This is part of a larger refactoring the better congregates the builtin structures under the BuiltinDialect. This also removes the problematic "standard" naming that clashes with the "standard" dialect, which is not defined within IR/. A temporary forward is placed in StandardTypes.h to allow time for downstream users to replaced references.
Differential Revision: https://reviews.llvm.org/D92435
Given that OpState already implicit converts to Operator*, this seems reasonable.
The alternative would be to add more functions to OpState which forward to Operation.
Reviewed By: rriddle, ftynse
Differential Revision: https://reviews.llvm.org/D92266
The ops are very similar to the std variants, but support async GPU execution.
gpu.alloc does not currently support an alignment attribute, and the new ops do not have
canonicalizers/folders like their std siblings do.
Reviewed By: herhut
Differential Revision: https://reviews.llvm.org/D91698
These includes have been deprecated in favor of BuiltinDialect.h, which contains the definitions of ModuleOp and FuncOp.
Differential Revision: https://reviews.llvm.org/D91572
For the synchronous case, destroy the stream after synchronization.
Sneak in a unrelated change to report why the gpu.wait conversion pattern didn't match.
Reviewed By: herhut
Differential Revision: https://reviews.llvm.org/D89933
This class represents a rewrite pattern list that has been frozen, and thus immutable. This replaces the uses of OwningRewritePatternList in pattern driver related API, such as dialect conversion. When PDL becomes more prevalent, this API will allow for optimizing a set of patterns once without the need to do this per run of a pass.
Differential Revision: https://reviews.llvm.org/D89104
The patch fixes the types used to access the elements of the kernel parameter structure from a pointer to the structure to a pointer to the actual parameter type.
Reviewed By: csigg
Differential Revision: https://reviews.llvm.org/D88959
The RewritePattern will become one of several, and will be part of the LLVM conversion pass (instead of a separate pass following LLVM conversion).
Reviewed By: herhut
Differential Revision: https://reviews.llvm.org/D84946
Historical modeling of the LLVM dialect types had been wrapping LLVM IR types
and therefore needed access to the instance of LLVMContext stored in the
LLVMDialect. The new modeling does not rely on that and only needs the
MLIRContext that is used for uniquing, similarly to other MLIR types. Change
LLVMType::get<Kind>Ty functions to take `MLIRContext *` instead of
`LLVMDialect *` as first argument. This brings the code base closer to
completely removing the dependence on LLVMContext from the LLVMDialect,
together with additional support for thread-safety of its use.
Depends On D85371
Reviewed By: rriddle
Differential Revision: https://reviews.llvm.org/D85372
This prepares for the removal of llvm::Module and LLVMContext from the
mlir::LLVMDialect.
Reviewed By: rriddle
Differential Revision: https://reviews.llvm.org/D85371
Do not return error code, instead return created resource handles or void. Error reporting is done by the library function.
Reviewed By: herhut
Differential Revision: https://reviews.llvm.org/D84660
Summary:
`mlir-rocm-runner` is introduced in this commit to execute GPU modules on ROCm
platform. A small wrapper to encapsulate ROCm's HIP runtime API is also inside
the commit.
Due to behavior of ROCm, raw pointers inside memrefs passed to `gpu.launch`
must be modified on the host side to properly capture the pointer values
addressable on the GPU.
LLVM MC is used to assemble AMD GCN ISA coming out from
`ConvertGPUKernelToBlobPass` to binary form, and LLD is used to produce a shared
ELF object which could be loaded by ROCm HIP runtime.
gfx900 is the default target be used right now, although it could be altered via
an option in `mlir-rocm-runner`. Future revisions may consider using ROCm Agent
Enumerator to detect the right target on the system.
Notice AMDGPU Code Object V2 is used in this revision. Future enhancements may
upgrade to AMDGPU Code Object V3.
Bitcode libraries in ROCm-Device-Libs, which implements math routines exposed in
`rocdl` dialect are not yet linked, and is left as a TODO in the logic.
Reviewers: herhut
Subscribers: mgorny, tpr, dexonsmith, mehdi_amini, rriddle, jpienaar, shauheen, antiagainst, nicolasvasilache, csigg, arpith-jacob, mgester, lucyrfox, aartbik, liufengdb, stephenneuendorffer, Joonsoo, grosul1, frgossen, Kayjukh, jurahul, llvm-commits
Tags: #mlir, #llvm
Differential Revision: https://reviews.llvm.org/D80676
Due to similar APIs between CUDA and ROCm (HIP),
ConvertGpuLaunchFuncToCudaCalls pass could be used on both platforms with some
refactoring.
In this commit:
- Migrate ConvertLaunchFuncToCudaCalls from GPUToCUDA to GPUCommon, and rename.
- Rename runtime wrapper APIs be platform-neutral.
- Let GPU binary annotation attribute be specifiable as a PassOption.
- Naming changes within the implementation and tests.
Subsequent patches would introduce ROCm-specific tests and runtime wrapper
APIs.
Differential Revision: https://reviews.llvm.org/D80167
This reverts commit cdb6f05e2d5f0132956020e6b4990af0206c066f.
The build is broken with:
You have called ADD_LIBRARY for library obj.MLIRGPUtoCUDATransforms without any source files. This typically indicates a problem with your CMakeLists.txt file
Due to similar APIs between CUDA and ROCm (HIP),
ConvertGpuLaunchFuncToCudaCalls pass could be used on both platforms with some
refactoring.
In this commit:
- Migrate ConvertLaunchFuncToCudaCalls from GPUToCUDA to GPUCommon, and rename.
- Rename runtime wrapper APIs be platform-neutral.
- Let GPU binary annotation attribute be specifiable as a PassOption.
- Naming changes within the implementation and tests.
Subsequent patches would introduce ROCm-specific tests and runtime wrapper
APIs.
Differential Revision: https://reviews.llvm.org/D80167