This class used to serve a few useful purposes:
* Allowed containing a null DictionaryAttr
* Provided some simple mutable API around a DictionaryAttr
The first of which is no longer an issue now that there is much better caching support for attributes in general, and a cache in the context for empty dictionaries. The second results in more trouble than it's worth because it mutates the internal dictionary on every action, leading to a potentially large number of dictionary copies. NamedAttrList is a much better alternative for the second use case, and should be modified as needed to better fit it's usage as a DictionaryAttrBuilder.
Differential Revision: https://reviews.llvm.org/D93442
- the !gpu.async.token is the second result of 'gpu.alloc async', not the first.
- async.execute construction takes operand types not yet wrapped in !async.value.
- fix typo
Reviewed By: herhut
Differential Revision: https://reviews.llvm.org/D93156
Looks like we have a blind spot in the testing matrix.
AsyncRegionRewriter.cpp: In member function ‘virtual void {anonymous}::GpuAsyncRegionPass::runOnFunction()’:
AsyncRegionRewriter.cpp:113:16: internal compiler error: in replace_placeholders_r, at cp/tree.c:2804
if (getFunction()
~~~~~~~~~~~~~
.getRegion()
~~~~~~~~~~~~
.walk(Callback{OpBuilder{&getContext()}})
~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~