This patch is rearranging code a bit to add WatchpointResources to
Process. A WatchpointResource is meant to represent a hardware
watchpoint register in the inferior process. It has an address, a size,
a type, and a list of Watchpoints that are using this
WatchpointResource.
This current patch doesn't add any of the features of
WatchpointResources that make them interesting -- a user asking to watch
a 24 byte object could watch this with three 8 byte WatchpointResources.
Or a Watchpoint on 1 byte at 0x1002 and a second watchpoint on 1 byte at
0x1003, these must both be served by a single WatchpointResource on that
doubleword at 0x1000 on a 64-bit target, if two hardware watchpoint
registers were used to track these separately, one of them may not be
hit. Or if you have one Watchpoint on a variable with a condition set,
and another Watchpoint on that same variable with a command defined or
different condition, or ignorecount, both of those Watchpoints need to
evaluate their criteria/commands when their WatchpointResource has been
hit.
There's a bit of code movement to rearrange things in the direction I'll
need for implementing this feature, so I want to start with reviewing &
landing this mostly NFC patch and we can focus on the algorithmic
choices about how WatchpointResources are shared and handled as they're
triggeed, separately.
This patch also stops printing "Watchpoint <n> hit: old value: <x>, new
vlaue: <y>" for Read watchpoints. I could make an argument for print
"Watchpoint <n> hit: current value <x>" but the current output doesn't
make any sense, and the user can print the value if they are
particularly interested. Read watchpoints are used primarily to
understand what code is reading a variable.
This patch adds more fallbacks for how to print the objects being
watched if we have types, instead of assuming they are all integral
values, so a struct will print its elements. As large watchpoints are
added, we'll be doing a lot more of those.
To track the WatchpointSP in the WatchpointResources, I changed the
internal API which took a WatchpointSP and devolved it to a Watchpoint*,
which meant touching several different Process files. I removed the
watchpoint code in ProcessKDP which only reported that watchpoints
aren't supported, the base class does that already.
I haven't yet changed how we receive a watchpoint to identify the
WatchpointResource responsible for the trigger, and identify all
Watchpoints that are using this Resource to evaluate their conditions
etc. This is the same work that a BreakpointSite needs to do when it has
been tiggered, where multiple Breakpoints may be at the same address.
There is not yet any printing of the Resources that a Watchpoint is
implemented in terms of ("watchpoint list", or
SBWatchpoint::GetDescription).
"watchpoint set var" and "watchpoint set expression" take a size
argument which was previously 1, 2, 4, or 8 (an enum). I've changed this
to an unsigned int. Most hardware implementations can only watch 1, 2,
4, 8 byte ranges, but with Resources we'll allow a user to ask for
different sized watchpoints and set them in hardware-expressble terms
soon.
I've annotated areas where I know there is work still needed with
LWP_TODO that I'll be working on once this is landed.
I've tested this on aarch64 macOS, aarch64 Linux, and Intel macOS.
https://discourse.llvm.org/t/rfc-large-watchpoint-support-in-lldb/72116
This completes the conversion of LocateSymbolFile into a SymbolLocator
plugin. The only remaining function is DownloadSymbolFileAsync which
doesn't really fit into the plugin model, and therefore moves into the
SymbolLocator class, while still relying on the plugins to do the
underlying work.
This builds on top of the work started in c3a302d to convert
LocateSymbolFile to a SymbolLocator plugin. This commit moves
DownloadObjectAndSymbolFile.
This commit contains the initial scaffolding to convert the
functionality currently implemented in LocateSymbolFile to a plugin
architecture. The plugin approach allows us to easily add new ways to
find symbols and fixes some issues with the current implementation.
For instance, currently we (ab)use the host OS to include support for
querying the DebugSymbols framework on macOS. The plugin approach
retains all the benefits (including the ability to compile this out on
other platforms) while maintaining a higher level of separation with the
platform independent code.
To limit the scope of this patch, I've only converted a single function:
LocateExecutableObjectFile. Future commits will convert the remaining
LocateSymbolFile functions and eventually remove LocateSymbolFile. To
make reviewing easier, that will done as follow-ups.
[lldb] Part 2 of 2 - Refactor `CommandObject::DoExecute(...)` to return
`void` instead of ~~`bool`~~
Justifications:
- The code doesn't ultimately apply the `true`/`false` return values.
- The methods already pass around a `CommandReturnObject`, typically
with a `result` parameter.
- Each command return object already contains:
- A more precise status
- The error code(s) that apply to that status
Part 1 refactors the `CommandObject::Execute(...)` method.
