CmpPredicate::getMatching implicitly assumes that both predicates are
integer-predicates, and this has led to a crash being reported in
VectorCombine after e409204 (VectorCombine: teach foldExtractedCmps
about samesign). FP predicates are simple enough to handle as there is
never any samesign information associated with them: hence handle them
in CmpPredicate::getMatching, fixing the VectorCombine crash and
guarding against future incorrect usages.
Follow up on 4a0d53a (PatternMatch: migrate to CmpPredicate) to get rid
of one of the FIXMEs it introduced by replacing a predicate comparison
with CmpPredicate::getMatching.
foldPermuteOfBinops currently requires both binop operands to be oneuse shuffles to fold the shuffles across the binop, but there will be cases where its still profitable to fold across the binop with only one foldable shuffle.
improveShuffleKindFromMask matches this as a SK_InsertSubvector of a v1f32 (which legalises to f32) into a v4f32 base vector, making it easy to recognise. MOVSS is limited to index0.
Avoid always assuming the worst for v4f32 2 input shuffles, and match the SHUFPS pattern where possible - each pair of output elements must come from the same source register.
Now that processShuffleMasks can correctly handle 2 src shuffles, we can completely remove the shuffle kind limits and correctly recognize the number of active subvectors per legalized shuffle - improveShuffleKindFromMask will determine the shuffle kind for each split subvector.
<u,1,u,u> 'inplace' single src shuffles can be treated as free identity shuffles - ignore any shuffle cost (similar to what we already do in other folds like foldShuffleOfShuffles) - eventually getShuffleCost should just return TCC_Free in these cases but in a lot of the targets' shuffle cost logic this currently ends up treated as a generic SK_PermuteSingleSrc.
We still want to generate the shuffle as it will help further shuffle folds with the additional PoisonMaskElem 'undemanded' elements.
Some patterns (in particular horizontal style patterns) can end up with shuffles straddling both sides of a binop/cmp.
Where individually the folds aren't worth it, by merging the (oneuse) shuffles we can notably reduce the net instruction count and cost.
One of the final steps towards finally addressing #34072
As we're reducing the use count of the operands its more likely that they will now fold, as they were previously being prevented by a m_OneUse check, or the cost of retaining the extra instruction had been too high.
This is necessary for some upcoming patches, although the only change so far is instruction ordering as it allows some SSE folds of 256/512-bit with 128-bit subvectors to occur earlier in foldShuffleToIdentity as the subvector concats are free.
Reapplied with a fix for foldSingleElementStore/scalarizeLoadExtract which were replacing/removing memory operations - we need to ensure that the worklist is populated in the correct order so all users of the old memory operations are erased first, so there are no remaining users of the loads when its time to remove them as well.
Pulled out of #120984
scalarizeLoadExtract replaces instructions up the use list, which can result in the vectorcombine worklist adding users back to the worklist when they should really be erased first.
As we're reducing the use count of the operands its more likely that they will now fold, as they were previously being prevented by a m_OneUse check, or the cost of retaining the extra instruction had been too high.
This is necessary for some upcoming patches, although the only change so far is instruction ordering as it allows some SSE folds of 256/512-bit with 128-bit subvectors to occur earlier in foldShuffleToIdentity as the subvector concats are free.
Pulled out of #120984
m_SpecificCmp allowed equivalent predicate+flags which don't necessarily work after being folded from "shuffle (cmpop), (cmpop)" into "cmpop (shuffle), (shuffle)"
Fixes#121110
We already canonicalized an undef base vector to the RHS to improve further folding, this extends this to improve the shuffle cost estimate of the single src shuffle
insertelt DestVec, (fneg (extractelt SrcVec, Index)), Index
-> shuffle DestVec, (shuffle (fneg SrcVec), poison, SrcMask), Mask
Original combining left the combine between vectors of different lengths as a TODO. this commit do that. (see
#[baab4aa1ba])
processShuffleMasks can now correctly handle 2 src shuffles, so we can use the existing SK_PermuteSingleSrc splitting cost logic to handle SK_PermuteTwoSrc as well and correctly recognise the number of active subvectors per legalised shuffle.
processShuffleMasks can now correctly handle 2 src shuffles, so we can use the existing SK_PermuteSingleSrc splitting cost logic to handle SK_PermuteTwoSrc as well and correctly recognise the number of active subvectors per legalised shuffle.
insertelt DestVec, (fneg (extractelt SrcVec, Index)), Index
-> shuffle DestVec, (shuffle (fneg SrcVec), poison, SrcMask), Mask
Original combining left the combine between vectors of different lengths as a TODO.
We don't fold "shuffle (binop), (binop)" -> "binop (shuffle), (shuffle)" if the old/new costs are equal, but we can relax this if either new shuffle will constant fold as it will reduce instruction count.
Mask/Bool vectors are often bitcast to/from scalar integers, in particular when concatenating mask results, often this is due to the difficulties of working with vector of bools on C/C++. On x86 this typically involves the MOVMSK/KMOV instructions.
To concatenate bool masks, these are typically cast to scalars, which are then zero-extended, shifted and OR'd together.
This patch attempts to match these scalar concatenation patterns and convert them to vector shuffles instead. This in turn often assists with further vector combines, depending on the cost model.
Reapplied patch from #119559 - fixed use after free issue.
Fixes#111431
foldInsExtVectorToShuffle is likely to be inserting into an undef value, so make sure we've canonicalized this to the RHS in the folded shuffle to help further VectorCombine folds.
Minor tweak to help #34072
In cases where the base/sub vector type in an insert_subvector pattern legalize to the same width through splitting, we can assume that the shuffle becomes free as the legalized vectors will not overlap.
Note this isn't true if the vectors have been widened during legalization (e.g. v2f32 insertion into v4f32 would legalize to v4f32 into v4f32).
Noticed while working on adding processShuffleMasks handling for SK_PermuteTwoSrc.
foldShuffleOfShuffles already handles "shuffle (shuffle x, undef), (shuffle y, undef)" patterns, this patch relaxes the requirement so it can handle cases where only a single operand is a shuffle (and the other can be any other value and will be kept in place).
Fixes#86068
insert (DstVec, (extract SrcVec, ExtIdx), InsIdx) --> shuffle (DstVec, SrcVec, Mask)
This commit combines extract/insert on a vector into Shuffle with vector.
#114901 exposed that foldExtractedCmps didn't account for non-commutative binops, and were disabled by 05e838f428555bcc4507bd37912da60ea9110ef6
This patch re-enables support for non-commutative binops by ensuring that the LHS/RHS arg order of the binop is retained.
The fold needs to be adjusted to correctly track the LHS/RHS operands, which will take some refactoring, for now just disable the fold in this case.
Fixes#114901
There are artificial one-use limitations on foldExtractedCmps. Adjust
the costs to account for multi-use, and strip the one-use matcher,
lifting the limitations.
Some casts (especially bitcasts but others as well) are incredibly cheap (or free), so don't limit the shuffle(cast(x),cast(y)) -> cast(shuffle(x,y)) to oneuse cases, but instead compare the total before/after costs of possibly repeating some casts.
Later levels were inheriting some of the worst case costs from SSE/AVX1 etc.
Based off llvm-mca numbers from the check_cost_tables.py script in https://github.com/RKSimon/llvm-scripts
Cleanup prep work for #90748