebugSymbols.framework are blocking, it takes a while to launch the
process. This is expected and therefore many people don't use this
functionality, but instead use add-dsym when they want symbols for a
given frame, backtrace or module. This is a little faster because you're
only fetching symbols for the module you care about, but it's still a
slow, blocking operation.
This patch introduces a hybrid approach between the two. When
symbols.enable-background-lookup is enabled, lldb will do the equivalent
of add-dsym in the background for every module that shows up in the
backtrace but doesn't have symbols for. From the user's perspective
there is no slowdown, because the process launches immediately, with
whatever symbols are available. Meanwhile, more symbol information is
added over time as the background fetching completes.
[1] https://lldb.llvm.org/use/symbols.html
rdar://76241471
Differential revision: https://reviews.llvm.org/D131328
This reverts commit 967df65a3610f98a3bc0ec0f2303641d7bad176c.
This fixes test/Shell/SymbolFile/NativePDB/find-functions.cpp. When
looking up functions with the PDB plugins, if we are looking for a
full function name, we should use `GetName` to populate the `name`
field instead of `GetLookupName` since `GetName` has the more
complete information.
This reverts commit befa77e59a7760d8c4fdd177b234e4a59500f61c.
Looks like this broke a SymbolFileNativePDB test. I'll investigate and
resubmit with a fix soon.
Context:
When setting a breakpoint by name, we invoke Module::FindFunctions to
find the function(s) in question. However, we use a Module::LookupInfo
to first process the user-provided name and figure out exactly what
we're looking for. When we actually perform the function lookup, we
search for the basename. After performing the search, we then filter out
the results using Module::LookupInfo::Prune. For example, given
a:🅱️:foo we would first search for all instances of foo and then filter
out the results to just names that have a:🅱️:foo in them. As one can
imagine, this involves a lot of debug info processing that we do not
necessarily need to be doing. Instead of doing one large post-processing
step after finding each instance of `foo`, we can filter them as we go
to save time.
Some numbers:
Debugging LLDB and placing a breakpoint on
llvm::itanium_demangle::StringView::begin without this change takes
approximately 70 seconds and resolves 31,920 DIEs. With this change,
placing the breakpoint takes around 30 seconds and resolves 8 DIEs.
Differential Revision: https://reviews.llvm.org/D129682
It may be useful to search symbol table entries by mangled instead
of demangled names. Add this optional functionality in the SymbolTable
functions.
Differential Revision: https://reviews.llvm.org/D130803
As it exists today, Host::SystemLog is used exclusively for error
reporting. With the introduction of diagnostic events, we have a better
way of reporting those. Instead of printing directly to stderr, these
messages now get printed to the debugger's error stream (when using the
default event handler). Alternatively, if someone is listening for these
events, they can decide how to display them, for example in the context
of an IDE such as Xcode.
This change also means we no longer write these messages to the system
log on Darwin. As far as I know, nobody is relying on this, but I think
this is something we could add to the diagnostic event mechanism.
Differential revision: https://reviews.llvm.org/D128480
symbol name matches. Instead, we extract the incoming path's base
name, look up all the symbols with that base name, and then compare
the rest of the context that the user provided to make sure it
matches. However, we do this comparison using just a strstr. So for
instance:
break set -n foo::bar
will match not only "a::foo::bar" but "notherfoo::bar". The former is
pretty clearly the user's intent, but I don't think the latter is, and
results in breakpoints picking up too many matches.
This change adds a Language::DemangledNameContainsPath API which can
do a language aware match against the path provided. If the language
doesn't provide this we fall back to the strstr (though that's changed
to StringRef::contains in the patch).
Differential Revision: https://reviews.llvm.org/D124579
This diff introduces a new symbol on-demand which skips
loading a module's debug info unless explicitly asked on
demand. This provides significant performance improvement
for application with dynamic linking mode which has large
number of modules.
The feature can be turned on with:
"settings set symbols.load-on-demand true"
The feature works by creating a new SymbolFileOnDemand class for
each module which wraps the actual SymbolFIle subclass as member
variable. By default, most virtual methods on SymbolFileOnDemand are
skipped so that it looks like there is no debug info for that module.
But once the module's debug info is explicitly requested to
be enabled (in the conditions mentioned below) SymbolFileOnDemand
will allow all methods to pass through and forward to the actual SymbolFile
which would hydrate module's debug info on-demand.
In an internal benchmark, we are seeing more than 95% improvement
for a 3000 modules application.
Currently we are providing several ways to on demand hydrate
a module's debug info:
* Source line breakpoint: matching in supported files
* Stack trace: resolving symbol context for an address
* Symbolic breakpoint: symbol table match guided promotion
* Global variable: symbol table match guided promotion
In all above situations the module's debug info will be on-demand
parsed and indexed.