- See
[https://github.com/llvm/llvm-project/pull/69989](https://github.com/llvm/llvm-project/pull/69989)
rdar://117378957
ConstString can be implicitly converted into a llvm::StringRef. This is
very useful in many places, but it also hides places where we are
creating a ConstString only to use it as a StringRef for the entire
lifespan of the ConstString object.
I locally removed the implicit conversion and found some of the places we
were doing this.
Differential Revision: https://reviews.llvm.org/D159237
Fix incorrect uses of LLDB_LOG_ERROR. The macro doesn't automatically
inject the error in the log message: it merely passes the error as the
first argument to formatv and therefore must be referenced with {0}.
Thanks to Nicholas Allegra for collecting a list of places where the
macro was misused.
rdar://111581655
Differential revision: https://reviews.llvm.org/D154530
Use templates to simplify {Get,Set}PropertyAtIndex. It has always
bothered me how cumbersome those calls are when adding new properties.
After this patch, SetPropertyAtIndex infers the type from its arguments
and GetPropertyAtIndex required a single template argument for the
return value. As an added benefit, this enables us to remove a bunch of
wrappers from UserSettingsController and OptionValueProperties.
Differential revision: https://reviews.llvm.org/D149774
The majority of call sites are nullptr as the execution context.
Refactor OptionValueProperties to make the argument optional and
simplify all the callers.
Similar to fdbe7c7faa54, refactor OptionValueProperties to return a
std::optional instead of taking a fail value. This allows the caller to
handle situations where there's no value, instead of being unable to
distinguish between the absence of a value and the value happening the
match the fail value. When a fail value is required,
std::optional::value_or() provides the same functionality.
Refactor OptionValue to return a std::optional instead of taking a fail
value. This allows the caller to handle situations where there's no
value, instead of being unable to distinguish between the absence of a
value and the value happening the match the fail value. When a fail
value is required, std::optional::value_or() provides the same
functionality.
These probably do not need to be in the ConstString StringPool as they
don't really need any of the advantages that ConstStrings offer.
Lifetime for these things is always static and we never need to perform
comparisons for setting descriptions.
Differential Revision: https://reviews.llvm.org/D148679
It's fine right now, but will break as soon as someone else declares a
PluginProperties class in the same way.
Also tighten up the scope of the anonymous namespaces surrounding the
other PluginProperties classes.
A common debugging pattern is to set a breakpoint that only stops after
a number of hits is recorded. The current implementation never resets
the hit count of breakpoints; as such, if a user re-`run`s their
program, the debugger will never stop on such a breakpoint again.
This behavior is arguably undesirable, as it renders such breakpoints
ineffective on all but the first run. This commit changes the
implementation of the `Will{Launch, Attach}` methods so that they reset
the _target's_ breakpoint hitcounts.
Differential Revision: https://reviews.llvm.org/D133858
This is currently being done in an ad hoc way, and so for some
commands it isn't being checked. We have the info to make this check,
since commands are supposed to add their arguments to the m_arguments
field of the CommandObject. This change uses that info to check whether
the command received arguments in error.
A handful of commands weren't defining their argument types, I also had
to fix them. And a bunch of commands were checking for arguments by
hand, so I removed those checks in favor of the CommandObject one. That
also meant I had to change some tests that were checking for the ad hoc
error outputs.
Differential Revision: https://reviews.llvm.org/D128453
Applied clang-tidy modernize-use-override over LLDB and added it to the LLDB .clang-tidy config.
Differential Revision: https://reviews.llvm.org/D123340
Accept a function object instead of a raw pointer. This avoids a bunch
of boilerplate typically needed to pass arguments to the thread
functions.
Differential Revision: https://reviews.llvm.org/D120321
Most of our code was including Log.h even though that is not where the
"lldb" log channel is defined (Log.h defines the generic logging
infrastructure). This worked because Log.h included Logging.h, even
though it should.
After the recent refactor, it became impossible the two files include
each other in this direction (the opposite inclusion is needed), so this
patch removes the workaround that was put in place and cleans up all
files to include the right thing. It also renames the file to LLDBLog to
better reflect its purpose.
There is no reason why this function should be returning a ConstString.
While modifying these files, I also fixed several instances where
GetPluginName and GetPluginNameStatic were returning different strings.
I am not changing the return type of GetPluginNameStatic in this patch, as that
would necessitate additional changes, and this patch is big enough as it is.