Some follow-ups for this feature:
* Add a command that allows users to load debug info explicitly while using a
new or existing command when this feature is enabled
* Add settings for "never load any of these executables in Symbols On Demand"
that takes a list of globs
* Add settings for "always load the the debug info for executables in Symbols
On Demand" that takes a list of globs
* Add a new column in "image list" that shows up by default when Symbols On
Demand is enable to show the status for each shlib like "not enabled for
this", "debug info off" and "debug info on" (with a single character to
short string, not the ones I just typed)
Differential Revision: https://reviews.llvm.org/D121631
Port the two Process::PrintWarning functions to use the new diagnostic
events through Debugger::ReportWarning. I kept the wrapper function in
the process, but delegated the work to the Module. Consistent with the
current code, the Module ensures the warning is only printed once per
module.
Differential revision: https://reviews.llvm.org/D123698
Applied modernize-use-default-member-init clang-tidy check over LLDB.
It appears in many files we had already switched to in class member init but
never updated the constructors to reflect that. This check is already present in
the lldb/.clang-tidy config.
Differential Revision: https://reviews.llvm.org/D121481
Most of our code was including Log.h even though that is not where the
"lldb" log channel is defined (Log.h defines the generic logging
infrastructure). This worked because Log.h included Logging.h, even
though it should.
After the recent refactor, it became impossible the two files include
each other in this direction (the opposite inclusion is needed), so this
patch removes the workaround that was put in place and cleans up all
files to include the right thing. It also renames the file to LLDBLog to
better reflect its purpose.
This is an updated version of the https://reviews.llvm.org/D113789 patch with the following changes:
- We no longer modify modification times of the cache files
- Use LLVM caching and cache pruning instead of making a new cache mechanism (See DataFileCache.h/.cpp)
- Add signature to start of each file since we are not using modification times so we can tell when caches are stale and remove and re-create the cache file as files are changed
- Add settings to control the cache size, disk percentage and expiration in days to keep cache size under control
This patch enables symbol tables to be cached in the LLDB index cache directory. All cache files are in a single directory and the files use unique names to ensure that files from the same path will re-use the same file as files get modified. This means as files change, their cache files will be deleted and updated. The modification time of each of the cache files is not modified so that access based pruning of the cache can be implemented.
The symbol table cache files start with a signature that uniquely identifies a file on disk and contains one or more of the following items:
- object file UUID if available
- object file mod time if available
- object name for BSD archive .o files that are in .a files if available
If none of these signature items are available, then the file will not be cached. This keeps temporary object files from expressions from being cached.
When the cache files are loaded on subsequent debug sessions, the signature is compare and if the file has been modified (uuid changes, mod time changes, or object file mod time changes) then the cache file is deleted and re-created.
Module caching must be enabled by the user before this can be used:
symbols.enable-lldb-index-cache (boolean) = false
(lldb) settings set symbols.enable-lldb-index-cache true
There is also a setting that allows the user to specify a module cache directory that defaults to a directory that defaults to being next to the symbols.clang-modules-cache-path directory in a temp directory:
(lldb) settings show symbols.lldb-index-cache-path
/var/folders/9p/472sr0c55l9b20x2zg36b91h0000gn/C/lldb/IndexCache
If this setting is enabled, the finalized symbol tables will be serialized and saved to disc so they can be quickly loaded next time you debug.
Each module can cache one or more files in the index cache directory. The cache file names must be unique to a file on disk and its architecture and object name for .o files in BSD archives. This allows universal mach-o files to support caching multuple architectures in the same module cache directory. Making the file based on the this info allows this cache file to be deleted and replaced when the file gets updated on disk. This keeps the cache from growing over time during the compile/edit/debug cycle and prevents out of space issues.
If the cache is enabled, the symbol table will be loaded from the cache the next time you debug if the module has not changed.
The cache also has settings to control the size of the cache on disk. Each time LLDB starts up with the index cache enable, the cache will be pruned to ensure it stays within the user defined settings:
(lldb) settings set symbols.lldb-index-cache-expiration-days <days>
A value of zero will disable cache files from expiring when the cache is pruned. The default value is 7 currently.
(lldb) settings set symbols.lldb-index-cache-max-byte-size <size>
A value of zero will disable pruning based on a total byte size. The default value is zero currently.
(lldb) settings set symbols.lldb-index-cache-max-percent <percentage-of-disk-space>
A value of 100 will allow the disc to be filled to the max, a value of zero will disable percentage pruning. The default value is zero.
Reviewed By: labath, wallace
Differential Revision: https://reviews.llvm.org/D115324
While profiling lldb (from swift/llvm-project), these timers were noticed to be short lived and high firing, and so they add noise more than value.