Differential Revision: https://reviews.llvm.org/D111877
In all these years, we haven't found a use for this function (it has
zero callers). Lets just remove the boilerplate.
Differential Revision: https://reviews.llvm.org/D109600
Since https://reviews.llvm.org/D103701 AppendError<...>
sets this for you.
This change includes all of the non-command uses.
Some uses remain where it's either tricky to reason about
the logic, or they aren't paired with AppendError calls.
Reviewed By: teemperor
Differential Revision: https://reviews.llvm.org/D104379
The C headers are deprecated so as requested in D102845, this is replacing them
all with their (not deprecated) C++ equivalent.
Reviewed By: shafik
Differential Revision: https://reviews.llvm.org/D103084
Add a 'can_connect' parameter to Process plugin initialization, and use
it to filter plugins to these capable of remote connections. This is
used to prevent 'process connect' from picking up a plugin that can only
be used locally, e.g. the legacy FreeBSD plugin.
Differential Revision: https://reviews.llvm.org/D91810
These were found by Clang's new -Wsuggest-override.
This patch doesn't touch any code in unittests/, since much of it intentionally doesn't use override to avoid massive warning spam from -Winconsistent-missing-override due to the use of MOCK_*** macros.
Differential Revision: https://reviews.llvm.org/D83847
Use LLDB_PLUGIN_DEFINE_ADV to make the name of the generated initializer
match the name of the plugin. This is a step towards generating the
initializers with a def file. I'm landing this change in pieces so I can
narrow down what exactly breaks the Windows bot.
This patch changes the way we initialize and terminate the plugins in
the system initializer. It uses an approach similar to LLVM's
TARGETS_TO_BUILD with a def file that enumerates the plugins.
The previously landed patch got reverted because it was lacking:
(1) A plugin definition for the Objective-C language runtime,
(2) The dependency between the Static and WASM dynamic loader,
(3) Explicit initialization of ScriptInterpreterNone for lldb-test.
All issues have been addressed in this patch.
Differential revision: https://reviews.llvm.org/D73067
This patch changes the way we initialize and terminate the plugins in
the system initializer. It uses an approach similar to LLVM's
TARGETS_TO_BUILD with a def file that enumerates the plugins.
Differential revision: https://reviews.llvm.org/D73067
This is a step towards making the initialize and terminate calls be
generated by CMake, which in turn is towards making it possible to
disable plugins at configuration time.
Differential revision: https://reviews.llvm.org/D74245
Summary:
A *.cpp file header in LLDB (and in LLDB) should like this:
```
//===-- TestUtilities.cpp -------------------------------------------------===//
```
However in LLDB most of our source files have arbitrary changes to this format and
these changes are spreading through LLDB as folks usually just use the existing
source files as templates for their new files (most notably the unnecessary
editor language indicator `-*- C++ -*-` is spreading and in every review
someone is pointing out that this is wrong, resulting in people pointing out that this
is done in the same way in other files).
This patch removes most of these inconsistencies including the editor language indicators,
all the different missing/additional '-' characters, files that center the file name, missing
trailing `===//` (mostly caused by clang-format breaking the line).
Reviewers: aprantl, espindola, jfb, shafik, JDevlieghere
Reviewed By: JDevlieghere
Subscribers: dexonsmith, wuzish, emaste, sdardis, nemanjai, kbarton, MaskRay, atanasyan, arphaman, jfb, abidh, jsji, JDevlieghere, usaxena95, lldb-commits
Tags: #lldb
Differential Revision: https://reviews.llvm.org/D73258
Summary:
This is a bit more explicit, and makes it possible to build LLDB without
varying the -I lines per-directory.
(The latter is useful because many build systems only allow this to be
configured per-library, and LLDB is insufficiently layered to be split into
multiple libraries on stricter build systems).
(My comment on D65185 has some more context)
Reviewers: JDevlieghere, labath, chandlerc, jdoerfert
Reviewed By: labath
Subscribers: mgorny, lldb-commits
Tags: #lldb
Differential Revision: https://reviews.llvm.org/D65397
Patch by Sam McCall!
llvm-svn: 367241
Right now our Properties.inc only generates the initializer for the
options list but not the array declaration boilerplate around it. As the
array definition is identical for all arrays, we might as well also let
the Properties.inc generate it alongside the initializers.
Unfortunately we cannot do the same for enums, as there's this magic
ePropertyExperimental, which needs to come at the end to be interpreted
correctly. Hopefully we can get rid of this in the future and do the
same for the property enums.
Differential revision: https://reviews.llvm.org/D65353
llvm-svn: 367238