The data points I recorded are:
`FindTypes_Impl`: 49,646 calls, 812ns avg, 40.33ms total
`AppendSymbolIndexesWithName`: 36,229 calls, 913ns avg, 33.09ms total
`FindAllSymbolsWithNameAndType`: 36,229 calls, 1.93µs avg, 70.05ms total
`FindSymbolsWithNameAndType`: 23,263 calls, 3.09µs avg, 71.88ms total
Differential Revision: https://reviews.llvm.org/D115182
Symbol table parsing has evolved over the years and many plug-ins contained duplicate code in the ObjectFile::GetSymtab() that used to be pure virtual. With this change, the "Symbtab *ObjectFile::GetSymtab()" is no longer virtual and will end up calling a new "void ObjectFile::ParseSymtab(Symtab &symtab)" pure virtual function to actually do the parsing. This helps centralize the code for parsing the symbol table and allows the ObjectFile base class to do all of the common work, like taking the necessary locks and creating the symbol table object itself. Plug-ins now just need to parse when they are asked to parse as the ParseSymtab function will only get called once.
This is a retry of the original patch https://reviews.llvm.org/D113965 which was reverted. There was a deadlock in the Manual DWARF indexing code during symbol preloading where the module was asked on the main thread to preload its symbols, and this would in turn cause the DWARF manual indexing to use a thread pool to index all of the compile units, and if there were relocations on the debug information sections, these threads could ask the ObjectFile to load section contents, which could cause a call to ObjectFileELF::RelocateSection() which would ask for the symbol table from the module and it would deadlock. We can't lock the module in ObjectFile::GetSymtab(), so the solution I am using is to use a llvm::once_flag to create the symbol table object once and then lock the Symtab object. Since all APIs on the symbol table use this lock, this will prevent anyone from using the symbol table before it is parsed and finalized and will avoid the deadlock I mentioned. ObjectFileELF::GetSymtab() was never locking the module lock before and would put off creating the symbol table until somewhere inside ObjectFileELF::GetSymtab(). Now we create it one time inside of the ObjectFile::GetSymtab() and immediately lock it which should be safe enough. This avoids the deadlocks and still provides safety.
Differential Revision: https://reviews.llvm.org/D114288
The amount of roundtrips between StringRefs, ConstStrings and std::strings is
getting a bit out of hand, this patch avoid the unnecessary roundtrips.
Reviewed By: wallace, aprantl
Differential Revision: https://reviews.llvm.org/D112863
This reverts commit cd2134e42aa7d1168a3ed54e41793b022f961b1f.
Seems like this broke some tests on arm and aarch64 boxes. Will
investigate before re-landing.
Module::LookupInfo's constructor currently goes over supported languages
trying to figure out the best way to search for a symbol name. This
seems like a great candidate for refactoring. Specifically, this is work
that can be delegated to language plugins.
Once again, the goal here is to further decouple plugins from
non-plugins. The idea is to have each language plugin take a name and
give you back some information about the name from the perspective of
the language. Specifically, each language now implements a
`GetFunctionNameInfo` method which returns an object of type
`Language::FunctionNameInfo`. Right now, it consists of a basename,
a context, and a FunctionNameType. Module::LookupInfo's constructor will
call `GetFunctionNameInfo` with the appropriate language plugin(s) and
then decide what to do with that information. I have attempted to maintain
existing behavior as best as possible.
A nice side effect of this change is that lldbCore no longer links
against the ObjC Language plugin.
Differential Revision: https://reviews.llvm.org/D108229
Rather than passing two booleans around, which is especially error prone
with them being next to each other, use a struct with named fields
instead.
Differential revision: https://reviews.llvm.org/D107295
Add the ability to silence command script import. The motivation for
this change is being able to add command script import -s
lldb.macosx.crashlog to your ~/.lldbinit without it printing the
following message at the beginning of every debug session.
"malloc_info", "ptr_refs", "cstr_refs", "find_variable", and
"objc_refs" commands have been installed, use the "--help" options on
these commands for detailed help.
In addition to forwarding the silent option to LoadScriptingModule, this
also changes ScriptInterpreterPythonImpl::ExecuteOneLineWithReturn and
ScriptInterpreterPythonImpl::ExecuteMultipleLines to honor the enable IO
option in ExecuteScriptOptions, which until now was ignored.
Note that IO is only enabled (or disabled) at the start of a session,
and for this particular use case, that's done when taking the Python
lock in LoadScriptingModule, which means that the changes to these two
functions are not strictly necessary, but (IMO) desirable nonetheless.
Differential revision: https://reviews.llvm.org/D105327
This is an NFC modernization refactoring that replaces the combination
of a bool return + reference argument, with an Optional return value.
Differential Revision: https://reviews.llvm.org/D104405